125,628 Commits over 4,171 Days - 1.25cph!

3 Months Ago
Added Counter-Strike: Source content to Garry's Mod Separate VPK with models, sounds and materials/textures that is mounted if CS:S is not manually mounted. The version shipped with GMod does not have any music or voice over, duplicate content or any of the maps. Fix compile issue on posix Move VPK.exe to Tools (internally) Update GameUI.vpc Remove links to dead valve websites, link to VDC (Hammer & tools) VPC Cleanups + build soundsystem.dll/vtex.exe instead of shipping a prebuilt soundsystem is used by Hammer, and is built automatically on x86-64 beta. vtex.exe is also built on that beta Removed duplicated projects from VPC groups, rearranged tool stuff Remove 1 more dead link from Hammer Merge KeyValue leak fixes from TF2 SDK Some of them were already fixed Adding Half-Life 2 Episodic content as fallbacks Again, no voice over or music, but models, materials and sound shipped. Remove sw.vtx from CSS vpk Enable Episodic spawnmenu content (NPCs/Vehicle/Entity) by default
3 Months Ago
DLC tab layout fixes Some localization bits
3 Months Ago
Close skin modal when switching store tab
3 Months Ago
m15 attachment updates
3 Months Ago
Store overlay page layout changes
3 Months Ago
Fixed store featuring loading
3 Months Ago
Hide SteamID in ReportPlayer menu
3 Months Ago
Simulate placement with the container corpse check before commiting to one snap type
3 Months Ago
Fixed broken material on rust plus popup
3 Months Ago
Fixed DLC tab 'view on steam' button size
3 Months Ago
Fixed incorrect on toggle changed button being used
3 Months Ago
Setup Server Browser cache
3 Months Ago
Made shadows toggleable
3 Months Ago
Local phrases update
3 Months Ago
merge from main
3 Months Ago
Store overlay page carrousel scroll, arrow buttons
3 Months Ago
snap_deployable_improvements -> main
3 Months Ago
Fixed computer station snapping Fixed cooking workbench snapping
3 Months Ago
do not copy shadow mode from renderer to avoid rendering shadows twice
3 Months Ago
revert protocol version
3 Months Ago
merge from main
3 Months Ago
snap_deployment_improvements -> main
3 Months Ago
Further refinements to snapping feel
3 Months Ago
Fixed screen mode setting changing the wrong convar
3 Months Ago
Fix bug which could cause a 'wall' to be returned when it should've been deployable snapping Prevent corner hits from easily hitting the floor Ensured float checks on score dont lose float accuracy
3 Months Ago
Bugfix: BaseRaidBench - make sure weapon flags are synced with held state Tests: ran the scene
3 Months Ago
added Projectile.UseBatched ClientVar to switch between serial and batched tick for projectiles
3 Months Ago
Update: BaseRaidBench - give players projectile weapons on spawn For what-ever reason, doesn't appear in hands(instead on back), despite being reported as "held". Still investigating Tests: ran the bench scene
3 Months Ago
Fix Typo in ServerAdminPlayerInfo
3 Months Ago
3 Months Ago
Finishing up blend layers on floating walkways
3 Months Ago
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3 Months Ago
Jobified trace-testing in HitboxSystem, also replacing local NativeArray helper function with existing Expand static extension
3 Months Ago
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3 Months Ago
Fixed some old sins in debug.cs (static public -> public static) and fixed old typo in debug.invis description text
3 Months Ago
Exclude soft mask assembly from obfuscation
3 Months Ago
corrected InitializeVelocity on projectile to keep Projectile performance test consistent between runs (increased run-count)
3 Months Ago
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3 Months Ago
merge from store-june-2025
3 Months Ago
merge from legacy_wall_gate_sitem
3 Months Ago
merge from player_report_endpoint_changes
3 Months Ago
merge from compound_spawn_tweaks
3 Months Ago
ghost ship trawler exterior textures resize on many onboard props ship name decal prep
3 Months Ago
Admin command `debug.invis` now displays GameUI when invis is active https://files.facepunch.com/jacob/1b0111b1/Unity_mEGC9tT2nm.png
3 Months Ago
Water barrel cant snap to other water barrels, bounds are too hard to work with
3 Months Ago
snap_deployable_improvements -> main
3 Months Ago
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3 Months Ago
snap_deployable_improvements -> main
3 Months Ago
Fixed storage barrel b corner snapping
3 Months Ago
Cleanup