249,469 Commits over 3,959 Days - 2.63cph!

2 Months Ago
Replace AO on shader with a single, non-directional AO but that composites properly, older shaders wont have incompatibility problems, also makes Dynamic Reflection work without ao SampleScreenSsMSAA to composite non-MSAA screen effects ( SSR, AO, etc ) into an MSAA buffer https://files.facepunch.com/sampavlovic/1b1711b1/05csVIYZJM.png Fix AO compositing for custom shaders https://files.facepunch.com/sampavlovic/1b2111b1/CRqx99maFj.png Add compiled shaders for AO including for Material shaders Composite AO to pipeline rather than blitting, cleanup AddHookAfterTranslucent > AddHookAfterDepthPrepass [Pick] Add internal Graphics.FrameAttributes, up to review Remove hack for clearing AO and use FrameAttributes instead
2 Months Ago
Clothing Updates
2 Months Ago
Subtitle and pack info description
2 Months Ago
Strip that out - waste of time
2 Months Ago
Media asset changes + updated item store page with gesture pack ID
2 Months Ago
Backups
2 Months Ago
Merge from main
2 Months Ago
Map Updates and extra work on NPC dialogue https://files.facepunch.com/daniel/1b0611b1/Screenshot%202024-11-06%20025557.png https://files.facepunch.com/daniel/1b0611b1/Screenshot%202024-11-06%20030030.png
2 Months Ago
Add Char
2 Months Ago
Return value
2 Months Ago
Add steamid param
2 Months Ago
Test
2 Months Ago
More HUD merge fixes
2 Months Ago
Parent merge
2 Months Ago
Code gen
2 Months Ago
Auth tests
2 Months Ago
Fixed being able to equip weapons on non valid weapons by changing item in the currently equipped slot via the inventory screen
2 Months Ago
Merge from main
2 Months Ago
CreateSceneGroup script
2 Months Ago
Fixed being able equip a shield by itself by scrolling through the belt bar
2 Months Ago
Merge from cine_anims
2 Months Ago
Name and icon assigned to cinematic gestures (better display if used on gesture wheel)
2 Months Ago
merge from main -> qol_io_arrows
2 Months Ago
Merge from fix_community_ui_nre -> main
2 Months Ago
Fix NRE from CommunityEntity if disconnecting from server with inventory open
2 Months Ago
Dedicated server max players, map name (or scene name if no map package), game name - ip address and port if specified, later we should only have steam ids
2 Months Ago
Merge from cine_entities
2 Months Ago
Fixed material changes which altered emission of some cinematic point lights
2 Months Ago
Merge from gesturepack
2 Months Ago
Suppress native transform change callbacks too which were causing angles & scale changes to not execute Transform changes on managed execute EventPropertyEditorCoreAttributeChange_t so gizmos follow properly
2 Months Ago
Fixed RPS UI appearing in demos
2 Months Ago
Merge from main
2 Months Ago
Updated T1 SMG cine materials + set textures to 4K
2 Months Ago
Fixed a case where players couldn't interact with RPS games if they don't own the pack
2 Months Ago
DedicatedServer.Init waits until logon complete - this is when we'll have our anon steamid,
2 Months Ago
Disconnect properly when returning to main menu in some circumstances
2 Months Ago
Fixed gesture pack id Disabled force unlock on new gestures, now requires pack to be owned to be used or placed in a gesture wheel
2 Months Ago
Initial tiled navmesh generation Currently matches previous behaviour but generates in multiple tiles
2 Months Ago
Add net_shared_query_port - default to false for now until it's working
2 Months Ago
Shut down should be called after LogOff
2 Months Ago
Fixed release interaction showing up for all clients and not only for the pulling player
2 Months Ago
Ensure GUID is saved all the time. And some validation: delete CMapGameObjects that have no GUIDs on load & create CMapGameObjects for scene gameobjects that don't have a match
2 Months Ago
Fixed battering ram going crazy when hit by an HV Set repair target items for ballista and catapult
2 Months Ago
Set the battering ram door position sync to fixed update Battering ram protobuf
2 Months Ago
Wip battering ram head install system
2 Months Ago
impact particles rework wip files + meta
2 Months Ago
updated t1 smg name lowered max ammo capacity of Handmade SMG
2 Months Ago
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2 Months Ago
some housekeeping Stash SocketShare stuff Remove that stuff - it should be automatic but it isn't working rn