241,391 Commits over 3,867 Days - 2.60cph!

1 Year Ago
Player stats api
1 Year Ago
xp still gain reduce reload speed reroll attack speed upgrade elemental upgrade kill shoot upgrade chest
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
new brick roof models/gibs
1 Year Ago
stone_trim_hs and building trim material variant https://files.facepunch.com/jason/1b3011b1/opera_SV8H3uHBQd.jpg
1 Year Ago
v_usp: added second idle layer
1 Year Ago
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1 Year Ago
global stats api
1 Year Ago
Remove constraint components on anchor bones (they don't do anything there) Allow a bit more angular movement on the 01, 02, and 03 chains Bias the rotation constraints on Z axis a little bit for 01 and 02 to reduce clipping
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
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1 Year Ago
IBC water tank
1 Year Ago
Fixed waiting for main thread between modifications, fixes #6 Some safety when clearing, #7 seems fixed
1 Year Ago
Fixed underwater lab moonpool prevent build volumes reaching out of water
1 Year Ago
Fixed a thrown salvaged sword that sticks into the tugboat ceiling causing the tugboat to fly
1 Year Ago
Lightbinner Separation between VK/D3D11 (#1133) * Add LightBinnerLegacy so we don't kludge our lightbinner with stuff we can't change on d3d, rename our main lightbinner to LightBinnerStandard * Remove deprecated cbuffers * Add lightbinner_legacy, separate both lightbinners based on the rendering system we use
1 Year Ago
Compile glass on vulkan, have proper curve for albedo color absoption for shadows
1 Year Ago
Solved satchel charges sometimes attaching to invisible lights on the Tugboat
1 Year Ago
Obsolete Game.TickRate.set
1 Year Ago
Added and Setup Pipe Wrench Prop Prefab
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
Tweaked water pump placement
1 Year Ago
merge from main
1 Year Ago
Def tick rate 50 as it was
1 Year Ago
merge from main
1 Year Ago
merge from main
1 Year Ago
merge from camera_hook_fix
1 Year Ago
old tv lods and folder restructure prefab setup
1 Year Ago
merge from bag_delete_fix_softcore
1 Year Ago
skinning tweaks, fixed hole under helmet 03, better armpits. various other skinning tweaks
1 Year Ago
Cleanup. Compile fixes. Added RPC safety checks.
1 Year Ago
Skip dead vehicles in vehicle auth check (so anyone can pick up deployables from them)
1 Year Ago
Add LightBinnerLegacy so we don't kludge our lightbinner with stuff we can't change on d3d, rename our main lightbinner to LightBinnerStandard Remove deprecated cbuffers Add ligthbinner_legacy, separate both lightbinners based on the rendering system we use
1 Year Ago
Fixed sleeping bag deploy check being too strict on the tugboat
1 Year Ago
updated brick skin textures, added a roof tiles texture
1 Year Ago
merge from main
1 Year Ago
merge from save239
1 Year Ago
Fixed loot clipping on ferry_terminal S2P
Leaderboard backup, run #4108
1 Year Ago
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1 Year Ago
Disabled redundant disabled reflection probes on a bunch of building blocks
1 Year Ago
Add debug message when a prefab with a disabled reflection gameobject is found (to quickly find prefabs)
1 Year Ago
Backups
1 Year Ago
Menu background videos - ferry terminal + tugboat
1 Year Ago
Greatly reduced the total amount of LODGroups on the Tugboat
1 Year Ago
Remove disabled reflection probe renderers from left & right conditional walls