reporust_rebootcancel

135,509 Commits over 4,324 Days - 1.31cph!

5 Days Ago
Revert mip streaming on textures used by foliage grid system Fixes blurry rocks, sea weed, corals
5 Days Ago
merge from main
5 Days Ago
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6 Days Ago
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6 Days Ago
merge from Frame_Playerboats
6 Days Ago
merge from artist_pack_dlc
6 Days Ago
merge from smallartistframe_placement_fix
6 Days Ago
merge from artistpack_storepage
6 Days Ago
merge from paintballgun_viewmodel_fix
6 Days Ago
merge from boat_destroy_ents_fix
6 Days Ago
Fixed small artist canvas frame being placeable on top of itself
6 Days Ago
merge from strenghtenedwindow_rugs_fix
6 Days Ago
Restored rug and bear rug prefabs to their versions before rug_window_fix
6 Days Ago
Set paintable window glass collider layer to Construction too
6 Days Ago
Restored strengthened window glass collider layer to Construction
6 Days Ago
Implement no respawn icon for player boats
6 Days Ago
Subtract subtraction of naval_update merge, fix compile error on server
6 Days Ago
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6 Days Ago
Fix null exception when quickly switching between paintball guns
6 Days Ago
In editor client server, PrefabPreProcess::Process always make a copy of the prefab even if no processing is needed, to avoid touching the asset This fixes instantiated prefabs saved as disabled after playmode
7 Days Ago
subtracting 142870 naval_update merge
7 Days Ago
merge from island_shore_seam_fix
7 Days Ago
merge from minor_turret_adjustments
7 Days Ago
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7 Days Ago
merge from naval_update
7 Days Ago
merge from pt_turret_reload_mag_fix
7 Days Ago
merge from bbs_nre_fix
7 Days Ago
scientist_boat_aggro_fixes -> main
7 Days Ago
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7 Days Ago
scientist_boat_aggro_fixes -> main
7 Days Ago
Ensure scientist boats dont target players deep underwater
7 Days Ago
ptboat_front_turret_nerf -> main
7 Days Ago
Nerf PT Boat front turret - Allow BaseProjectile turret scaling to be used with MountedWeapons for AI - Fix HumanNPCs not recognising inflictor name whilst using a MountedWeapon
7 Days Ago
mounted_weapon_seat_errorspam_fix -> main
7 Days Ago
mounted_weapon_seat_errorspam_fix -> main
7 Days Ago
Optimisations on dev tool opening/closing Renamed the branch new_console-ui Cleanup
7 Days Ago
Tools tab HUD components toggles
7 Days Ago
merge from main
7 Days Ago
wip comps box textures
7 Days Ago
Placeholder notify for third person reload sound
7 Days Ago
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7 Days Ago
Molotov refresh
7 Days Ago
merge from fix_texture_streaming_naval
7 Days Ago
* Changed entry point from a menu that checked children based on selected object to a context menu on the UI_Settings component itself (thanks Flavien for suggesting this approach). * Removed Parents, replaced with catregory (it's broader but will suffice for current need). * Lots of tidying up * Removed the now redundant MenuUI2_Settings_Export class and namespace (they were only added in this branch).
7 Days Ago
Charcoal Box - texture and gibs update
7 Days Ago
Added horse mask to the skin viewer
7 Days Ago
merge from LNY26/skinviewer
7 Days Ago
- Swap weapon seat lazy loading so that it runs with a time gate instead - Remove error