reporust_rebootcancel

106,617 Commits over 3,836 Days - 1.16cph!

1 Year Ago
Added `upgrade_radius` based on the same code as `skin_radius`
1 Year Ago
Fix errors running ferry_terminal scene in editor
1 Year Ago
merge from main
1 Year Ago
merge into main from creation_gibs
1 Year Ago
compile fix
1 Year Ago
Redo skin_radius command in a way that won't cause merge conflicts
1 Year Ago
ground position fix
1 Year Ago
Fix merge
1 Year Ago
WIP info popup for connecting to nexus
1 Year Ago
merge from main -> skinradius_cmd
1 Year Ago
merge into experimental
1 Year Ago
merge into main
1 Year Ago
Removed old button to unclaim public beds
1 Year Ago
aircon unit wip lorry trailer, added back light, balancing vertex blending more
1 Year Ago
menu option to disable creation effects
1 Year Ago
merge from main
1 Year Ago
missing footstep anim events added
1 Year Ago
fixed an incorrect gib assignment for adobe foundation wall
1 Year Ago
More cleanup and refactoring
1 Year Ago
merge from main -> global_networked_bases
1 Year Ago
Apply #if CLIENT to SleepingBagButton fix compile errors in #SERVER
1 Year Ago
merge from main -> sleeping_bag_delete_tooltip
1 Year Ago
merge from main
1 Year Ago
merge from horse_idles
1 Year Ago
removed footstep sfx from horse breathe
1 Year Ago
merge from main
1 Year Ago
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1 Year Ago
Run protobuf gen to fix load/save issue.
1 Year Ago
Changed Ashtrays and Cigarettes From LOD Group to Renderer LOD
1 Year Ago
Merge from main
1 Year Ago
merge from analytics_unclaim_bed
1 Year Ago
merge from main
1 Year Ago
merge from building_skins_3
1 Year Ago
Ragdoll RPC issue testing
1 Year Ago
merge from main
1 Year Ago
merge from bag_option_rename
1 Year Ago
merge from cinematic_gestures
1 Year Ago
merge from main
1 Year Ago
fixed SC skin roof top line models clipping into walls above it
1 Year Ago
fixed incorrect floor gibs on metal foundations
1 Year Ago
merge from respawn_changes
1 Year Ago
better gibs for stone ramp
1 Year Ago
Merge from main
1 Year Ago
Merge from more_map_markers
1 Year Ago
Remove background blur from interest point background, causes lingering halo after closing map
1 Year Ago
Fixed delete button appearing on team leader markers
1 Year Ago
Visual tweaks to map UI marker list: Padding/spacing adjustments to headers and list items. Simplifed delete button to be visible within marker container. Applied BG blur to marker container for better separation.
1 Year Ago
Merge from ping_improvements
1 Year Ago
Ping sfx now have no falloff but are still 3d, so they sound like they are coming from the left or right but won't be inaudible if they are a long way away Adjusted volume of sfx to better fit new falloff
1 Year Ago
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