129,401 Commits over 4,201 Days - 1.28cph!

12 Months Ago
▉▋▅▌▇ ▆▆▊▆ ▆▋▅▍▄▍▆▆▍▄_▉▇▅▍_█▋▅▆▅▅▄█_▇▋▄
12 Months Ago
▄██▊▌ ▇▌▅▅ ▌▍_▇▆▉▆_▉▋▇▄▅▆▌▋_▅▊▉█▉
12 Months Ago
▉▅▋██ █▇▊▄ /█▆▉▉▍▉▍/▇▋▄▋▄▊▉/
12 Months Ago
S2P cave_small_hard & cave_medium_hard - resolves oversized rock
12 Months Ago
merge from save_260
12 Months Ago
Added store icon
12 Months Ago
Merge from main
12 Months Ago
Merge from gesturepack
12 Months Ago
Icon quality improvements
12 Months Ago
Fix shields hud merge
12 Months Ago
Target normal orientation implemented.
12 Months Ago
merge from qol_io_arrows -> main
12 Months Ago
Fix IO arrows casting shadows
12 Months Ago
Fix the sound DLC "sound light entity" IO arrows appearing in the wrong place because the renderering component was attached to the MeshRenderer child Transform instead of the DeployableGuide parent Transform
12 Months Ago
Merge from main (for target normal align)
12 Months Ago
Merge from qol_io_arrows -> main
12 Months Ago
Merge from main (discard GameUI.HUD changes, will need to rebuild)
12 Months Ago
▄▋▇▋ █▆█ ▉▆▇▄██▉▅▆▅ ▄█▆▅ ▆▌▄▇▋ ▊▆▉ ▋▊▄▄█▆ ▍▌▄▆ ▍▌▋█▉▆▇
12 Months Ago
▉█▊▉▄ ▇ ▄▄▅.▄▆▊▋▄█▉ ▋█▇▌▄▍▊▋▆▄ ▋▊▆▍▆▋ ▊█ ▍▍▄▇ ▄█▄ █▌▇▋... █▋▆
12 Months Ago
Fixed new rocks not being included in the water treatment plant and sewer branch HLOD meshes S2P both
12 Months Ago
Merge from gesturepack
12 Months Ago
Added a token to the rps gesture description
12 Months Ago
Disable hand IK while gesturing, fixes broken gestures when in passenger seat of vehicles with IK (pedal trike)
12 Months Ago
Fixed being able to join a game of RPS when you would otherwise not be able to do a gesture (in another gesture, mounted to something that doesn't allow gestures, etc)
12 Months Ago
Updated item store previews - better RPS display
12 Months Ago
Merge from main
12 Months Ago
Add translation strings for the rps UI prompt Make the reset to default option in the options menu auto size to better fit longer languages
12 Months Ago
Fix IO arrows not updating when plugging in a wire
12 Months Ago
Fixed missing event receiver errors in the in-game shop
12 Months Ago
Fix fluid combiner, flasher light, sprinkler, boombox, speaker & microphone stand ports Fix weapon rack not showing ports while deploying
12 Months Ago
t1 smg silenced gunshot
12 Months Ago
siege tower art update
12 Months Ago
merge from main -> qol_io_arrows
12 Months Ago
Battering ram impact effect based on hit material
12 Months Ago
merge from LargeBackpack_WorkshopFixes - all submitted backpack skins will need to be tweaked and reuploaded.
12 Months Ago
Fixed battering ram wheel axis after model change
12 Months Ago
▇▍█▇▍ ▄▄ ▉▉▇▍▍▌
12 Months Ago
Backpack model fixes for skinners
12 Months Ago
- Fixed catapult packet being checked rather than siege tower - Ensured proper post server load setup - Is loading save checks
12 Months Ago
▌▄▇▋▉ █▋▄▅▆▋▊▋ ▇▄ ▊▆▊ ▉█▋▅ ▆▉▅█▆▌ █▅█▇▌▊▋ ▉ ▉▉▉▆▉ ▉▉ ▋▌▆▌▋▅▇ ▊▋▌▅▍▊▋▋▉▄▅ ▌▉▄▋▇▌▅ ▊▉▄▋▄▆▍▆▉▉▋ ▌▉ ▉▋▅█, ▊█▊▋ ▄▋ ▋▍█▄ ▊▍█▍██▋ "▄▉▆▍" ▋▉▆▊▄▆▄▋▉▊ ▅█▉▅▍ ▅█▉▋▇▌▉ !▆▇▆▄▉▆ █▌█▅▌█▍▌█▄▍, ▉▋▅▍██▉▍▌ ▉▆▇▉▌, ▍▅▅▇▌█▄▋▋ ▇▊▅▄▉, ▄▅▄▋█▉ ▆▉▊▉▋ ▌▊▅▊▋▅█ ▍ ▆▍▇▋█ ▉▉ ▍▋▍▌▇▆▇ ▍▌▋▉█▍▍▊▇▉▉▊▍▋▌ ▅▄▅▅▆▋▊▋ ▇▉▆▌▉█▊▌▆█▉▋ ▇▌▆▋▉ ▍▊▊ ▌▅▌▉▋▅▊▍▊▅▄▉ ▆▄▇▍▆ ▄▇▅▊▋▇ ▅█▄█▆ ▌█▉▇▅ ▄▍▅▋▋▄█▌▋▅▅█ ▍█▆█▆█ ▉▉█▍▅▌▋▄▋ ▊▇▄▅▉ ▋█▆▅▅▆█ ▍▍▇▍ ▉▅▋█ ▉▆ ▋▉▍▄ ▋▊ ▅▌▇▄▊▇▌█▊ ▍▊▊█▅▅▇ -▄▄▉▊▄▍▉▋ ▍▉▅█▉▉ ▅█▍▌▅ ▇▌▆▌▊▄▍▇ ▉▉▄▄█▄█ ▉▍█▅▉▅▆▊▄▄▅▇▍▅▌▅ ▋▊▄▌█▌▅ ▍▉ ▅▊▍▅▍▉:▋▇▄▄▆▄▌▇▍▄▆▅ ▋█▊▄▅▋:▇▆█▇▆▄▊▋▉▉▇▉ ▇█▄▉▇ ▄▌▅▉▅ ▍▆▄▋▆▊█, █▌▅█▅▋▊▅█▅ ▄▇ █▉▆▍█▊ ▌▅▆▄ ▊▅▄▆▆ ▇▅▇ █▌▄▇▄ ▋▆▄▅ ▊█ ▇▍▌▋▋▅▊▋▇ ▊▄█▉▅▇▅▍▇ ▍▉▇▄▄▊
12 Months Ago
-Siege tower door shelter style setup -Siege tower doors forward all damage to siege tower and vice versa -Setup new system to grab all the doors at once -System to prevent recursive damage
12 Months Ago
Siege tower doors can no longer be removed or opened by NPCs
12 Months Ago
Fixed broken LOD on arctic variant of one of the medium rock formations Added checks to small rock formations to prevent them from spawning on roads
12 Months Ago
If taken longer than a few seconds to raise the siege tower then gve up
12 Months Ago
sks and t1 smg - 3p mag dropping now working
12 Months Ago
Adjusted raise command Prefab Adjustments Removal of logs New approach to raising
12 Months Ago
Battering ram can't damage building blocks above the stone grade
12 Months Ago
merge from main
12 Months Ago
hooked up view model anims for the 2 wooden shields and edited admire transitions on their animators
12 Months Ago
Set all siege weapon items to the weapon category Reduced stack size to 1