reporust_rebootcancel

123,984 Commits over 4,171 Days - 1.24cph!

4 Months Ago
created WIP ceiling and floor paper viewmodels
4 Months Ago
More WIP work on floating walkways
4 Months Ago
Disable only unsupported submeshes in MeshRenderers, not all of them
4 Months Ago
Added Ping to the performance logging
4 Months Ago
Flattened terrain in jungle_ruins_c to ease transition in procmap
4 Months Ago
Merge from large_demolishing
4 Months Ago
Item fixes
4 Months Ago
debug command wrapped in proper infdef + codegen
4 Months Ago
merge from main
4 Months Ago
all caves S2P
4 Months Ago
increased draw distance on the cave segment prefabs by 25% to limit this happening inside the same culling group purely on distance
4 Months Ago
merge from main
4 Months Ago
Updated the culling group in cave_large_sewers that may have culled segments still in LOS
4 Months Ago
Merged from naval update
4 Months Ago
merge from main
4 Months Ago
trawler - checking in pending files
4 Months Ago
Merge from main
4 Months Ago
Merge from foliage_instancing
4 Months Ago
Correct invalidation offset calculation error
4 Months Ago
Settings graphics tab
4 Months Ago
Settings experimental tab
4 Months Ago
Buncha fixes/compensations for overbrightness bug.
4 Months Ago
Settings image effects tab
4 Months Ago
4 Months Ago
Restored bootstrap fonts on bootstrap scene texts
4 Months Ago
first pass at floor triangle and guide mesh
4 Months Ago
merge from main
4 Months Ago
Fixed pirate english language not working
4 Months Ago
Settings menu: Some layout fixes Opening transition
4 Months Ago
Tracking more client performance data: - Draw Calls, Cull Jobs, Scripts, Update, Late Update, Fixed Update, Physics, Precull, Render
4 Months Ago
fix missing billboard clouds if vclouds are initially off
4 Months Ago
merge from bee_catapult_bomb
4 Months Ago
4 Months Ago
wind shear animation, fix shadow map when vclouds off
4 Months Ago
Catapult admin reload supports the bee bomb as a possible ammo type
4 Months Ago
merge from fix_outbreak_death_icon -> main
4 Months Ago
Fix outbreak scientist loadout losing the DeathIconPrefab reference as well
4 Months Ago
Fixed OnPointerUp being fired instantly when starting to drag a RustButton in a scroll view
4 Months Ago
Jungle biome is centered in tier 0, with temperate biomes to the sides of it
4 Months Ago
merge from fix_oil_rig_invisible_collider -> main
4 Months Ago
4 Months Ago
Fix invisible collider on top level of large oil rig
4 Months Ago
4 Months Ago
merge from main
4 Months Ago
made blue light more blue, tweaks to emissive to make as bright as red
4 Months Ago
merge from main
4 Months Ago
fix missing shore vector texture in ocean vface calc
4 Months Ago
Fixed settings toggle NRE Fixed some sliders using the wrong formatting Tweaked scroll view
4 Months Ago
`fixcars` now works for hot air balloons
4 Months Ago
merge from qol_chainsaw_ammo_count -> main