198,786 Commits over 4,140 Days - 2.00cph!

1 Year Ago
Merge TrainSignals -> rail_network_link
1 Year Ago
Fix compilation
1 Year Ago
Small trophy font fixes Large trophy deployment fixes
1 Year Ago
Fix brief green flash in a different way, without requiring recursive calls
1 Year Ago
Add RefreshLightState to profiler
1 Year Ago
Fixed bugs with signals that were right next to each other, etc. Killing my recursive RefreshLightState until I stop it stack overflowing on complex rail networks.
1 Year Ago
A proper signal light refresh system
1 Year Ago
Fixed wanted poster renderer not working if player hadn't opened the inventory yet in that session
1 Year Ago
Dir cleanup
1 Year Ago
Wanted poster person picker will now display players marked as an enemy in the contacts system
1 Year Ago
Parent merge
1 Year Ago
Import preset tweak
1 Year Ago
Parent merge
1 Year Ago
Show translated name on crosshair interaction option, even if phrases haven't been built yet
1 Year Ago
Signal lights now working correctly in test scene, detecting trains etc on rails and changing lights to red/yellow/green as expected
1 Year Ago
Setting up spline move methods to be more general
1 Year Ago
Method rename only
1 Year Ago
Merge /main/media_projects/vcam-fixes/
1 Year Ago
Merge from /main/water-camera-fixes
1 Year Ago
Merge from main
1 Year Ago
A bit faster optional argument handling Also nicer code internally
1 Year Ago
IsUnderwater now computed at OnPreRender stage after LateUpdate
1 Year Ago
Terrain>mesh converter into 3rd party
1 Year Ago
Terrain refining Fixed some rock_formation_small_x not having shore wetness
1 Year Ago
merge into jobs
1 Year Ago
merge from main
1 Year Ago
3p rifle aim pose, lr300 override updates
1 Year Ago
exported 3p rifle jogging set of anims
1 Year Ago
merge from main -> backpacks
1 Year Ago
SWR swap fix
1 Year Ago
Tiny fix for compile error in "Core/Generic" shader
1 Year Ago
Cherrypicked bypass procedural spawn.
1 Year Ago
3p rifle stance mask updates
1 Year Ago
lr300 - weapon prefab and override controller updates
1 Year Ago
holster position updates for a few rifles
1 Year Ago
Add bypass procedural spawn checkbox
1 Year Ago
Align player clientside forward to serverside forward on spawn.
1 Year Ago
Restore content unloading, but behind convar gmod_unload_test, defaults to 0
1 Year Ago
Merge from main
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from gnb_distance_convar_save
1 Year Ago
merge from halloween2023
1 Year Ago
merge from building_skins_4
1 Year Ago
Alternate concrete_generic_ao material to keep visual compatiblity with older tunnel segments
1 Year Ago
SWR collider tweaks
1 Year Ago
Single rack deploy guide meshes
1 Year Ago
Single rack item icons
1 Year Ago
Removed lettering from Small/Large trophy nameplates
1 Year Ago
Single item rack names