reporust_rebootcancel

105,881 Commits over 3,806 Days - 1.16cph!

6 Months Ago
minigun ammo type fixes ( heli/turret )
6 Months Ago
Merge from main
6 Months Ago
Fix disk quota code not being called Try catch disk quota code incase file IO errors
6 Months Ago
Re-enabled debugging stuff Flee positions are picked better again Fixed more orbital lock issues Fixed problem with using napalm in no go zones Swapped zones to check positions, rather than players Strafe no go check Patrol points are now recaclulated up to 5 times in order to find one outside of a zone. Monuments are used as fallback
6 Months Ago
Added a small animation sequence to the monitors when deployed to hide the server delay
6 Months Ago
Fix for spawn.cargoshipdockingtest command with parameters not working when multiple harbors are in the world
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
Fix for "Look rotation viewing vector is zero" warning during crane movement after a server restart Fix starting rotation not being saved properly resulting in crane making strange movements when resetting after placing a container after a server has been saved and loaded In the event that this was not saved (staging saves) a crane will copy the rotation of the docking cargo ship as it's starting rotation which should mostly fix the issue
6 Months Ago
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6 Months Ago
monument cctv desk added extra items to prefab, rescaled, set left and right hand ik positions, addted temp albedo, normal, ao
6 Months Ago
fixed some holes in mesh, stretched uvs on monitor screen, added back panel for storage adaptor on retro tc
6 Months Ago
removed minigun container
6 Months Ago
Fixed another possible distance check which could be locking an orbit state
6 Months Ago
Removed some extra debugs that should've been hidden
6 Months Ago
Fixed possible way to stay fixed in orbit state
6 Months Ago
merge from Minigun_2024
6 Months Ago
merge from toolcupboard_retroskin
6 Months Ago
restoring 95196 merge from toolcupboard_retroskin
6 Months Ago
Make all LODs on cranes dynamic S2P both harbors
6 Months Ago
Merge from save248/crane_lods
6 Months Ago
Discard changes on this branch to harbor_crane_dynamic_pickup and harbor_crane_dynamic_rotate, they were unable to be merged with the changes that happened on save248 after this was branched Reimplement LODs on all renderers on both cranes, updated decals
6 Months Ago
Fix minigun backpack visual not being removed if player drops minigun item
6 Months Ago
Merge from save248
6 Months Ago
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6 Months Ago
Compile fix
6 Months Ago
subtracting 95196 merge from toolcupboard_retroskin - build compile
6 Months Ago
merge from /main/io_entity_snapping/fixes/2
6 Months Ago
merge from storagemonitor_deployguide_fix
6 Months Ago
merge from toolcupboard_retroskin
6 Months Ago
merge from Minigun_2024
6 Months Ago
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6 Months Ago
Updated destroy sound
6 Months Ago
AlphaSinPulse component
6 Months Ago
Decaying pulse, making sure block count texts won't overflow when >100
6 Months Ago
Code cleanup, moved screens update to invokes
6 Months Ago
Fixed screen showing not authorised state after logging out
6 Months Ago
Restored disabled login screen gameobject
6 Months Ago
Detach time
6 Months Ago
Attack recycle time
6 Months Ago
Merged main into toolcupboard_retroskin
6 Months Ago
retro tool cupboard sounds
6 Months Ago
cargo ship harbor docking/crane/container sounds
6 Months Ago
Merge patrol heli revision
6 Months Ago
Fixed bug causing strafe to be locked waiting for rotation Fixed some napalm bugs
6 Months Ago
Move further on flee Orbit strafe now supports napalm Fixed bug that could cause heli to be aggro'd after death
6 Months Ago
Fixed crazy flee height Made rocket aimcone a bit less crazy
6 Months Ago
Swapped a distance check to distance 2d
6 Months Ago
Update Crowdin code to call the current version of the APIs because v1 is gone now
6 Months Ago
reduced orbit strafe distance