130,050 Commits over 4,201 Days - 1.29cph!

3 Months Ago
merge from batched_water_trace_topology_fix
3 Months Ago
If not on the home page, then pause the store modal video. This prevents events from firing when you are on other pages.
3 Months Ago
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3 Months Ago
hide it when hiding cancel as well (not needed)
3 Months Ago
Ensure loading screen always respects streamermode, even if you only enable it once joining a server
3 Months Ago
merge from main
3 Months Ago
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3 Months Ago
subtract 128316 fix_nametags_terrain_holes
3 Months Ago
merge from tutorial_video_fix_3
3 Months Ago
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3 Months Ago
Fix layer of hexagon tile collider
3 Months Ago
Ensure prioritising premium will cancel currently running query the same as the cache does
3 Months Ago
Ensure 'prioritise premium' works on community servers
3 Months Ago
Fix issues with the friends name not showing if theres only 1 on another server
3 Months Ago
Ensure cancel button works correctly on the browser
3 Months Ago
Force 'applyfilters' after any kind of refresh
3 Months Ago
Invert players search
3 Months Ago
check for 'no servers' after tying in the search bar so the icon doesnt popup all the time
3 Months Ago
Remove testing force code
3 Months Ago
Better map screens Seperate off new material Bunch of methods from regular in game map
3 Months Ago
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3 Months Ago
merge from steamcrafting_fixes
3 Months Ago
merge from invis_overlay_quality_fix
3 Months Ago
merge from fix_nametags_terrain_holes
3 Months Ago
merge from ban_notifications_fix
3 Months Ago
merge from new_menu2
3 Months Ago
merge from tutorial_video_fix_3
3 Months Ago
merge from scene_warmup_fixes
3 Months Ago
Fix ChocolateEgg_COL and snow_pile_3x6_LOD2 not having read/write enabled
3 Months Ago
Fix hexagon tiles using LOD0 mesh as their collider Mark LOD3 as read/write enabled
3 Months Ago
Add some more null checks to BikeVehicleAudio
3 Months Ago
Fix range_terrain_slope collider missing read/write
3 Months Ago
Fix bank vault missing read/write on colliders (LOD3 meshes)
3 Months Ago
naval_update -> scientist_rhib
3 Months Ago
Fix prefabs in assets/scenes/release and assets/scripts not packed for custom maps to use
3 Months Ago
main -> naval_update
3 Months Ago
Use a relatively small render texture for display Seems to work in most cases (since the video is transcoded)
3 Months Ago
Try just bundling the video and play it that way (its very small 2MB~), so should be very low impact
3 Months Ago
Mark coat_hanger collision meshes as read/write
3 Months Ago
Never destroy the currently displayed texture on the loading screen Only free old textures after we have loaded new ones
3 Months Ago
Prevent fall damage sfx playing when in debug.invis
3 Months Ago
Cozy Beanbag Seat - Updated textures and materials, updated WIP gibs
3 Months Ago
z data error
3 Months Ago
merge from main
3 Months Ago
Make ClientsideModel able to be hit by clientside only traces * When using physics. Collision bounds must be set manually if model changes. Merged Pull Requests * TTT: Updated Turkish localization (Community Contribution) * Main menu: Make check box labels clickable (Community Contribution) * TTT: Set Attacker and Inflictor to usages of SWEP:FireBullets (Community Contribution)
3 Months Ago
properly attach egg to hands during animations
3 Months Ago
main -> new_menu2
3 Months Ago
Fix ban notifications not coming in
3 Months Ago
Disabled mip map limits on cannot_see_icon to fix low resolution debug.invis icon overlay when using low graphics settings
3 Months Ago
Update: shaping up SendEntityUpdates, not complete I'll need to refactor out sending logic from parallel server occlusion, and reuse some previous results, but at this point the direction is clear Tests: compiles in editor