195,819 Commits over 4,110 Days - 1.99cph!

16 Days Ago
merge from main
16 Days Ago
merge from main
16 Days Ago
Weather progress
16 Days Ago
merge from wallpaper/floor
16 Days Ago
Various clipping fixes across different skins
16 Days Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
16 Days Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
16 Days Ago
merge from wallpaper/floor
16 Days Ago
On deploy, switch to the entity we're looking at
16 Days Ago
simple_snow_usage -> main
16 Days Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
16 Days Ago
beeswarm_rename -> main
16 Days Ago
Rename Beeswarm to Bee Swarm Localisation
16 Days Ago
Added triangle foundation wallpaper
16 Days Ago
jungle_floor_cube_fix -> main
16 Days Ago
Ensure shadow is using the right model
16 Days Ago
Added triangle floor wallpaper Manifest
16 Days Ago
Remaining biome.
16 Days Ago
merge from wallpaper/floor
16 Days Ago
Forgot the codegen
16 Days Ago
merge from wallpaper/floor
16 Days Ago
Fixed wallpaper on foundation not disappearing during decay tick and stab check if outside
16 Days Ago
merge from fix_ammo_count_not_updating -> main
16 Days Ago
merge from fix_ammo_count_not_updating -> main
16 Days Ago
simple_snow_usage -> main
16 Days Ago
Tweaked world model collider
16 Days Ago
If we have a low climate temperature ensure heaters always bring it up to the perfect growth rate. Makes snow bees viable
16 Days Ago
Also show flamethrower fuel count when inside a chest / main inventory
16 Days Ago
Can put wallpaper tool in tool cupboards Stack size to 1, changed category
16 Days Ago
Viewmodel: implemented anims, little punch when switching mode and skin, fixed missing maps and blend type
16 Days Ago
better_beehive_ui-> main
16 Days Ago
Show 'not producing honeycomb' if the beehive has a low enough temperature Move status up to just under information so you dont have to look at the bottom of the panel Cleanup beehive lootpanel
16 Days Ago
Beehive panel was really confusing. Flip indoors, so it shows Outdoors as yes (eg green) and Indoors as no (eg red)
16 Days Ago
better_bike_fuel_interaction -> main
16 Days Ago
Stop showing open fuel storage all the time when mounted on a bike. You need to look down delibrately to get the popup
16 Days Ago
hooked up missing icon paths
16 Days Ago
missing meta
16 Days Ago
new wallpaper icons
16 Days Ago
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17 Days Ago
17 Days Ago
Merge from hackweek_spawn_all_deployables_command
17 Days Ago
Fixed debug logs
17 Days Ago
wip icons for wallpapers and re-assigned to skins
17 Days Ago
merge from wallpaper/floor
17 Days Ago
vclouds atmospheric occlusion in reflection probe as well
17 Days Ago
merge from fix_official_gamemode_tags -> main
17 Days Ago
merge from wallpaper/floor
17 Days Ago
Left some crap in the prefab :(
17 Days Ago
Fixed wallpaper clipping on shipping container floors
17 Days Ago
Remove `vanilla` tag if a gamemode is set - fixes servers having both vanilla and a gamemode tag which causes the gamemode browser filters to not work