132,972 Commits over 4,232 Days - 1.31cph!

8 Days Ago
Added tactical gloves skin viewer model
8 Days Ago
Updated skin viewer road sign gloves model (fixes the missing back faces)
8 Days Ago
Deleted old folder (cant do it in a single commit because plastic)
8 Days Ago
Moved all the skin viewer custom meshes into the skin viewer folder
8 Days Ago
Enable repair on cannons
8 Days Ago
Check if boat can be edited before dock and edit
8 Days Ago
turretsv2 -> naval_update 🎉
8 Days Ago
Compile fixes for shared aiming method
8 Days Ago
- Fix snapshot states not being replicated properly - Fixed ai inconsistent aiming angles Ready to merge
8 Days Ago
8 Days Ago
LCD related stuff & lighting
8 Days Ago
christmas wall- and ceilingpaper updates
8 Days Ago
Merge from naval_update
8 Days Ago
Adding wick virtial position anim clip
8 Days Ago
Block accidental admin kills on floating cities and islands
8 Days Ago
Added tactical gloves to the skin viewer (will need a new posed mesh)
8 Days Ago
Lerp to 0,0 properly on reload (mostly affects the front turret)
8 Days Ago
Smoooooooth(er)
8 Days Ago
Cleaned up the front turret aiming system
8 Days Ago
added space station building skin sitem and hooked up - still needs icon
8 Days Ago
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8 Days Ago
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8 Days Ago
boat planner blueprints missing files
8 Days Ago
Phrase update
8 Days Ago
Compile fix
8 Days Ago
Implement boat decay
8 Days Ago
Floating walkways - Fixed incorrect mesh in one of small plastic pieces. Simplified mesh colliders of remaining kit pieces.
8 Days Ago
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8 Days Ago
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8 Days Ago
more accurate colliders for conditional wall corners, added missing tag Deployvolumeignore on some corner prefabs
8 Days Ago
merge from main
8 Days Ago
lowering mboat floors bottom by 1cm to help prevent zfight from above blocks
8 Days Ago
Replicate seat changes of naval_update branch
8 Days Ago
Simplified collision on some floating walkway pieces, switched to box colliders
8 Days Ago
wall frames and floor frames models and prefabs setup fixed double gibs on ramps
8 Days Ago
naval_update -> pt_boat_turrets
8 Days Ago
cherry picking from turret_animation_alignment_fix
8 Days Ago
turret_animation_alignment_fix -> naval_update
8 Days Ago
Fix rear turret animations from being played offset (set was putting itself at the wrong position)
8 Days Ago
fixed some broken steam id issues on xmas wallpaper
8 Days Ago
Take an initial 40% of buoyancy scale off as soon as a boat dies, so it starts sinking more quickly.
8 Days Ago
assigned xmas2025 wallpapers new steam ids as the old ones are now in use
9 Days Ago
merge from deep_sea
9 Days Ago
Removed the fat sphere collider enclosing the casino in floating city 4 S2P
9 Days Ago
Increased culling distance of floating walkways. Fixed z-fighting in supplies store. Rotated mannequin sign in supplies store. S2P and HLOD regeneration in FC 1-4 for floating walkway cull changes.
9 Days Ago
Added floating city 4 to the deep sea
9 Days Ago
merge from naval_update
9 Days Ago
Reindeer antlers headband reposed
9 Days Ago
Set deep sea wipe cooldown default to 1 hour (was 2)