239,995 Commits over 3,837 Days - 2.61cph!
Harbor 1 scene cleanup
Finalized ground meshes
Re-acquire node definitions on adding assemblies
Comments on api pages
If last posted then merge comments instead of creating new ones
I should probably actually add things to this dict too 🤦
If drag drop trace doesn't hit anything, try hitting grid plane
Possible cause of assemblies not being removed properly
Facepunch/sbox-issues#4946
Facepunch/sbox-issues#4976
Facepunch/sbox-issues#4977
Translation.TryConvert can perform implicit conversions
Fixed SerializedProperty.GetDefault passing the DefaultValueAttribute, not the actual default value 🤦
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Fixed vendor clusters not opening in marketplace
Fixed the color check when updating nameplates text color
Don't show server wide event toasts to players on tutorial island
player update. edited satchel/timed explosive entitys so the player holds them correctly
update funny icon
Avoid posting empty comments
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
player update. holdtype syringe override controller updated with latest idle pose
Add analytics to track tutorials started, completed and quit mid-way
If quitting, track which mission was currently active
debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
Store Modal Overlay styling and animation, store header image
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player update. holdtype wire override controller updated with latest idle pose.
Fixed unnecesary nameplate vischecks when you're not in a team
particle test page
play particle
Added ESPCanvas.DisplayDistanceMultiplier replicated convar, allowing servers to modify the distance at which nameplates become visible
player update. edited small water bottle entity bottle position so the player holds it correctly
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
Hide screens if the player is not authed
Only tint the plaster on the brick_d
merge from tutorial_island
Leaderboard backup, run #9892
Merge from cinematic_tool_branch_swap
Re-enable copyLocalPlayer convar
Cleanup and merge conflict resolving
Merge from cinematic_tool_branch_swap
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next):
LODStripper
MaterialDumper
PlayerCopyTool
SceneCameraLock
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NPC angry anim tweaks. Updated NPC seed number
Fix for more skinviewer skins that we're showing up in some situations
Rotation FromAxis & RotateAroundAxis remarks
Resolves sbox-issues/issues/4930
Disable context menu for live game scene tab
Resolves sbox-issues/issues/4856
Fixed 3D pack icons not stretching anymore
Fix SegmentedControl displaying wrong when size changes during animation
Resolves sbox-issues/issues/4497