249,473 Commits over 3,959 Days - 2.63cph!

4 Months Ago
adobe wall and gate first pass
4 Months Ago
Cape LODs skinned to spine4 to reduce snapping
4 Months Ago
Fixed TMP error when joining a server or opening the map for the first time (caused by the PermanentMarker TMP asset)
4 Months Ago
Select target object when inspecting ActionGraph
4 Months Ago
component section
4 Months Ago
Combine movement and vision darts into a new Incapcitate dart
4 Months Ago
more styling changes
4 Months Ago
table update
4 Months Ago
Table tags
4 Months Ago
Update: ShopFront pools ItemContainer - also deleted empty virtual override Test: 2 player session with a shop front, one was interacting with the front while I destroyed it - items dropped, next front clear
4 Months Ago
Improved ball.entity physics behaviour, rocket hits etc now apply forces correctly
4 Months Ago
Organising dart type folders
4 Months Ago
more table tweaks
4 Months Ago
Make ActionGraphStackLineHandler pattern more lenient Include ActionGraph errors in ConsoleWidget.PopulateDiagnostics Refresh diagnostics when saving an Action Graph Only Show() each Action Graph MainWindow once Inspecting a cloned ActionGraph edits original (#1663) Write null instead of trying to serialize invalid GameObject / Component Attempt to support both types of prefab instances in one places Don't PostDeserialize child objects multiple times
4 Months Ago
Table and table snippets
4 Months Ago
Clean: Remove redundant StorageContainer.ResetState All the cleanup is already done in DoServerDestroy. Might be worth consolidating these callbacks in the future. Tests: none, trivial change
4 Months Ago
merge from Halloween_2024
4 Months Ago
Bone dart damage tweak
4 Months Ago
Dracula Cape texture fixes for back area which is now visible
4 Months Ago
merge from world_update_2
4 Months Ago
Finalized core.
4 Months Ago
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4 Months Ago
Optimize ModelRenderer.Tint Fix MetaData.Get error Warn in TcpSocket when there's a socket exception on connecting Fix startup exception when not using Gregorian calendar Don't report errors created by us, in non retail builds Cancel launcher fade in if they already closed the window
4 Months Ago
Leaderboard backup, run #13876
4 Months Ago
Inspector component edits use nicer undo system instead of whole scene
4 Months Ago
Merge from parent
4 Months Ago
Merge from parent
4 Months Ago
Merge from main
4 Months Ago
Merge from world_update_2
4 Months Ago
Merge from elevator_parenting_collision_improvements
4 Months Ago
Add an IgnoreParentEntityColliders option to TriggerParentElevator, prevents players from getting unparented from an elevator when they collide with a collider on the elevator Also has special handling to ignore collisions with the corresponding client/server entity when in the editor
4 Months Ago
Json ignore this in case it needs it
4 Months Ago
Add CameraComponent.RenderTarget to render allow rendering to texture https://files.facepunch.com/layla/1b1211b1/sbox-dev_N5LTZuJHYE.mp4
4 Months Ago
Static planters code cleanup, use PrefabAttributes and remove the id lookup as it won't work through a save/load Fixed planters being able to plant more than one plant in a slot after a server restart Increase spawn check timing to 4 minutes (was 30s) Rebuild manifest
4 Months Ago
Merge world_update_2 -> Aux2
4 Months Ago
Cherry pick compile fix, SpawnMargins -> world_update_2
4 Months Ago
Fixed client compile in builds
4 Months Ago
Unsaved food cache loot change
4 Months Ago
Merge main -> SpawnMargins
4 Months Ago
Adjust food cache spawns, removed black berries and raw meat
4 Months Ago
Fixed water well shop appearing on the map after a server restart
4 Months Ago
Merge from world_update_2
4 Months Ago
Applied standard code formatting to all code in the Rust project
4 Months Ago
Removed all child gameobjects on a bunch of loot entities on the server (mostly some leftover model gameobejcts and the empty birthday balloon objects) Affects crate_basic, crate_elite, crate_mine, crate_normal_2_food, crate_normal_2_medical, crate_normal_2, crate_normal, crate_tools, crate_underwater_basic, foodbox, loot_barrel_1, loot_barrel_2, oil_barrel, vehicle_parts Removes 1-12 gameobjects per entity
4 Months Ago
Restored server browser search bar text size
4 Months Ago
merge from wallpaper
4 Months Ago
Fixed spraycan free painting not working on hard side wallpaper
4 Months Ago
Added .editorconfig file or standardised Rust code formatting
4 Months Ago
Fix some vendors in bandit and fishing villages not working