reporust_rebootcancel

135,293 Commits over 4,324 Days - 1.30cph!

11 Months Ago
Simpler containers auth checks
11 Months Ago
Fix FlexAspectRatio ignoring aspect ratio when second part of the ratio is <= 1 Fixes stretched palette on neon sign paint UI
11 Months Ago
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11 Months Ago
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11 Months Ago
Set GibSimulator as IEditorComponent, fixed missing GibSimulator warning logs
11 Months Ago
Fixed TC still spawning their corpses when destroyed by their owners
11 Months Ago
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11 Months Ago
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11 Months Ago
Clean: consolidate some work buffers Tests: ran staging demo
11 Months Ago
Fix compile error
11 Months Ago
Improve croc foundation attack
11 Months Ago
Removed vending machines from softcore containers needing building priv to open
11 Months Ago
Increase reposition delay
11 Months Ago
Fix croc being unresponsive to player provocation when diving
11 Months Ago
Merge from parent
11 Months Ago
Setup prevent building volume
11 Months Ago
Make it easier to tweak npc prevent building volume across multiple NPCs, bump from 4 to 6m radius
11 Months Ago
Updated workshop OBJ models - Vagabond Jacket, Salvaged Icepick, Hoodie, Hatchet, Miner Hat, Cap, Boonie Hat, Beenie Hat, Salvaged Hammer, Hammer, F1 Grenade, Furnace, Acoustic Guitar, Fridge, Satchel Charge, Wooden Door, Wooden Double Door, Sheet Metal Door, Sheet Metal Double Door, Armored Door, Armored Double Door
11 Months Ago
Updating skinning for wood gloves
11 Months Ago
Extra comments
11 Months Ago
Setup crossbow with new blend tree event script
11 Months Ago
New blend tree event submission script
11 Months Ago
Prevent building on top of croc, tiger and wolf Display translated error message about which NPC is preventing building
11 Months Ago
This may prevent the NRE from occuring!
11 Months Ago
Made dryfire more responsive
11 Months Ago
Kapok tree progress
11 Months Ago
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11 Months Ago
Bunch more wip. Quicker anim changes. More responsive alert triggering. Add cooldown timer before going disabling alert when no players are in range. Increase client side tick rate. Fix not correctly disabling alert state after repositioning.
11 Months Ago
viewmodel fixes for snapping between certain anims (more transitions were needed due to ADS being it's own state
11 Months Ago
Locks override gamemode's container building privilege rule
11 Months Ago
Adding extra 3p anim for catch and adjusted blends
11 Months Ago
Animation events will now replay states if the show ammo states are used
11 Months Ago
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11 Months Ago
Handle all of the bow arrow updates inside the animator instead
11 Months Ago
Added an option in gamemodes to force storage containers to require building priv to be opened Enabled for softcore for the common player containers dropping corpses Convared under storagecontainer.gamemode_overrides_needsbuildingprivilegetouse
11 Months Ago
trawler ship progress backup
11 Months Ago
adjusted debug_erosion data dump to have resolution size in file name and also reference the data vis repo
11 Months Ago
Merge from parent
11 Months Ago
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11 Months Ago
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11 Months Ago
Revert BowWeapon changes
11 Months Ago
Subtract 116998
11 Months Ago
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11 Months Ago
Update: merge NativeList.Expand and NativeList.ExpandAndClear - Rewrote the Expand branching logic to be simpler Realized that Expand(false) always leads to a Clear - so there's no point in having ExpandAndClear
11 Months Ago
Greatly increase boomerang thrown speed and reduce curving time
11 Months Ago
MIP stream disable on a buncha bradley/mlrs/codelock static stuff.
11 Months Ago
Fixed the indirect specular lighting on the skin when using the deferred indirect lighting pass
11 Months Ago
Ziggurat lighting prefab WIP
11 Months Ago
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11 Months Ago
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