reporust_rebootcancel

139,022 Commits over 4,352 Days - 1.33cph!

2 Days Ago
Modify SelectionHistoryWindow to have a new ShowFindByPath checkbox. If ticked, show a text input box for pasting asset paths in. Added buttons to select or ping this asset.
2 Days Ago
Removed WireTool::SharesRootParent client side check, so servers can mod it (only called on the server now)
2 Days Ago
merge from new_console-ui
2 Days Ago
Deselect the command list input field when closing Make sure the command list escape capture is disabled when not visible
2 Days Ago
Fixed TMP color overriding issue when selecting multiple texts with different colors
2 Days Ago
Merge from main
2 Days Ago
Added a mute button to the admin UI player panel Also added current player's position
2 Days Ago
Hide World in info tab if theres no world available
2 Days Ago
fixed crypt foundation step culling before network grid
2 Days Ago
Use NativeArray to hold terrain heights for texture creation Add debug logs
2 Days Ago
merge from main
2 Days Ago
new store icons for some easter limited items
2 Days Ago
merge from main
2 Days Ago
merged rust_relay_server -> main (splash screen + dupe send fix)
2 Days Ago
merge main -> rust_relay_server
2 Days Ago
removed dupe packet send 🙈
2 Days Ago
Added a slider in RustEditor window to set the desired auth level
2 Days Ago
Player ip adresses aren't shown/sent to moderators in the server admin UI
2 Days Ago
Easter event enabled by default Adjusted timings by 0.75 inline with other events following TOD changes
2 Days Ago
Top tier ladder hatch HP pass Reduced Craft HQM by 5 Unlocking no longer unlocks metal hatch, but rather top tier
2 Days Ago
Fixed search bar issues, X button works and pressing escape clears them
2 Days Ago
merge from new_console-ui
2 Days Ago
Change lastTabIndex to 2, pressing tab was switching in between console and vehicles by default, now is console and items
2 Days Ago
Fixed ArgumentNullException when typing in vending machine UI
2 Days Ago
merge from bootstrap_assetscene_step
2 Days Ago
Added a new loading step in boostrap for when we start loading the asset scenes
3 Days Ago
More lights. Scene backup.
3 Days Ago
Hair updates
3 Days Ago
merge from PlayerRigUpdate2
3 Days Ago
Industrial wall lamps & variants.
3 Days Ago
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4 Days Ago
Fixed more store texts regression from 146395
4 Days Ago
Fixed variant count text width regression in store pages
4 Days Ago
reverted accidental splash screen setting tweak
4 Days Ago
main -> rust_relay_server
4 Days Ago
Console now fills bottom up Added an immediate mode to FlushBuffer, fixes the frame delay before the console updates when opening or entering a command Fixed command list search bar selection color being transparent Fixed consoletoggle arguments causing tabs to open when the dev tools were closing, causing bugs like autocomplete staying visible, input fields not selected correctly etc
4 Days Ago
merge from new_console-ui
4 Days Ago
Reduce error overlay duration to 30s Fixed loc in tools tab More null checks in SpawnVehicle
4 Days Ago
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5 Days Ago
new egg hunt music new egg open/upgrade sounds
5 Days Ago
Alternative with refraction.
5 Days Ago
Further optimisations for WorldPositionGenerator - For each potential set of input values passed into the WorldPositionGenerator, each keeps its own array of potential areas in the map. Discard any element which will never pass for that set of input values, saving on computation on all future runs with those input values - Testing the most problematic WorldPositionGenerator (ocean) on a 4.5k map shows that 98% of the potential candidates can be discarded - Need to iron out an issue with the list of candidates always getting smaller when artificially checking every single candidate in each attempt
5 Days Ago
Update Mono.Cecil, use .net standard build
5 Days Ago
Fix StampClanLogo NRE when closing the painting UI quickly after opening it
5 Days Ago
merge from new_console-ui
5 Days Ago
Some styling tweaks on the top bar nav Fixed console scroll getting back to the top when opening the command list
5 Days Ago
Dont show [] if we cant get the value (server var from the client)
5 Days Ago
New tooltip prefab for f1 UI Some color fixes in command list
5 Days Ago
music for new rustige egg
5 Days Ago
Remove poolable from scientist suit NVGM (matches main)