192,962 Commits over 4,049 Days - 1.99cph!

31 Days Ago
Enable network protocol breaking changes Bump versions Reapply bone manipulate level transition fix Removed some more test entities that should've never been shipped
31 Days Ago
Readjusted HBHF sensor visual size
31 Days Ago
Fix deploy guide renderer NREs
31 Days Ago
Fixed LookatHealth RPC spam when looking at a corpse you don't own
31 Days Ago
- Slightly increased HBHF visuals - Fixed weird offset detction position (only by .03 units, wasn't really affecting gameplay)
31 Days Ago
Fixed tesla coil visualisation
31 Days Ago
Try spawning range volumes on enabe rather than start - should fix issues with volume ranges breaking on relog
31 Days Ago
Update store icon
31 Days Ago
merge from softcore_update
31 Days Ago
main -> range_volumes
31 Days Ago
Fixed corpse repositionning failing
31 Days Ago
import option tweak to watertight hatch spec map
31 Days Ago
Merge: from parallel_validatemove - minor server demo playback bugfix - extra debug logging for baseplayer destruction when UsePlayerUpdateJobs is enabled Tests: build tests
31 Days Ago
Clean: fixing broken formatting that snuck in on main Tests: none, trivial changes
31 Days Ago
Merge: from main Tests: none, no conflicts
31 Days Ago
Debug: adding sanity debug error logs to baseplayer OnDisable and OnDestroy Hoping to catch where it's coming from Tests: local build tests
31 Days Ago
Fixing skinning for outbreak scientist
31 Days Ago
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31 Days Ago
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31 Days Ago
jungle_update -> aux3
31 Days Ago
boomerang -> jungle_update
31 Days Ago
- Prevent different boomerang items from being able to catch other boomerang items (eg boomerang 2 item catching boomerang 1 in the air) - Harden check logic on boomerang catch (server & client)
31 Days Ago
Rustige Egg G - Enabled generate mipmaps for icon
31 Days Ago
Adobe Wall and Gate setup
31 Days Ago
Fix issue detecting if boomerang has finished its curve
31 Days Ago
Blowpipe animation pass and blend adjustments
31 Days Ago
Allow boomerang to generate more forward momentum if its finished its curve and hasnt hit the ground yet
31 Days Ago
merge from monuments_bug_fixes_0325
31 Days Ago
merge
31 Days Ago
Hide Shoes - Added spec texture and pluggen in AO texture to material
31 Days Ago
Continuing progress on piper nigrum vines. Fixed COL issue with rubble asset.
31 Days Ago
network++ save++
31 Days Ago
fixed incorrect gibs assigned to L shaped stairs jungle skin
31 Days Ago
bread heal over time instead of instant heal
31 Days Ago
softened a crease in canyon_c terrain
31 Days Ago
updated cliff rock position at WTP
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from bag_changes
31 Days Ago
Made the new corpses immortal
31 Days Ago
Merge from softcore_update
31 Days Ago
Merge from bag_changes
31 Days Ago
31 Days Ago
Merge from parent
31 Days Ago
Parent merge
31 Days Ago
Bed corpse setup
31 Days Ago
Merge from main
31 Days Ago
Fix buffer clearing compute dispatch count, array disposal, add scale world to object matrix, restore old functionality for comparisons
31 Days Ago
Added icons to sleeping bag corpses on the map and respawn screens Pass whether a bag is a corpse in the respawn option data
31 Days Ago
Copy deployer id and bag name to destroyed version Hook up towel corpse
31 Days Ago
Hooked up dirt layer component on sleeping bag corpse, works with skins