reporust_rebootcancel

105,881 Commits over 3,806 Days - 1.16cph!

6 Months Ago
re-enabled detail layer on distant crates LOD
6 Months Ago
Fixed flickering on overgrowth billboards
6 Months Ago
merge from save248
6 Months Ago
oilrig's S2P
6 Months Ago
network++
6 Months Ago
merge from silo_elevator_door_fix
6 Months Ago
merge from Minigun_2024
6 Months Ago
merge from save248
6 Months Ago
Server startup fix
6 Months Ago
Add a ladder volume to harbor_crane_static S2P both harbors
6 Months Ago
Add new HideInPlayerPreview toggle on Wearable, enabled on minigun backpack
6 Months Ago
Missing meta file
6 Months Ago
Lift the bike a bit when holding sprint. To be improved (though engine limitation prevents us from doing full wheelies unfortunately - wheelcolliders always raycast downward with respect to parent rigidbody orientation)
6 Months Ago
Fix top elevator opening it's doors incorrectly when the elevator is called to the bottom floor and is already on that floor (again)
6 Months Ago
Potential fix for some elevator doors in NMS not working after a server restart Don't spawn the child door in ServerInit if Rust.Application.isLoadingSave, this is likely due to recent monument entity serialization changes This was resulting in a new, overlapping door getting spawned every time a server saves/loads
6 Months Ago
Comment out ping estimator editor spam
6 Months Ago
Backups
6 Months Ago
Cherrypick 95257
6 Months Ago
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6 Months Ago
Attack FX iteration
6 Months Ago
Add ViewmodelCameraAnimation component to the minigun viewmodel Add a FadeInTime to property to that component that fades in the effect over a given time, softens the impact of the starting offset in the source animation clip
6 Months Ago
Parent merge
6 Months Ago
Merge from main
6 Months Ago
Add a parent volume to the mesh ladder on the rotating cranes, prevents players falling off if they are on the ladder while it rotates
6 Months Ago
Adjusted rotation of static crane on harbor_2
6 Months Ago
phrases
6 Months Ago
merge from toolcupboard_retroskin
6 Months Ago
merge from fix_ping_estimation_null_tags
6 Months Ago
merge from fix_server_demos_disk_quota
6 Months Ago
compile fix
6 Months Ago
Merge main -> Bikes
6 Months Ago
Subtract 94930, there is now a more general sign fix
6 Months Ago
merge from Minigun_2024
6 Months Ago
merge from Minigun_2024
6 Months Ago
compile fix potential startup fix
6 Months Ago
Codegen
6 Months Ago
checked in main
6 Months Ago
Fixed rotation viewing vector zero
6 Months Ago
Convar'd flee damage percentage Adjusted zone stale time, danger zone size and max zones 'cache' size
6 Months Ago
merge from main
6 Months Ago
merge from Minigun_2024
6 Months Ago
merge from save248
6 Months Ago
merge from crowdin_fix
6 Months Ago
Wrote system to cull least active zone if danger zones overflow cache
6 Months Ago
Heli now filters its targets based on the danger of the zone they are in
6 Months Ago
fixed minigun shot sound with high ping
6 Months Ago
Increased orbit distance Refactor of napalm time handling in orbitstrafe
6 Months Ago
Fix NRE caused by null tags when using cached browser & ping estimation Add `string[] Tags` to standardize tags from cached browser
6 Months Ago
Update CrowdinUpdate.exe with some extra error handling