239,995 Commits over 3,837 Days - 2.61cph!

7 Months Ago
Harbor 1 scene cleanup Finalized ground meshes
7 Months Ago
Re-acquire node definitions on adding assemblies
7 Months Ago
7 Months Ago
Comments on api pages If last posted then merge comments instead of creating new ones
7 Months Ago
7 Months Ago
I should probably actually add things to this dict too 🤦
7 Months Ago
If drag drop trace doesn't hit anything, try hitting grid plane
7 Months Ago
7 Months Ago
Possible cause of assemblies not being removed properly Facepunch/sbox-issues#4946 Facepunch/sbox-issues#4976 Facepunch/sbox-issues#4977
7 Months Ago
Translation.TryConvert can perform implicit conversions Fixed SerializedProperty.GetDefault passing the DefaultValueAttribute, not the actual default value 🤦
7 Months Ago
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7 Months Ago
Fixed vendor clusters not opening in marketplace
7 Months Ago
Fixed the color check when updating nameplates text color
7 Months Ago
Don't show server wide event toasts to players on tutorial island
7 Months Ago
player update. edited satchel/timed explosive entitys so the player holds them correctly
7 Months Ago
update funny icon Avoid posting empty comments
7 Months Ago
Fixed upgrade base tutorial step incrementing incorrectly when the player switches between wood and legacy wood skins
7 Months Ago
player update. holdtype syringe override controller updated with latest idle pose
7 Months Ago
Add analytics to track tutorials started, completed and quit mid-way If quitting, track which mission was currently active debug.completetutorial is now admin only, new convar debug.quittutorial is accessible to everyone
7 Months Ago
Store Modal Overlay styling and animation, store header image
7 Months Ago
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7 Months Ago
player update. holdtype wire override controller updated with latest idle pose.
7 Months Ago
Fixed unnecesary nameplate vischecks when you're not in a team
7 Months Ago
particle test page play particle
7 Months Ago
Added ESPCanvas.DisplayDistanceMultiplier replicated convar, allowing servers to modify the distance at which nameplates become visible
7 Months Ago
player update. edited small water bottle entity bottle position so the player holds it correctly
7 Months Ago
player update. using updated idle pose on keycard holdtype override controller and updated generic deploy prefab to use r_prop
7 Months Ago
Hide screens if the player is not authed
7 Months Ago
ParticleService
7 Months Ago
merge from main
7 Months Ago
Only tint the plaster on the brick_d
7 Months Ago
merge from tutorial_island
7 Months Ago
Leaderboard backup, run #9892
7 Months Ago
Merge from cinematic_tool_branch_swap
7 Months Ago
Re-enable copyLocalPlayer convar
7 Months Ago
Cleanup and merge conflict resolving
7 Months Ago
Merge from cinematic_tool_branch_swap
7 Months Ago
Added the following editor only cinematic tools that already exist on cinematic (will cause conflicts when merging to media_projects, will fix that next): LODStripper MaterialDumper PlayerCopyTool SceneCameraLock
7 Months Ago
Protocol++
7 Months Ago
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7 Months Ago
Remove commented code
7 Months Ago
Merge store-ui -> main
7 Months Ago
Backups
7 Months Ago
NPC angry anim tweaks. Updated NPC seed number
7 Months Ago
Fix for more skinviewer skins that we're showing up in some situations
7 Months Ago
Rotation FromAxis & RotateAroundAxis remarks Resolves sbox-issues/issues/4930
7 Months Ago
Disable context menu for live game scene tab Resolves sbox-issues/issues/4856
7 Months Ago
Fixed DLC store 2D icons
7 Months Ago
Fixed 3D pack icons not stretching anymore
7 Months Ago
Fix SegmentedControl displaying wrong when size changes during animation Resolves sbox-issues/issues/4497