241,062 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Shader files.
1 Year Ago
Smoke files.
1 Year Ago
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1 Year Ago
Refactor gridcell slot lookup referencing.
1 Year Ago
Baseline
1 Year Ago
Fix initial menu presence, as well as presence when disconnecting from a server
1 Year Ago
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1 Year Ago
Moved some visual stuff from the projectile to the launcher attack, where it makes more sense. Manually painted in some motion vectors to fix backblast float effect.
1 Year Ago
Fix GlobalNetworkHandler not picking up all entities when first loaded into an existing save
1 Year Ago
LookAtWeaponRack cleanup
1 Year Ago
Implement ModalSystem.CloseAll, close all modals when killing game menu instance
1 Year Ago
Make rich presence say playing a game while in its game menu (update to say Menu later?)
1 Year Ago
Fix (Rotation / Vector2 / Vector3).Random Also add Vector2.RandomCircle, Vector2.RandomDisk, Vector3.RandomSphere, Vector3.RandomBall, Random.Gaussian
1 Year Ago
some more cleanup and a potential NRE fix
1 Year Ago
Removed duplicate gibbable script from standing weapon rack
1 Year Ago
Merge from main
1 Year Ago
Merge from weapon_racks
1 Year Ago
updated textures and materials
1 Year Ago
manifest
1 Year Ago
proto gen
1 Year Ago
merge from main
1 Year Ago
some cleanup
1 Year Ago
Merge from elevator_io_display_fix
1 Year Ago
merge from transparent_footstep_fix
1 Year Ago
Merge from building_skin_tier_fix
1 Year Ago
Merge from sewer_branch_water_fix
Leaderboard backup, run #5217
1 Year Ago
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1 Year Ago
When connecting to a server, open its gamemenu and immediately open the loading screen
1 Year Ago
Update time string
1 Year Ago
New season config stuff
1 Year Ago
Add origin season image + current color from background color
1 Year Ago
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Leaderboard backup, run #5215
1 Year Ago
S2P mining quarry monuments
1 Year Ago
S2P monuments containing pumpjacks
1 Year Ago
trainyard tweaks
1 Year Ago
Merge from parachute
1 Year Ago
Improved animation transition when deploying parachute quickly after jumping
1 Year Ago
Merge from parachute
1 Year Ago
Server compile fix
1 Year Ago
Show a dedicated first person canopy
Leaderboard backup, run #5213
1 Year Ago
Fixed screen shake of any parachute affecting every player in network range
1 Year Ago
Added debug.spawnParachuteTester Spawns a bot at the players position + a given height (defaults to 20m), copies the players inventory to that bot, adds a parachute to inventory and deploys the parachute Handy for testing and target practice
Leaderboard backup, run #5212
1 Year Ago
Merge Attack Helicopter -> Main
1 Year Ago
Fixed regression causing all random variants of the abyss suit to show at once
1 Year Ago
1 Year Ago
Reduced attack heli speed and agility