reporust_rebootcancel

106,626 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Merge from building_skins_3
1 Year Ago
Merge from tooltip_cleanup
1 Year Ago
Resend respawn info to the client when a bag is renamed
1 Year Ago
Merge from main
1 Year Ago
Fixed toggling team leader markers via eye icon not immediately hiding/showing team leader map markers Fixed delete button appearing when hovering over team leader markers
1 Year Ago
Player model and LOD setup
1 Year Ago
Merge from main
1 Year Ago
Force enable text on tooltip to maybe fix missing tooltips text in builds
1 Year Ago
Merge from main
1 Year Ago
Fixed non-shipping container gibs getting tint colours
1 Year Ago
Fixed physics troubles with buoyancy and positioning
1 Year Ago
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1 Year Ago
Fix shipping container blocks randomising colour when the server loads
1 Year Ago
Work in progress for: - Player corpse and ragdoll are no longer separate. The corpse is also the ragdoll. No more issues with corpse vs. ragdoll position not lining up. - Simulate ragdoll movement on the server side and sync to clients. This means good behaviour on server-side sim objects like vehicles. - Can revert to the old system for now by setting physics.serversideragdolls to false.
1 Year Ago
compile fix
1 Year Ago
creation gib sounds
1 Year Ago
merge from main/ping-sounds
1 Year Ago
ping sounds
1 Year Ago
Bugfixes
1 Year Ago
Show tooltip if a player doesn't hold down the button to delete a bag
1 Year Ago
Added UV2 and UV3 to each layer "UV Set" option in "Rust/Standard Blend 4-Way"
1 Year Ago
Cleaned up old temp lighting from the scene.
1 Year Ago
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1 Year Ago
Pick nexus server list realm based on build info Fix nexus category button not updating properly Fix nexus tab shown by default
1 Year Ago
Added the lighting prefab and made a few scene tweaks needed for its integration.
1 Year Ago
Moved the subway entrance lighting to an override group with a culling volume to save on shadow casters. Exit sign emissive tweak.
1 Year Ago
Progress moving "Core/Hair" backend to Rust Standard
1 Year Ago
Include biome of building block when color is applied
1 Year Ago
Analytics for color of shipping container when built with last used color or when recolored with spray can
1 Year Ago
merge from main
1 Year Ago
merge from respawn_changes
1 Year Ago
merge from change_skin_bind_fix
1 Year Ago
Added LightEx ability to sync intensity to other lights that don't have the component (e.g. bounce lights)
1 Year Ago
some weapon override controller updates
1 Year Ago
player animator relax stance (upper body) and threshold updates
1 Year Ago
Analytics when a player unclaims their bag / bed
1 Year Ago
Block switching hotbar item while context menu is open
1 Year Ago
Fixed setting context menu binds occasionally resetting normal binds
1 Year Ago
Add default binds for +prevskin and +nextskin
1 Year Ago
Fix wiretool showing sleeping bag quota
1 Year Ago
merge from main -> respawn_changes
1 Year Ago
Fix merge
1 Year Ago
merge from main -> skinradius_cmd
1 Year Ago
merge from main
1 Year Ago
merge from analytics_held_items
1 Year Ago
merge from main
1 Year Ago
Remaining lighting
1 Year Ago
New test save