reporust_rebootcancel

132,624 Commits over 4,262 Days - 1.30cph!

9 Months Ago
merge from softcore_update/deployable_corpse
9 Months Ago
auto-set file prefix from prefab name
9 Months Ago
merge from respawn_changes -> softcore_update
9 Months Ago
account for alpha tested overlays
9 Months Ago
Description update for all 'Construction' items.
9 Months Ago
security gate fixes. lods, collision, prefabs
9 Months Ago
Fixed wrong max item count on box corpses, so they don't spill items into the world when spawning
9 Months Ago
Container corpse now retains skins, gibs are skinned as well
9 Months Ago
Added AO map for Wood Storage Box
9 Months Ago
Merge: from main
9 Months Ago
Merge from jungle_update
9 Months Ago
Merge from snakes
9 Months Ago
Setup player speed modifier limits. Fix some wip modifier limit code.
9 Months Ago
Much cleaner move towards. Just update and delta time rather than fixed
9 Months Ago
Merge from main
9 Months Ago
First pass on client prediction. Going simple to begin with: custom extrapolation
9 Months Ago
Fixed boxes, furnace and locker gibs not being skinned when spawned Added locker corpse
9 Months Ago
Add new NegativeEffects modifier source type. Add separate vitals display panel for active negative effects. Set snake modifier source to NegativeEffects, shows in new panel instead of dart modifiers. Reduce snake reposition transition time.
10 Months Ago
Massively reduce snake bit slow duration.
10 Months Ago
exported all tiger animations after skeleton namespace update
10 Months Ago
Merge from jungle_update
10 Months Ago
Merge from jungle_update
10 Months Ago
Fix a merge issue causing double modifier modifications
10 Months Ago
renaming tiger bones to correct namespace
10 Months Ago
Server compile fix for upload_icons_range merge
10 Months Ago
final dart radiation dart viewmodel and worldmodel viewmodel and other prefabs updated including new icon
10 Months Ago
More sensible scan range
10 Months Ago
Remove all quality levels except one
10 Months Ago
Merge: from players_cmd_clean - Removes obsolete columns Tests: ran the command in a local editor session
10 Months Ago
Buildfix: restore server ifdefs Tests: compiled in editor
10 Months Ago
Clean: remove obsolete columns from players cmd - Also rewrote it using the new API Tests: ran in a local session in editor, tested both text and json versions
10 Months Ago
Experimentations with forced drop off at ends as well as 0 scan range and radius
10 Months Ago
Added AO map to LR300 Rifle
10 Months Ago
Fix compilation due to renaming of FastDebugDraw to InstancedDebugDraw
10 Months Ago
Added electric furnace corpse Container corpse creator tool now set the ingredient to half the original craft
10 Months Ago
Merge: from profiling_improvements Tests: took a snapshot in editor
10 Months Ago
Update: updated profiler binaries - Built from 7b1b923e Contains additional filters for BaseNetwork::ShouldNetworkTo, BaseEntity::ShouldNetworkTo and entire Facepunch.Network.Subscriber class Tests: took a snapshot in editor
10 Months Ago
fridge_additions -> main
10 Months Ago
Add whitelist system to fridge, add bota bag there instead
10 Months Ago
Revert bota bag back to item so the crafting UI doesnt break
10 Months Ago
Merge: from main
10 Months Ago
Corpse creator set show health info to false by default
10 Months Ago
Tweaked corpse required ingredients to repair to be 50% of their initial crafting costs Disabled show health info on all corpses
10 Months Ago
merge from main
10 Months Ago
merge from searchlight_fixes3
10 Months Ago
Fixed powered searchlights not lighting up
10 Months Ago
Merge from snakes
10 Months Ago
Removed Duplicated Models
10 Months Ago
Switch the blue material
10 Months Ago
Merge: from minigun_audio_fix - Fixes minigun audio beign stuck on Client after releasing the fire button - Fixes minigun effects not replicating to other players Tests: local 2 player session with each player firing minigun in various patterns.