reporust_rebootcancel

139,821 Commits over 4,383 Days - 1.33cph!

19 Days Ago
merge from new_console-ui
19 Days Ago
Instantiate blur material so its not changed in editor every time you open the console
19 Days Ago
Update: set UsePlayerUpdateJobs 2 as default - codegen Tests: none, trivial change
19 Days Ago
merge from new_console-ui
19 Days Ago
Updated consoleScale command description
19 Days Ago
Fixed pressing tab to autocomplete selecting the wrong command
19 Days Ago
merge from main
19 Days Ago
Merge from boat_teleport_commands
19 Days Ago
Clean(tests): fix formatting inside Test.AntiHack.cs broken by auto conflict resolution Tests: compiles
19 Days Ago
Merge from terrain_renderer
19 Days Ago
Added an error when GetTestParameters failed to find the given parameter source
19 Days Ago
Merge from main
19 Days Ago
Fix building terrain check
19 Days Ago
Add separate boat teleport commands. Teleports your current boat if the target position is in the water. teleportboat2marker teleportboatpos teleportboat2grid
19 Days Ago
Merge: from main
19 Days Ago
Made TestMeshColliderReadWrite::FindAllPrefabs somewhat faster
19 Days Ago
Add unitask assembly as dependency for tests
19 Days Ago
Test list
19 Days Ago
Codegen
19 Days Ago
Merge from main
19 Days Ago
Added a progress bar for the test export
19 Days Ago
merge from new_console-ui
19 Days Ago
Compile fix
19 Days Ago
merge from easter2026_dlc - store icons and square images
19 Days Ago
easter egg wallpaper store icon and square images
19 Days Ago
Bowless Crossbow - split bowstring to different material to allow UV scrolling when animated
19 Days Ago
Gesture audio event updates
19 Days Ago
merge from new_console-ui
19 Days Ago
Console background blur matches the old console, blur is stronger when the main menu is open
19 Days Ago
Merge from main
19 Days Ago
Set up hair sets to debug seed issues
19 Days Ago
merge from main
19 Days Ago
fpb-config: 2022.3.41f1 -> 6000.3.11f1
19 Days Ago
Merge from main
19 Days Ago
Gesture animation polish pass - start/end pose update and timing adjustments
19 Days Ago
merge from new_console-ui
19 Days Ago
Restored [?] color in autocomplete
19 Days Ago
Fixed console auto complete not working well with chained commands
19 Days Ago
Server admin UI: - Fixed player list mask - Added scrollbars to player and UGC lists
19 Days Ago
Merge from terrain_renderer
19 Days Ago
Merge from main
19 Days Ago
Remove debug colour terrain instance data Remove terrain mesh collider tests Disable on deepsea Update terrain quality on init
19 Days Ago
merge from skinviewer_easter
19 Days Ago
New rustige egg skin viewer music
19 Days Ago
merge from main
19 Days Ago
merge from main
19 Days Ago
Mark the position/rotation offset fields on ShieldHeldEntitiyOffset as read only, they should only be applied with the editor button Update butcher knife offset, very minor change
19 Days Ago
Allow spine movement during kick gesture (see forceAllowSpineMovement toggle, we normally don't want spine look during full body gestures)
19 Days Ago
Fix FoliagePlacements when using MeshRootTerrain
19 Days Ago
Fix merge issues Fix non-procedural scenes where the terrainRenderer has not been setup Clean up Geoclipmap debug code