137,594 Commits over 4,324 Days - 1.33cph!

11 Days Ago
merge from bbs_nre_fix
11 Days Ago
scientist_boat_aggro_fixes -> main
11 Days Ago
▍ ▉▌▌▇▇▇▇▍ ▅ ▅▌▅█ ▍▅▅▇ ▋▇█▅▇▊ ▇▊▌▍▇ ▆▉▆ ▇▊▅██▄▉█▊▆ ▅▌ ▊▌▆▌ ▋▄▊ ▆█▌ ▆▌▅▆█▊ █ ▇▍▊▉▍ ██▇█▊▅▌▇▊ ▅▄▉▄▉ █▍▆▇▉▇▋██ ▇▆▆▉ ▌▄▇▇█▇▊ ▇▋▉▆ ▇▉▇ ▅▆ ▄▋▊▅▍▆█▅ ▉▄▅▅▄ ▄▍▆█▊ ▄▆▇ ▌▉▆▇▅ ▋█▍▄▄▄▉▆▇
11 Days Ago
scientist_boat_aggro_fixes -> main
11 Days Ago
Ensure scientist boats dont target players deep underwater
11 Days Ago
ptboat_front_turret_nerf -> main
11 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
11 Days Ago
mounted_weapon_seat_errorspam_fix -> main
11 Days Ago
mounted_weapon_seat_errorspam_fix -> main
11 Days Ago
Optimisations on dev tool opening/closing Renamed the branch new_console-ui Cleanup
11 Days Ago
Tools tab HUD components toggles
11 Days Ago
merge from main
11 Days Ago
Apply lightmap with lightstyles fix from CS:GO * Seems to help a little on MC:V maps Minor cleanups Make game.GetMapVersion also return the BSP version Apply a tiny fix for dynamic lights (Light tool) for bumped lightmaps * This is the difference: https://files.facepunch.com/rubat/2026/February06-2318-JoyousQueenslandgrouper.mp4 Minor changes from CS:GO to do with float bumped lightmaps Apply same limitations of render.CapturePixels to render.Capture * Allow render.Capture on rendertargets Fixed some potential crash issues chat.AddText handles numbers
11 Days Ago
wip comps box textures
11 Days Ago
Placeholder notify for third person reload sound
11 Days Ago
▄▉▍▆▋▉ ▋▌▌▌▊▉█▊
11 Days Ago
Molotov refresh
11 Days Ago
merge from fix_texture_streaming_naval
11 Days Ago
* Changed entry point from a menu that checked children based on selected object to a context menu on the UI_Settings component itself (thanks Flavien for suggesting this approach). * Removed Parents, replaced with catregory (it's broader but will suffice for current need). * Lots of tidying up * Removed the now redundant MenuUI2_Settings_Export class and namespace (they were only added in this branch).
11 Days Ago
Charcoal Box - texture and gibs update
11 Days Ago
Added horse mask to the skin viewer
11 Days Ago
merge from LNY26/skinviewer
11 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error
11 Days Ago
merge from LNY26/skinviewer
11 Days Ago
Skin viewer scripts folder cleanup
11 Days Ago
Fix rhib/pt boat ai driver causing to stream network errors when saving a rhib/pt scientist boat thats had its ai driver killed
11 Days Ago
silly horse mask world model prefab setup
11 Days Ago
Added silly horse mask to the skinviewer
11 Days Ago
merge from main
11 Days Ago
Enable streaming on recent updates new content textures
11 Days Ago
Enable streaming on more DLC textures
11 Days Ago
Enable streaming on a bunch of naval textures
11 Days Ago
z data error fix attempt 2: electric boogaloo
11 Days Ago
Enable streaming on a bunch of recent DLCs
11 Days Ago
meta file
11 Days Ago
Exported broken spec again
11 Days Ago
Component Ammo Box - Updated basically everything. Split up the model based on materials, setup signs, setup lods for all of these, updated gibs with signs, etc
11 Days Ago
HorseMask updated Materials
11 Days Ago
HorseMask updated .mat
11 Days Ago
Fixed lny horsearmour material to be set to cutout for the cloth pieces that needed transparency.
11 Days Ago
Charcoal Box - lods and gibs
11 Days Ago
Z data error fix attempt
11 Days Ago
Added worldmodel for the silly horse mask
11 Days Ago
Ornate horse mask texture size pass, set material to opaque
11 Days Ago
deleted old placeholder LNY horse armour models
11 Days Ago
Ornate horse mask material fix
11 Days Ago
Added BatchUpdateV4RustPlayerMask to animation tools menu
11 Days Ago
- updated v4 RustPlayerMask (to match hierarchy update) - Batch re-imported entire player anim set to update connection with mask & remove errors
11 Days Ago
BC pass on horsemask - high iteration count for more nose strength - slightly less root motion strength for not turning into a scarf - more damping a quick nose jiggle resting time
11 Days Ago
LNY horse burst cloth optimisations Game object lod burst cloth controller Burst cloth controller now child of armour, so gets toggled with entity flag