198,722 Commits over 4,140 Days - 2.00cph!

1 Year Ago
network++ save++
1 Year Ago
fixed plywood mossy set having part. layer on by default
1 Year Ago
extended prevent building zone in both harbors with a bias towards the sea S2P
1 Year Ago
merge from Minigun_2024
1 Year Ago
Do not render first person physgun effects during skybox pass Let's try enabling custom activity IDs on client
1 Year Ago
Automatically upload procedural maps to our backend so that all Rust servers allow players to download maps instead of generating them on first join Downloading the maps is much faster and way less resource intensive Can be disabled by setting server.autoUploadMap to false
1 Year Ago
List pooling
1 Year Ago
Merge Main -> Bikes
1 Year Ago
Added a prefab information to CargoShipTest so it can appear localised and with an icon on the death screen It's currently missing an icon
1 Year Ago
minigun sounds
1 Year Ago
Fixed cranes picking up containers not properly aligning their coliders on the server, leading to flyhacks and bad movement
1 Year Ago
New sprint input networking. Rename smowmobile protobuf to smallVehicle since it's shared with bikes. Network++ Also fixed snowmobile not sending fuel fraction in save/load.
1 Year Ago
Merge from main
1 Year Ago
Minigun Ammo Backpack Textures
1 Year Ago
Fix some server/client stuff
1 Year Ago
Attempted to merge orbital strafe to the end of the strafe run. Couple bugs, needs looked at again
1 Year Ago
Fixed the find scrap tutorial step not working if player finds the hidden crate first
1 Year Ago
Merge from main
1 Year Ago
Smooth out jittery bike steering visuals
1 Year Ago
Merge from media_projects
1 Year Ago
Fix NRE when shooting players spawned from the console Add assertions when enqueueing writes so it's easier to identify where the problem was in the future
1 Year Ago
Prevent orbit strafe from breaking until rockets are emptied
1 Year Ago
Various lighting, material, occlusion, screen improvements. (WIP)
1 Year Ago
Slowed down rockets shot during orbit strafe
1 Year Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
1 Year Ago
Parent merge
1 Year Ago
Merge from save248
1 Year Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
1 Year Ago
Parent merge
1 Year Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
1 Year Ago
Materials
1 Year Ago
Merge from main
1 Year Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
1 Year Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
1 Year Ago
Minor edit
1 Year Ago
Added lods to minigunammopack wearable
1 Year Ago
Sidecar bike steering adjustments
1 Year Ago
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1 Year Ago
Sidecar bike driving physics work
1 Year Ago
Merge from main
1 Year Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
1 Year Ago
Cherrypick 91693, 91692, 91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
1 Year Ago
Fixed errors when the TC is not associated to any building (spawned via command)
1 Year Ago
Prefab cleanup, fixed screens initialization
1 Year Ago
Cherry pick 94988
1 Year Ago
Fixed containers not getting properly parented to cargo ship after a server reboot if the server was shut down while the cranes were working
1 Year Ago
Refill rockets when starting orbit strafe
1 Year Ago
Merge from main
1 Year Ago
Refactored strafe rocket code
1 Year Ago
Merge from wr_setup