reporust_rebootcancel

155,216 Commits over 4,536 Days - 1.43cph!

2 Years Ago
military flamethrower sounds
3 Years Ago
Merge from media_projects
3 Years Ago
Fixed timer time not editable until powered
3 Years Ago
Remove field which was only written to by our codegen
3 Years Ago
Cargo Ship avatar image for death screen
3 Years Ago
Bug fixes by switching everything else to use phrases
3 Years Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
3 Years Ago
Fixed smart switch duplicated power in handle due to merge conflicts
3 Years Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
3 Years Ago
merge from main
3 Years Ago
merge from main
3 Years Ago
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3 Years Ago
Updated storage adaptor sockets names
3 Years Ago
merge from electricity_power_fixes/2
3 Years Ago
Cherrypick terrain changes from harbor_tweaks_4_cargoship
3 Years Ago
cctv desk basic prefab setup
3 Years Ago
Distribute power evenly across all splitter outputs - add any remaining power to the earliest outputs, ensuring no power loss
3 Years Ago
LocalPosAnim for screen signal distort.
3 Years Ago
Shifted login screen to the monitor with the sticky note, because funnier. Other fixes.
3 Years Ago
Reapply 95063 w/ compile fix
3 Years Ago
Merge from main
3 Years Ago
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3 Years Ago
Various screen related.
3 Years Ago
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3 Years Ago
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3 Years Ago
subtracting 95063 - compile issue
3 Years Ago
3p minigun - shortened fire anim to be more responsive
3 Years Ago
Fixed bug in orbitting causing radians to be converted to radians - this was causing inaccurate calculations on points Ensured fixed orbit works the same as the old orbit Bunch of debug stuff Fixed entry into orbit strafe
3 Years Ago
Fix NRE in Performance Logging Try catch & log error rather than throwing exception Prevent NRE in EventRecord.AddObject() incase null objects are ever passed in
3 Years Ago
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3 Years Ago
3p minigun fire animation shortened from 30 to 15 frames
3 Years Ago
updated sks mesh
3 Years Ago
Fixed MaterialSetup not working inside monuments (prop / environment volume spawn order issue)
3 Years Ago
updated 4k textures for cinematics
3 Years Ago
added camera animation to deploy and admire anims
3 Years Ago
postit note
3 Years Ago
Smoothed out harbor_1 terrain in an attempt to prevent players from getting stuck
3 Years Ago
sks texture updates
3 Years Ago
Fixed visualize texel density shader error + now works in edit-mode
3 Years Ago
subtracting 95037 pie_menu_phrases - fixes greastures NRE and collectible pickups
3 Years Ago
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3 Years Ago
merge from save248
3 Years Ago
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3 Years Ago
edited minigun view model deploy and admire animations
3 Years Ago
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3 Years Ago
OrbitStrafe state now attempts to flow nicely from a strafe state when swapping
3 Years Ago
Restored Unity version to 2021.3.35f1
3 Years Ago
Snapped all crates on cargo ship back to the ground
3 Years Ago
oilrigs s2p
3 Years Ago
fixed flickering decals in moonpool