113,794 Commits over 3,959 Days - 1.20cph!
Merge Main -> Experimental
Removed unused collider from rocket_sam. Fixes sam rockets hitting themselves after the recent layer change. All other rockets already had their collider removed back in 2021.
Fixed NRE from sound array not matching fish type array in fishtrophy
Updated fish animation
Disable frustum culling when a mirror is visible
Render global networking from each mirror's camera
Add toggle back to culling shader for frustum culling
added Paul's bloody burlap sack icon
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merge from gnb_window_fix
merge from base_decor_DLC
Don't show variants in the crafting menu
merge from base_decor_DLC
merge from ammo_count_in_chests - fix unload ammo menu option not showing
Disabled global rendering on armored window
Add `job_system_threads` to control the number of workers in the job system
`0` or `-1` will set it back to default amount
Moved #CLIENT outside of #SERVER block to fix unload ammo menu option not showing
remaining frontier item deploy sounds
frontier item inventory handling sounds
additional variations for storage barrel open/close sounds
Merge from main -> ammo_count_in_chests
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█▍▆▌▄ ▄▉ ▅ ▇▋▉▋▇▄ ▊▌ ▍▅▅▄▆▇ ▌ ▌▉▊▆▋▍▋▌ █▆█▊▆█▉▊ ▆▌▉▅▄▊▇ ▍▌▆▋ ▆▄▄ ▊▅▅▄▇▇ (▇▋ ▋▆▊▌▄ █▌▇█▇██▌▅ ▋▆▌▆▆▋▇▉▅█▌ █▊▆▉▆▅ ▅▆ █▅ & ▇▉▅▉▍▄ ▉▌█▌▉▅)
merge from base_decor_DLC
merge from rail_network_link
Wanted poster 4 pickup item ref fix
Wanted poster desc update
Tweaks to the string on the skinning knife
Display longer segments of rail network links on the map
Fixed small spec issue on the portraits.
Better tinting on poster 4.
merge from rail_network_link
merge from base_decor_DLC
Poster 2, 3, 4 layout tweaks
Mat for 4.
Train tunnel entrance placement check improvements (fixing placement too close to other monuments)
Fixed Sardine sliding in FishTrophy
Render Tool:
- Now saves scene status before preview
- Previews can now be reverted back to their original settings
- Disabled preview and apply buttons should there not be a camera selected
exported deploy rifle anim
Fixed rail network link entrance sometimes overlapping small monuments like the rail entrance elevator hatch
Fixed lots of valid placement positions of the rail network link entrance being rejected
merge from base_decor_DLC
Fixed mirror not reflecting lit or emissive surfaces
show all wanted posters in menu for now for QA testing
Unquie desc for Wooden Frontier Bar Doors
Updated Rail Road Planter Textures
storage barrel now requires DLC to unlock
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