userBill Bcancel

13,110 Commits over 2,800 Days - 0.20cph!

3 Months Ago
Model position fix
3 Months Ago
New guide mesh with no campfire
3 Months Ago
Updated guide mesh, colliders etc
3 Months Ago
Deploy cooking pot on campfire socket
3 Months Ago
Cooking pot initial work
3 Months Ago
Server compile fix
3 Months Ago
Another autospin fix
3 Months Ago
Fixed pivot point issues on subsequent runs. Fixed autospin not ramping up.
3 Months Ago
Allow disabling interaction
3 Months Ago
Remove skybox from test scene
3 Months Ago
Fixed some skins still not loading in the skin viewer test scene
3 Months Ago
Various changes to allow the skin viewer models to show up in the item icon slots without needing the separate modal window
3 Months Ago
Allow dropped items to sync their network group without constantly syncing their position
3 Months Ago
Remove TransformHasMoved override that was causing parented kinematic items to disappear when leaving their initial network group
3 Months Ago
Merge SkinViewer -> store-ui. Plastic reckons it successfully merged MenuUI.prefab here. We shall see.
3 Months Ago
Merge Main -> SkinViewer
3 Months Ago
Remove ChineseLantern_emissive2.psd meta file
3 Months Ago
Meta file
3 Months Ago
Skin viewer test scene now properly supports skins
3 Months Ago
Cherry pick MenuUI change
3 Months Ago
Merge Main -> SkinViewer. Had to stomp the MenuUI changes from Main due to Unity YAMLMerge bool error
3 Months Ago
Fix attempt for unintended rowboat dismounting
3 Months Ago
Enabled read/write on various meshes the need it for RuntimeNavMeshBuilder.
3 Months Ago
Fixed CheckAllParenting NRE when contents is null
3 Months Ago
Removed my temp logging from 91909. Added a null check on NavAgent.
3 Months Ago
Working on test scene supporting skins
3 Months Ago
Auto-spin the model slowly until the user interacts
3 Months Ago
Canvas doesn't need world cam stuff anymore now that we moved to using a RenderTexture for the skin viewer
3 Months Ago
Don't try to open viewer if it's a multi-item DLC pack
3 Months Ago
Merge Main -> SkinViewer
3 Months Ago
Catch null content in CheckAllParenting
3 Months Ago
Fix ragdoll compile when neither SERVER nor CLIENT are defined (build server needs it)
3 Months Ago
▌▇▋▆▊▄▄█▉ ▌▉██▋▇ ▌▄ ▄█▆▌▊▄ ▄▅▇▋▅▅▆ ▌▊▊▌ ▅▉▄█▆█. ▇▌▍▇▇▉▊▆ ▆▇▋▌▆▅-▉▅▆▊ ▅▆▇▌▆▆▍▍ ▋▊ ▉▌▋ ▊▋▍▌▍ ▊▋▊▉▊▉▍▌█▄ ▇▉▆▍. ▆▇▆▍▅ ▉▉▊▇ █▌▄'▊ ▇▉▅▄▇▆▉ ▉▉▍▊ ▉▋▍█▌▍▉▅, ▇▉ ▊▇▇▋▋▇ ▇▄ ▇▆▊▊, ▍▉▆▇▍▄▇▋ █▊▇ ▊▇█▉▄▌█ ▍▋ ▋▄▊▅▋▇▉▍ ▆█▆ ▋▍▍▌▇▆ █▄ █▌▉▄▄ ▄▋▇▇▋▆▅ ▍▇ ▍▍▌▌▄▉▊▉▇▉▄█▊▋█▊▆▌ ▇█ █▍▅▍
3 Months Ago
Missed another use of useContinuousCollision on gibs
3 Months Ago
When gibs have useContinuousCollision on, they now use Continuous Dynamic, rather than just Continuous. Hopefully helps with gib->gib interaction
3 Months Ago
Fixed lock slot ID not clearing when door lock is removed. Should fix rare bug where door can't be picked up until a lock is placed and removed again
3 Months Ago
Correct the poor positioning of thrown objects (e.g. rock) that spawn stuck half in the ground. Fix them sometimes falling through terrain
3 Months Ago
Prefab fix
3 Months Ago
Re-base SkinViewer branch, cleaning up mess
3 Months Ago
▅▅▊▇ ▆▍█▉▆█ ▌▊▄▊▄▌ ▋▄▆▉▇█
3 Months Ago
Subtract dodgy merge from Main
3 Months Ago
UI fixes
3 Months Ago
Looks like I broke the crafting UI on this branch in the past. Reverting it to what's on Main for now
3 Months Ago
Fixes for zoom, and limits
3 Months Ago
Merge Main -> SkinViewer
3 Months Ago
Add temp error log for rowboat clip
3 Months Ago
Temporary null tests in HumanNPC CreateCorpse
3 Months Ago
Basic ability to zoom in/out
3 Months Ago
White loading texture
3 Months Ago
Loading screen now works for clothing (not an entity)