140,769 Commits over 4,352 Days - 1.35cph!

Yesterday
replaced single doors with double doors in apartment complex
Yesterday
Fixed Scrollbar OnBeginDrag and ClickRepeat not taking into account additional hitboxes, causing jitters depending on where you click Reconnected all scrollbars to their prefabs and tweaked the hitboxes
Yesterday
merge from main
Yesterday
manifest
Yesterday
4k armoured ladder hatch textures
Yesterday
Merge from Main
Yesterday
static double door prefab
Yesterday
easter grass store icon and square images
Yesterday
more wear on the spotlight
Yesterday
merge from new_console-ui
Yesterday
Codegen
Yesterday
merge from new_console-ui
Yesterday
Missed a file earlier when fixing the command list inputfield
Yesterday
Renamed editor auth level convar, to make sure it defaults to 3 in editor
Yesterday
fixed roof.triangle.down conditional top line wrong prefab link
Yesterday
store icon for rattan wallpaper + steam images
Yesterday
Clean(tests): 30% restructure of Assembly-CSharp-Editor.dll tests Tests: none, will rerun once all moved
2 Days Ago
Don't hide the asset path paste input when the options are closed.
2 Days Ago
Clean(tests): restructure Facepunch.System.Tests.dll tests - removed FPTask and associated tests (was experimental code) Tests: ran unit tests
2 Days Ago
merge from easter2026_dlc - new rustige egg sounds plus updated store icons from some easter steam items, tweaks to burst cloth on bunny costume, added descriptions to wallpaper steam items for store/inventory
2 Days Ago
top tier hatch HP reapply
2 Days Ago
Clean: restructure Rust.Global.Tests.dll tests Tests: ran unit tests. some OBBTests sporadically fail, but pass on 2nd run - think same as before
2 Days Ago
Merge from Main
2 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
2 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
2 Days Ago
merge from new_console-ui
2 Days Ago
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
2 Days Ago
Fixed TMP color overriding issue when selecting multiple texts with different colors
2 Days Ago
Merge from main
2 Days Ago
Added a mute button to the admin UI player panel Also added current player's position
2 Days Ago
Hide World in info tab if theres no world available
2 Days Ago
fixed crypt foundation step culling before network grid
2 Days Ago
Use NativeArray to hold terrain heights for texture creation Add debug logs
2 Days Ago
merge from main
2 Days Ago
new store icons for some easter limited items
2 Days Ago
merge from main
2 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
2 Days Ago
merge main -> rust_relay_server
2 Days Ago
removed dupe packet send 🙈
2 Days Ago
Added a slider in RustEditor window to set the desired auth level
2 Days Ago
Player ip adresses aren't shown/sent to moderators in the server admin UI
2 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
2 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
2 Days Ago
Fixed search bar issues, X button works and pressing escape clears them
2 Days Ago
merge from new_console-ui
2 Days Ago
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
2 Days Ago
Fixed ArgumentNullException when typing in vending machine UI
2 Days Ago
merge from bootstrap_assetscene_step
2 Days Ago
Added a new loading step in boostrap for when we start loading the asset scenes
2 Days Ago
More lights. Scene backup.