251,888 Commits over 3,959 Days - 2.65cph!

2 Months Ago
Only show tagged platformer maps in menu
2 Months Ago
AssetBrowser: stopped pinned asset bricking the whole sidebar
2 Months Ago
Update stage icon + rename frogmaps
2 Months Ago
merge fix_map_interface_nre -> main
2 Months Ago
Fix MapInterface throwing an NRE when a map marker on the server was left with a color of -1
2 Months Ago
Add recast/detour tile cache
2 Months Ago
▅▍▋▆▇ █▆▊█ ▇▍▅▉
2 Months Ago
▉▊▄ ▄▌▊▋ ▅▇▄▅▇ ▌▌▇▉▍ ▊▍▉▍▆▊
2 Months Ago
balance, crown lava warning balance, remove crown etc early boss mystery box sprite/icon balance
2 Months Ago
AssetPublishWidget: when ticking publishing, update the widget properly instead of having to de-select and re-select asset
2 Months Ago
Fixed ReadOnly behavior for TextAreaControlWidget, resolves Facepunch/sbox-issues#6968
2 Months Ago
merge from main
2 Months Ago
Virtual Cursor: rewritten, much simpler now, mimics mouse, so works for everything (#1704) - Also tracking pressed controller buttons now
2 Months Ago
merge from tincanalarm_recipe/tincanalarm_recipe (?)
2 Months Ago
Changed tin can alarm recipe: 2 empty tuna cans -> 30 metal fragments
2 Months Ago
Fix "missing sound common/null.wav" when throwing grenades Gravity Gun consistency improvements Fixed mass-adjusted punt forces being applied to Mega Gravity Gun Fixed Gravity Gun forces being Launch-forces at all times for prop_physics due to a previous fix for `spin_none` physics interaction Set the particle orientation in Editor on creation Sets the first control point for the selected particle system preview, so they are oriented correctly from the start. Mimics how the particle previews do it in the particle list. Fix month checking for loading screen Remove Ep1, Ep2 and Lost Coast mounting All of those are now part of the Half-Life 2 mounting option Rename "Operation was aborted by an application callback" error Fixed some more crashy issues with particle constraints Added ability to override precipitation particles It will not be functional yet due to networking changes being required
2 Months Ago
merge from main -> biome_visuals_2
2 Months Ago
CollisionSoundSystem uses ISceneCollisionEvents
2 Months Ago
Add the rest of the prices Clothing list layout
2 Months Ago
Fix TextArea not updating on value change
2 Months Ago
▆▉▆▄ ▉▇▉▄▊▌▌ █▆▉▉ ▋▅ ▍▉▅ ▄▌▇▌ ▊▍▌▉▍▆ ▋█ ▄▉▋ ▆█▍▄█▉█ ▇▆▉█▇█ ▅▉ ▋▉▍▌ ▆█▆ ██▊▉▍▅ ▇▅
2 Months Ago
Add ISceneCollisionEvents
2 Months Ago
New Coin SFX Enabled looping on menu_music Fix all known MusicController-related issues. Resolves Facepunch/sbox-piecrumb#20 Only show Debug menu option when in editor Load GameSettingsSystem on Main Menu instead of after save load so main menu respects volume controls Gave UI buttons custom pointer cursor
2 Months Ago
Updated battering ram icon
2 Months Ago
Improve readability of docs sidebar
2 Months Ago
Catapult deploy guide and construction stages Deleted now unused meshes
2 Months Ago
- ▅▌▅ ▌▌▅▌▄▌▊█▋▅█ ▇▄▉▆▇▋▆▇▇▋▄ - ▄▊▌▆█ ▉▌ ▊█▊▍▉▍ ▄▄ ▍▌ ▍ ▉█▅▆▇ ▉▋▄▌▉ ▊▄ ▌▉▇▋ ▌▉▄▌ █▅▊▅▊▋ ▇▉▊▆▇▋██ ▋▆▌▋ ▆▆ ██▊▆▄▇▌ █ ▅▅▅▉
2 Months Ago
▊▉█▉█▆▇▉▋ ▆▋▍█▍▊▇ ▅▉▇▇ ▅▄
2 Months Ago
merge from main
2 Months Ago
edited ads postion in mini crossbow viewmodel prefab
2 Months Ago
Implemented catapult animations
2 Months Ago
Fix fog in reflection
2 Months Ago
Merge: from main Tests: Rode the zipline on craggy back and forward, ran around the island and monitored pooling logs
2 Months Ago
More water tweaks
2 Months Ago
workcart_box -> main
2 Months Ago
Add small box to the underground workcart
2 Months Ago
explosion_medium + explosion tex/files
2 Months Ago
Fix lighting in reflection, no fog yet though
2 Months Ago
various VFX adjustments
2 Months Ago
CommunityNewsBox: add icon prefix before comment count
2 Months Ago
Add a bunch of stats to ingame console
2 Months Ago
Fix clip distance when under water Fudge water shader reflection UVs to fix gap
2 Months Ago
Human Hair Update
2 Months Ago
cleanup - separating MarchingCubes and NativeMeshSimplification into separate namespaces and compartmentalizing them better
2 Months Ago
Enable #nullable Playing around with a water shader
2 Months Ago
Add tags from world object to chunk SceneObjects
2 Months Ago
missing files
2 Months Ago
removed the prefab just made updated ians worldmodel prefab with new mesh renamed VM fbx to be more consistent with prefabs
2 Months Ago
Simplify networking options in header bar in editor - drop down options in Network for Simulate Lag, Lobby Privacy
2 Months Ago
merge from Hazmat Plushy