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113,357 Commits over 3,959 Days - 1.19cph!

1 Year Ago
Parent merge
1 Year Ago
Merge from main
1 Year Ago
More scalable clientside detection alternative.
1 Year Ago
Fixed dragon launcher being craftable
1 Year Ago
Add editor tool to save the current rotation of the holstered weapon to it's backpack offset (to the entity, you still have to coipy paste it to the prefab)
1 Year Ago
Rotate bows to face backwards when holstered on backpack
1 Year Ago
MetalDetectorSource balance baseline
1 Year Ago
Rotate jackhammer holster to make air canister face backwards instead of sideways Rotate HMLMG holster so ammo container faces backwards instead of sideways
1 Year Ago
merge from main
1 Year Ago
merge from CNY_DragonLauncher
1 Year Ago
removed Dragong launcher from loot tables
1 Year Ago
merge from main
1 Year Ago
Fix salvaged melee tools not having backpack holster position set
1 Year Ago
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1 Year Ago
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1 Year Ago
vm spear - updates to rig, burst cloth setup & clothMat
1 Year Ago
player update. exported/set up bandage anim set
1 Year Ago
Removed hight quality metal requirement for crafting/repairing sled
1 Year Ago
merge from main
1 Year Ago
Changed default nudity to pixelated
1 Year Ago
Fixed bug causing rangefinders to disappear when removed
1 Year Ago
Added a rangefinder to the binoculars
1 Year Ago
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1 Year Ago
some fixes to Harbor1 island placement harbor2 backup
1 Year Ago
Fixed the 3 flare dispension prefabs. Orientation and de-linkage.
1 Year Ago
Fixed bug with camera when equipping MD.
1 Year Ago
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1 Year Ago
Added tooltips when you over over the item in the list Fixed some final layout bugs Removed a bunch of excess code in the old markers
1 Year Ago
Ensured listing phrases are translated Rebuild phrases Reset listings colour based on stock
1 Year Ago
Set dressing harbor2 progress added a rusted up broken variant of the scientist turret for set dressing
1 Year Ago
Removed the blend value cap
1 Year Ago
metal detector - slowed down vm & 3p scan anim so it's easier to see lights
1 Year Ago
Tweak anims
1 Year Ago
Stopped vendors from caching current machine - forces a refresh on clicking
1 Year Ago
Vendors now aware of the total amount of machines
1 Year Ago
excavator yaw prefab, disabled renderer batching on props onboard
1 Year Ago
Revert files I shouldn't have pushed
1 Year Ago
Fixed electrical deployables being offset when placed
1 Year Ago
Merge from main
1 Year Ago
Set dressing harbor2 progress
1 Year Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
1 Year Ago
merge from metal_detector
1 Year Ago
merge from backpacks
1 Year Ago
merge from backpack_inventory_debug_tools
1 Year Ago
merge from ent_physics_debris
1 Year Ago
merge from CNY_Spear
1 Year Ago
Fix fishing not working Fixed exception when changing servers (PopulateShelters)
1 Year Ago
Adjust NPC position
1 Year Ago
Also codegen
1 Year Ago
Merge SkinViewer -> store-ui. Plastic reckons it successfully merged MenuUI.prefab here. We shall see.