reporust_rebootcancel

135,526 Commits over 4,474 Days - 1.26cph!

4 Months Ago
descriptions for easter wallpapers
4 Months Ago
first wallpaper description
4 Months Ago
merge from main
4 Months Ago
merge from techtree_multi_unlock
4 Months Ago
merge from main
4 Months Ago
Can't cycle through hidden tabs
4 Months Ago
merge from new_console-ui
4 Months Ago
Pressing TAB now cycles in between the console and the last used tab (items by default), CTRL TAB cycles through all tabs
4 Months Ago
Merge from main
4 Months Ago
merge from new_console-ui
4 Months Ago
Fixed search bar texts disappearing because their masks were still tagged as 'mainmenu' ffs
4 Months Ago
merge from new_console-ui
4 Months Ago
Fixed UI_ServerAdminUGCEntryAudio.Update NRE, censor recordings option is now ignored in the UGC tab
4 Months Ago
Fix attempt for RustButton.CalculateLayoutInputHorizontal NRE during bootstrap
4 Months Ago
Removed deepsea.enabled false from playground init commands, its auto disabled because theres no water anyway
4 Months Ago
Fixed console not selecting its input field when opened the first time
4 Months Ago
Removed rich text on search bars again
4 Months Ago
Added Save As.. functionality Removed Mute tool Escape cancels dubbing
4 Months Ago
Codegen
4 Months Ago
Merge from main
4 Months Ago
new_console-ui -> main
4 Months Ago
Fix rich text (again)
4 Months Ago
new_console-ui -> main
4 Months Ago
Ensure command list properly works when clicking on a convar
4 Months Ago
new_console-ui -> main
4 Months Ago
Remove the gap in the autocomplete button
4 Months Ago
- Setup script execution order for developer tools/console/error - Setup after TMP has initialized (seems to cause less issues on initial check) - Cleanup into a single file
4 Months Ago
Replace changed settings assets with main
4 Months Ago
Ensure error ui starts up early enough in script execution order
4 Months Ago
Replace Clear args dispatch with cpu clear for instance arguments
4 Months Ago
Stupid unity alpha calculations
4 Months Ago
Ensure legacy error ui does the same thing
4 Months Ago
Ensure new error ui doesnt render if erroroverlay is false.
4 Months Ago
Merge from armored_ladder_hatch
4 Months Ago
Adjusted position of square hatch to match the regular hatch
4 Months Ago
Merge from ladder_hatch_offset_fix
4 Months Ago
Merge from main
4 Months Ago
Wick spawn FX.
4 Months Ago
Merge from divesite_e_crate_adjustments
4 Months Ago
Merge from easter2026_dlc
4 Months Ago
Merge from coloured_buttons
4 Months Ago
Merge from shield_recoil_fix
4 Months Ago
Fixed shields causing recoil to the attacking player when hit with ranged weapons, should only happen for melee hits
4 Months Ago
Merge from main
4 Months Ago
Fix geoclip InitBuffers function Disable heightmap mips Disable collision test code with ifdefs
4 Months Ago
big button colour values changed to be more white in the tintable areas to prevent other colours being too dark.
4 Months Ago
Merge from fog_map_edge_fix
4 Months Ago
Possibly fixed small strip of pixels that get revealed on the far edge of the map when fog of war is active
4 Months Ago
main -> new_console-ui
4 Months Ago
- Build errors with a string builder - Append new line between message and stack trace