132,104 Commits over 4,232 Days - 1.30cph!

1 Year Ago
Merge from main
1 Year Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
1 Year Ago
Update to walkway kit
1 Year Ago
Sculptures respect the Hide/Censor Signs setting
1 Year Ago
Updated the DLSS dll file to version 3.8.10.0
1 Year Ago
added more controls to ugc panel for sculptures
1 Year Ago
icon for twitch rivals flag
1 Year Ago
exported updated wolf ledge attack animation
1 Year Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
1 Year Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
1 Year Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
1 Year Ago
merge from main -> enable_monument_scenes
1 Year Ago
mp5 temp fix
1 Year Ago
fixed missing strap on lod1
1 Year Ago
fixing some lod distances
1 Year Ago
merge from birthday11
1 Year Ago
Cherry picked blend shader detail layer changes to main
1 Year Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
1 Year Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
1 Year Ago
merge from save262 - Staging wipe
1 Year Ago
phrases
1 Year Ago
manifest
1 Year Ago
merge from high_external_wall_crafting
1 Year Ago
Merge from main and restore graphics options UI after conflict
1 Year Ago
merge from underwater_vis_increment
1 Year Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
1 Year Ago
merge from main
1 Year Ago
Merge from hackweek_car_radio
1 Year Ago
Manifest
1 Year Ago
Merge from itemstoretesting
1 Year Ago
Server fix
1 Year Ago
Merge from itemstoretesting
1 Year Ago
Merge from main
1 Year Ago
Adjusted size of both wooden shield colliders
1 Year Ago
Fixed shields not rendering their shadows when in first person
1 Year Ago
Fixed being able to sprint while blocking with a shield
1 Year Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
1 Year Ago
Merge from launcher reload bug
1 Year Ago
Merge from main
1 Year Ago
Fixed slack, colour, line anchors not carrying over Fixed skin switching to vanilla skin when switching from one redirect to another Much more robust IO slot copying method (and logic is entirely contained in IOSlot)
1 Year Ago
Ice shader: fix normals
1 Year Ago
Sculpture ambient fx & impacts. Tweaked SSS & optimized texture sizes/settings.
1 Year Ago
Localised all the text on new stats page
1 Year Ago
- Added time icon to show when item was purchased (time + date) - Colour and style improvements
1 Year Ago
Moved reload timing handling into unscaled time, fixes reloads being rejected by the server when a client is running at extremely low frame rate (< 15fps)
1 Year Ago
Merge from main
1 Year Ago
support for sculpture in ugc admin panel - command buffer mesh render of the data into an RT, arrow buttons to rotate around it and render from different angles - needs some more extensions to the file format to handle different grid sizes and density (need this for futureproofing anyway)
1 Year Ago
- Improvements, cleanup and optimisation - Support a cheaper protobuf
1 Year Ago
merge from main (keeping up to date)
1 Year Ago
Bring red+green industrial lights into 10k id range