249,941 Commits over 3,959 Days - 2.63cph!

5 Months Ago
Adjusted screen albedo texture for better contrast in different lighting conditions.
5 Months Ago
Underwater reverse FX
5 Months Ago
Added 1 - 2 food cache spawners to water wells b,c,d,e
5 Months Ago
Fix the two remaining places where game resource is assumed to be json
5 Months Ago
Set up prefabs and first pass on loot table (mixture of high quality food and teas)
5 Months Ago
Scene backups
5 Months Ago
Merge from main
5 Months Ago
Unsaved, thanks plastic
5 Months Ago
Clean up food cache prefabs (correct mesh LOD settings, removed unneeded colliders, added RendererBatch to pickle jars) Move Food Cache folder to Prefabs/Misc/Food Crate (as this is not a deployable)
5 Months Ago
Merge from Food_Cache
5 Months Ago
Removed gibbable script on DPV world model
5 Months Ago
added dpv gibs, added to prefabs, working on deployed but not w_ at the moment
5 Months Ago
Reduced DPV fuel capacity to 100, removed exponential fuel display scaling
5 Months Ago
Make tranding more dynamic, random more random
5 Months Ago
Package stats UpdatePackageTotals job Show global stats on package page
5 Months Ago
dice match effect grandfather clock, mammoth meat personal chef mouse trap kitchen knife light bulb relic
5 Months Ago
Font folders cleanup
5 Months Ago
Added NotoSansArabic-Regular font as a fallback for RobotoCondensed-Regular so Arabic doesnt always appear bold Set Descent Line to 0 to fix vertically misaligned texts
5 Months Ago
Converted assign to friend and HBHF config prefabs texts, localized unlocalized strings + research table loot panel code changes missing from 103392
5 Months Ago
Various RTL language support fixes - Better handling of strings mixing both RTL and english characters - Consider [] as tags (for input binds) - Added TextUtils.ContainsRTLInput
5 Months Ago
Fix error reporting reporting to the wrong package Always use GregorianCalendar Fix Surface exception
5 Months Ago
Added a tool to find and list localized legacy and TMP texts in prefabs
5 Months Ago
Fix deploy error
5 Months Ago
Add frame and scene stats https://files.facepunch.com/garry/8e71da50-701b-487d-8ee1-46ea7c00a250.png Make session list faster Cleanup webjob Update session list immediately on page load
5 Months Ago
Leaderboard backup, run #13444
5 Months Ago
Fix Depth::GetLinear, be expressive about it for correctness before all, precompute these values later Start fixing up dof https://files.facepunch.com/sam/1b2211b1/ombChoX97P.png Iterate DoF
5 Months Ago
brickvent decals texture update and adjustment
5 Months Ago
Converted research table loot panel texts to RustText Fixed truncated strings
5 Months Ago
gco module
5 Months Ago
Changed the library we use to support Arabic for a much better one, RTLTMPro Fixes the messed up color tags and other rich text formatting Will also help support other right to left languages like Hebrew
5 Months Ago
merge from menubg_cleanup
5 Months Ago
merge from autocomplete_fix
5 Months Ago
Fix leaderboard friends querry
5 Months Ago
Cleanup package header, move all editor stuff to the right Clean analytics section Errors are under Insights section
5 Months Ago
Split this out a bit better
5 Months Ago
merge from preventbuilding_moddingprefabs
5 Months Ago
Added two new prefabs for modders: "Assets/bundled/Prefabs/modding/volumes_and_triggers/prevent_building_monument_cube.prefab" "Assets/bundled/Prefabs/modding/volumes_and_triggers/prevent_building_monument_sphere.prefab" To be used in custom monuments, allowing barricades (and tin can alarms) to bypass the no-build restrictions like in vanilla monuments - if you don't want barricades to be placeable in your custom monument, stick to the normal prevent building prefabs - if you want players to be able to deploy barricades in your monument, but still restrict some areas, use the normal prevent building prefabs inside a new prevent_building_monument prefab
5 Months Ago
Make package header buttons look less complicated
5 Months Ago
Add Career page, show player and weapon stats all in one place
5 Months Ago
PerformanceStats.Timings.SteamAudio isn't used Fix OnClientOutput not counting calls Count exceptions, store game version Fix exception when Image becomes null while loading texture Add more diagnostics to error reporting Fix loading screen staying visible when leaving avatar scene
5 Months Ago
Leaderboard backup, run #13420
5 Months Ago
Style cleanup
5 Months Ago
DPV sounds
5 Months Ago
This file was supposed to be on this branch.
5 Months Ago
Underwater shimmer mat tweaks.
5 Months Ago
Iteration
5 Months Ago
Underwater FX. Saved buncha VRAM on our bubble mat.
5 Months Ago
revolver relic rabbit relic panel expands
5 Months Ago
flashlight adjustments brickvent decal files
5 Months Ago
Merge from world_update_2