161,106 Commits over 4,597 Days - 1.46cph!

2 Months Ago
Added missing PostOpaqueDepth to skin viewer cameras
2 Months Ago
Bugfix: avoid thread race modifying same list when saving DisplayBoxStorage - cache is now an array rather than a list Tests: setup a display box storage, showed items in it, could see contents inside change
2 Months Ago
Crystal AR page media
2 Months Ago
Driving controls wip
2 Months Ago
Arrow world model colider change
2 Months Ago
Bugfix: eagerly instantiate PaintballColorLookup to avoid it happening on Save, which is not mt safe Tests: spawned on craggy, switched on jobs 4 and shot with a paintball gun
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
champagne mortar icon tweak
2 Months Ago
merge from main
2 Months Ago
Revert Bootstrap, commited by accident in 162774
2 Months Ago
Double radiation output of sprinklers with radwater
2 Months Ago
Fixed settings menu dropdown text not being marked as dynamic Updated the colors to match the rest of the screen while I'm there
2 Months Ago
WIP control sets. Added initial code support and specific controls sets for: Car / Boat / Heli / Sub / Horse / Train
2 Months Ago
Fix manifest
2 Months Ago
Second part missing from the initial commit
2 Months Ago
2 Months Ago
statesync tests for events not firing if they're on frame 0
2 Months Ago
merge from glass_ar - square steam images, pack icon, naming tweaks
2 Months Ago
added square steam images to crystal ar pack, updated store icon, changed instances of "AR" to "Assault Rifle"
2 Months Ago
merge from main
2 Months Ago
First step to port old animals to new AI system (no behaviour change, it just makes them easier to maintain, we'll do proper behaviour rework in the future)
2 Months Ago
Merge from effect_recycle_glass_fix
2 Months Ago
detachTime and recycleTime is no longer read only Don't set those times to 0 at build time if no particle system is present Temporary fix for this month, needs a nicer fix next month as those fields should be readonly
Rin
2 Months Ago
merge from underwaterlabs_monument_blockers
2 Months Ago
russian roulette; - gibs added - guide prefab - prefab updated - icon updated
2 Months Ago
merge from medical_honey_bandage
2 Months Ago
Added missing teas to the cooking workbench cooking visuals All teas spawns the kettle now
2 Months Ago
Adjusted the world model LODS to match the regular bandage
2 Months Ago
fix for missing colliders on the frame of the attack heli, allowing unnecessary damage
2 Months Ago
Moved the NPC spawner slightly away from the monument blocker in one of the modules
2 Months Ago
Added monument blockers to underwater labs red key card doors
2 Months Ago
fixed missing back faces of hide poncho world model and optimised lods so last lod is sub 100 triangles
2 Months Ago
fix to recycle and efficiency worldmodel upgrades for missing faces
2 Months Ago
rebuilt skins list with crystal ARs
2 Months Ago
main -> radwater_buff_2
2 Months Ago
merge from main
2 Months Ago
Updating skinning for bull/calf
2 Months Ago
merge from advanced_wooden_crate_gib_fix
2 Months Ago
fixed loot crate gibs spawning with way too small colliders - although its a temporary fix until other issues can be ironed out.
2 Months Ago
Merge: from main
2 Months Ago
crystal ar final store icon
2 Months Ago
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2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Hooked up randomisation on alien costume vm
2 Months Ago
Merge from vm_randomisation
2 Months Ago
Merge from main
2 Months Ago
New milk item placeholder
2 Months Ago
If an item id doesn't match the shortname, show an error in the inspector with a fix button