195,825 Commits over 4,110 Days - 1.99cph!

17 Days Ago
Removed DLSS debug logs
17 Days Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
17 Days Ago
Fix alignment issues with indirect args on different devices
17 Days Ago
Updated beehive outside checks following last changes
17 Days Ago
▉▍▋▆▊ ▍▊▇▍ ▇▋█▋▄▇▉▋▊_█▍▆█▅▇▊▅▄▉_▌▅▌▍▊_▍▅▇▅▍▉█
17 Days Ago
▄▊▄ ▄▆▄▅▌▌▍ ▍▊▄▉▊ ▌▆ ▍█▉▅ ▆▍ ▄▉▉▆▌▉▇█ ▊▆▍▌▆▆ ▆▇▍▅▄█▌▊ ▆▇▋▇▆▄▋▌▍▋
17 Days Ago
merge from fix_ammo_count_not_updating -> main
17 Days Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
17 Days Ago
Added missing physimpact sound definition to 26 items
17 Days Ago
Fixed inside socketmod checks orientation
17 Days Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
17 Days Ago
bloody bucket and diy hammock blockouts
17 Days Ago
Continuing colour blockin on floating walkways
17 Days Ago
▌▋▄▍▊ ▇▊▌▉ ▇▊▌▅
17 Days Ago
merge from erosion
17 Days Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
17 Days Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
17 Days Ago
▆▆▉▌█ ▍█▆▍ █▍▍▋
17 Days Ago
▋▍▌▊▍▄▍▋ ▌▄▆ ▅▄▆█▌▉▄▄ ▇▄▇ ▆█▄▆█▍▅█▉ █▌▉▆ ▊▄▇▉▌▌▊ ▆ -> ▄▅ ▅▍█ ▋▅▆▉▆
17 Days Ago
Added indirect lighting back to reflection probe rendering
17 Days Ago
More wallpaper checks
17 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
17 Days Ago
merge from fixcars_hab_fix
17 Days Ago
merge from jungle_ruins_c terrain fix
17 Days Ago
merge from cave_large_sewers_fix
17 Days Ago
merge from erosion
17 Days Ago
merge from naval update
17 Days Ago
Merge from main
17 Days Ago
floating walkway progress
Rin
17 Days Ago
Phrases
17 Days Ago
Fixed more strange spacing on larger sets of server listings
17 Days Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
17 Days Ago
Late night refactoring
17 Days Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
17 Days Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
17 Days Ago
merge from wallpaper/floor
17 Days Ago
merge from wallpaper/floor/admin_commands
17 Days Ago
Some cleanup and refactoring
17 Days Ago
Fixed wallpaper being locked to wall mode when deployed looking at floors or ceilings
17 Days Ago
World model skins replication
17 Days Ago
Fixed wallpaper view model default missing materials
18 Days Ago
Managed to get scrollbar setup with flex categories (that was a nightmare!) ScrollFadeGradient object
18 Days Ago
Arctic biome tweaks with new ambient features.
18 Days Ago
floor and ceiling world model, lods, added to entity
18 Days Ago
Fixed some issues with the wallpaper inside checks
18 Days Ago
resized viewmodel textures
18 Days Ago
updated ceiling and floorpaper materials and textures
18 Days Ago
Floor + ceiling paper work with existing admin wallpaper radius commands - passing a skin (name/id) applies it to fitting building blocks only - passing 0 applies default wallpaper everywhere (new) - passing -1 applies random wallpaper everywhere (like before) - added `print_wallpaper_skins` command to display a list of all wallpapers
18 Days Ago
Fixed missing conditional model wallpaper comp on windows, half walls, and low walls
18 Days Ago
Tweaked floor and foundation wallpaper sockets to reduce clipping with wires and deployables