241,388 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Limit how spikey a bevelled / rounded corner can be
1 Year Ago
Make iterating over widget children less error prone Live update player counts, favourite counts on menu Mark Color.ToHsv readonly Remove this obsoleted ClientStats stuff
1 Year Ago
increased draw distance selectively on some props in desert base dwellings
1 Year Ago
Find which positive loop contains each negative loop
1 Year Ago
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1 Year Ago
Remove sections from start screen, use existing project creator (with new layout) Use SegmentedControl in TabWidget rather than doing the same thing twice Game editor menu, contains options for uploading, opening explorer, etc.
1 Year Ago
Added env volumes of type building in the walkable pipelines, incl LS pipes
1 Year Ago
1.0.4
1 Year Ago
Disabling underwater lab greeble in dwellings as they dont fit with walls Adjusting the greeble prefabs left in the modules
1 Year Ago
Cleanup Remove unused
1 Year Ago
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1 Year Ago
Add -allowlocalhttp command line switch, only works on server and allows you to do http requests to any port on localhost or private IP addresses. This is only really gonna be useful for dedicated servers to access their apis
1 Year Ago
menu/codegen changes
1 Year Ago
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1 Year Ago
Missing cover on LOD1 of top_walkways
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
resized/cropped barricade_props_atlas as we likely wont add to it updated models UVs to reflect change updated textures in it to reflect recent changes
1 Year Ago
Identify positive vs negative edge loops
1 Year Ago
2D: Rewriting mesh gen to be edge loop based
1 Year Ago
fix for cave_large_hard through terrain around cenote - added rocks
1 Year Ago
fix for cave_medium_easy through terrain - added rocks
1 Year Ago
Command line project loading Remove Game.IsEditorEmpty, can do this better later
1 Year Ago
Fixed dressing clipping in link-stairwell-b-1200
1 Year Ago
Fixed collision accuracy at back of excavator, filled the room there to block LOS
1 Year Ago
UI/menu changes for take only mode.
1 Year Ago
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1 Year Ago
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1 Year Ago
cherrypicking 84563 - fixed gaps in SC skin floor triangle
1 Year Ago
Tweaked floor tile blends
1 Year Ago
We don't use StringPool anymore Error list api Package error page uses our own error collection
1 Year Ago
Fixed hole in wood tier doorway
1 Year Ago
merge from TugboatDoorDeployFix
1 Year Ago
reconnected a bunch of prefabs that were severed in Oilrig lighting and Compound lighting prefabs
1 Year Ago
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1 Year Ago
Fixed a crate blocking players on the small oilrig docks
1 Year Ago
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1 Year Ago
Include some meta with stat entries Stats exploration Hide stats edit if can't edit
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
Regenerate SDF meshes on resource change 2D: Get rid of inset bias for rounded / bevel edges
1 Year Ago
▄▆▇▆▋ ▍▅▄▄▋▊▆▌▄▉_▇█▆▉▅▋▅▇▌█▋▍ ▅▇▇ ▇▋▋▊▆_▄▆▍▄▌█▄▅▄▅▋▇ ▉▋ ▅▋▉▅▌▉▍▍ ▉▋ ▄▄▄▋▊█▍ █▆▋▉▄▉▅ / ▋▋▊▍▆ ▊▋▇█ ▇▅▊▋▉ ▍▄ ▇▅▊ ▅▍▋ ▇▇█▊▆▆ (▅▋▆▄▅▇█ ▄▌ ▍▊▍▄▊▊▋!) ▊▍▊█▉ ▆█ ███▆▍ ▇▇█▊▇▉▆▊▄ ▄▉█▅ ▍▅▇█▊▄▇ ▅▊▋▉▄▌▋▌▆▌▊ ▋▅ █▊▉█▄▊▉ (█▍▊▉ █▆ ▆▊▄▅▍▋▇▍▌▋▊ ▍▊▉▌ ▇▇▆█▋▆▊▆▉▌_█▄▉▌▅▍▅▄▋▉▄▌ ▅▌▌ █▆▊▍▍_▉▇▄▋▄▉█▅▊▍▊▇ █▇▉ ▊▌▄▊ ▋█▍▌▍ ▋▉▆▇▉ ▇▄▍▆ ▊▆▄▍▋ ▌▉▉▄▇▌▍ ▋▇▋ ▇▅▉▆▍▅▉▊)
1 Year Ago
fixed gaps in SC skin floor triangle
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from TugboatDoorDeployFix merge from tugboat_tube merge from DroppedItemCollisionFix merge from tugboat_push_limit merge from Water5BoatsFix merge from TugboatDecayIndoors https://files.facepunch.com/Alistair/107/07/2023/2S17/ApplicationFrameHost_aALw3KhTnn.png
1 Year Ago
Never stack items
1 Year Ago
Out of bounds NRE fix
Leaderboard backup, run #4276