125,645 Commits over 4,171 Days - 1.26cph!
Setup tiger required gameplay assets (it has the wolf mesh for now while I wait for the new tiger mesh)
Added Pie Textures and Setup Pie Materials
merge from lunar branch, changsets -
111037 (fixed uvs on lod2 wallframes) and
111016 ( fixed default wall divider appearing in the crafting menu without ownership)
fixed small uv issue on wood trim on wallframes LOD2s
Setup Pie Folder Structure
Removed Extra Bottle from Catapult Flammable Ammo LOD 0
Updated Medieval Single Door FBX to fix gap between the door and door frame
reordered viewmodel minicrossbow reload anims
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Added new options to rotate both directional lights for an icon render
Rotations are saved to PropRenderer component
Added light preview toggle in IconRender scene, shows current lighting intensity and rotation in game view
Don't change scene when using the Scenes dropdown if cancel is selected (otherwise changes would be lost)
Fix wellipets hat skin id conflict with retro tool cupboard
Fixed default wall divider appearing in the crafting menu without ownership
Merge from media_projects
Added a 0.25s cooldown before the shield can be raised after firing a gun
Hopefully fix the player getting stuck in the block state if they die (again)
Don't allow admires while holding shields
Added teleportteam2me command
Teleport commands (teleporteveryone2me, teleportsleepers2me, etc) now work with spawned bots in the editor for easier testing
Merge from media_projects
More text PPtr fixes in crossbow vm controller
Tweaked whats considered rough terrain
Removed CLIENT_TowAngleError horse rpc, can send the command to the client directly
Prevent gallop gait when riding in rocky uneven terrain
Increased eye position smoothing
Fixed two broken colliders
- Added siege tower prefab info
- Removed colliders in model
Ensured siege tower constuctable has new sounds
Reduced siege tower guide scale again
Prevent siege tower middle door from being open on spawn
merge from lunar_new_year_2025
network++
restore save back to 263 - typo
Cull siege towers door way later
Increased siege tower constructable prevent building
Fixed incorrect entity extents
Ensured crossbow sits correctly on players back with and without a backpack
Disable horse collision debug and logs
- Fixed offset siege tower guide
- Decreased guide mesh scale
4ShotMiniCrossbow -> primitive
merge from lunar_new_year_2025 (contains protocol update)
LNY wall divider additional volumes to prevent deployable clipping
Improved horse collision damage detection, balancing
Stop fire arrow flames spawning below the player in 3p animations
4ShotMiniCrossbow -> primitive
- Adjust optimal temperature values
- Bees now make honey relative to population (stored in ml)
- Logs