141,173 Commits over 4,383 Days - 1.34cph!

10 Days Ago
merge from overfishing
10 Days Ago
Merge from boat_deployable_sound_looping_fix
10 Days Ago
Boat deployable looping sounds fix
10 Days Ago
reapply fishing tags after merge squash
10 Days Ago
Merge from map_clan_names
10 Days Ago
Remove ocean fishing flag when in deepsea, fixing deepsea fishing pool
10 Days Ago
Clan map name tags now respect clannametagcolour
10 Days Ago
▋ ▅▌▍ ▊▆▄▇▉▅▉ ▇▊▉█▅ ▅▇▅▇▍▅▇▇▆▉ ▍▊▊▆▆
10 Days Ago
merge from main
10 Days Ago
Stop water wheel failing placeEffect test, it has bespoke logic for it Exclude io prefabs with no inputs from the main power slot test Swap out hacky checks for if an entity is immortal for the better method we now have
10 Days Ago
apartment wood stove texture updates
10 Days Ago
Merge from chainsaw_hotspot_gathering
10 Days Ago
❌ now stays hidden whilst being hit with a chainsaw, respawns after chainsaw hits have stopped Hit effect now plays at the hit point rather than where the ❌ would be whilst hitting with a chainsaw
10 Days Ago
Remove ddraw
10 Days Ago
fixed door knocker guides being upside down - created new guide mesh
10 Days Ago
merge from useplayerupdatejobs3
10 Days Ago
Fix tiger getting stuck when fleeing
10 Days Ago
OnPlayerRemovedFromCache now calls ResetAntiHack directly instead of juggling matching implementations
10 Days Ago
Update stopping distances
10 Days Ago
Fix unnatural slowdown in some cases when path following
10 Days Ago
merge from main
10 Days Ago
- AddTempSpeedHackBudget now supports useplayerupdatejobs 3 - Cache removal clears all non-forgiveness states for speedhack/flyhack - ResetAntiHack now clears speedhack/flyhack serial states regardless of useplayerupdatejob
10 Days Ago
Removed temporary kiosk material. Baked AO pass on Kiosk F and adjusted AO intensity in relevant mats
10 Days Ago
Merge from main
10 Days Ago
merge from new_console-ui
10 Days Ago
Instantiate blur material so its not changed in editor every time you open the console
10 Days Ago
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
10 Days Ago
merge from new_console-ui
10 Days Ago
Updated consoleScale command description
10 Days Ago
Fixed pressing tab to autocomplete selecting the wrong command
10 Days Ago
merge from main
10 Days Ago
Merge from boat_teleport_commands
10 Days Ago
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
10 Days Ago
Merge from terrain_renderer
10 Days Ago
Added an error when GetTestParameters failed to find the given parameter source
10 Days Ago
Merge from main
10 Days Ago
Fix building terrain check
10 Days Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
10 Days Ago
Merge: from main
10 Days Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
10 Days Ago
Add unitask assembly as dependency for tests
10 Days Ago
Test list
10 Days Ago
Codegen
10 Days Ago
Merge from main
10 Days Ago
Added a progress bar for the test export
10 Days Ago
merge from new_console-ui
10 Days Ago
Compile fix
10 Days Ago
merge from easter2026_dlc - store icons and square images
10 Days Ago
easter egg wallpaper store icon and square images
10 Days Ago
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated