130,554 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
                 Merge from backpacks -> main
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Catch null content in CheckAllParenting
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
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                Fix blocked servers always doing a wildcard match, now aligns with the logic used for banned servers
 
                
                
                
                
                
             
         
        
            
            
            
                
                compound scene changes (platforms placement)
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Updated player remains model/lods + prefab update
Updated player remains material (still wip)
 
                
                
                
                
                
             
         
        
        
        
        
            
            
            
                
                Setup shovel for all weapon racks.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup metal detector for frontier DLC single item wall racks
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added option to have map button as toggle instead of hold
 
                
                
                
                
                
             
         
        
            
            
            
                
                Block equipping a backpack inside a safezone when the backpack you are wearing has items inside it
This prevents the backpack being accidently dropped inside a safezone when equipping an empty one
Allow backpacks to be stolen by other players inside safezone (default behavior of dropped items)
Should be safe because backpacks also stay on corpses when you die inside a safezone (please don't die above one)
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from door_deployment_rotation
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup MD for regular wall and floor standing racks.
 
                
                
                
                
                
             
         
        
            
            
            
                
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                cny spear admire animation update
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Set world model object active again.
Remove incorrect weapon rack config for now.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Setup Frontier Hatchet Basic Viewmodel Prefab
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Added alpha transitions. They are weirdly broken
 
                
                
                
                
                
             
         
        
            
            
            
                
                Frontier Hatchet Folder Setup
Imported Frontier Hatchet Viewmodel, Materials and Textures
 
                
                
                
                
                
             
         
        
            
            
            
                
                Adding views for Hazmats, Packs and Building Skins
 
                
                
                
                
                
             
         
        
            
            
            
                
                Merge "fixed" large backpack wearable
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated largeBackpack.wearable
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fix crafted backpack replacing equipped backpack / going into backpack slot
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bug preventing no listings from appearing during fill
Disabled pooling temporarily
 
                
                
                
                
                
             
         
        
            
            
            
                
                 merge from fishing_ramp_fix
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Fixed no listings not showing. Removed redundant toast.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Redesign header prefab and adding page graphics
 
                
                
                
                
                
             
         
        
            
            
            
                
                Added no listings message to vendors if they don't have any stock.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Set the default font asset in TMP
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Adding media and content to building skin pages
 
                
                
                
                
                
             
         
        
            
            
            
                
                Update a debug test command
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed bug preventing single vending machine markers from being pressed.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Detector source prefabl cleanup
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from reduce_held_entity_item_counts
 
                
                
                
                
                
             
         
        
            
            
            
                
                Reverted ALT+F4 interception displaying safe zone warning