reporust_rebootcancel

136,051 Commits over 4,324 Days - 1.31cph!

Yesterday
Added ioentity.allowed_on_boats, default to false for now
Yesterday
Codegen
Yesterday
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Yesterday
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2 Days Ago
Merge from main
2 Days Ago
merge from shader_variant_cleanup
2 Days Ago
scientist_spawner_new_ai -> main
2 Days Ago
Merge from improve_sail_deploy
2 Days Ago
Merge from wearable_icons_fix
2 Days Ago
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2 Days Ago
More accurate colliders
2 Days Ago
Flip the condition
2 Days Ago
scientist_spawners_enabled now affects Scientist Boat spawning
2 Days Ago
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
2 Days Ago
merge from main
2 Days Ago
merge from skinviewer_cleanup
2 Days Ago
Codegen
2 Days Ago
kill_scientist_boat_fix -> main
2 Days Ago
Fix scientist boats becoming bricked when using killscientists command
2 Days Ago
merge from skinviewer_cleanup
2 Days Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
2 Days Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
2 Days Ago
Merge from hackweek_meshlod_qol
2 Days Ago
Server compile fixes
2 Days Ago
Merge from main
2 Days Ago
merge from tropicalprefabs_warning_fix
2 Days Ago
Merge from boat_aim_sway
2 Days Ago
Settings changes
2 Days Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
2 Days Ago
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
2 Days Ago
merge from safezonewarning_fix
2 Days Ago
Compile fix
2 Days Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
2 Days Ago
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
2 Days Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
2 Days Ago
Merge from main
2 Days Ago
Merge from kapok_branch_col_optim
3 Days Ago
merge from gametips_fix
3 Days Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
3 Days Ago
texturing progress - apartment complex
3 Days Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
3 Days Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
3 Days Ago
Add protection for mounted cannon users (50% to all for now)
3 Days Ago
regenerate testlist
3 Days Ago
merge from hackweek_more_tests
3 Days Ago
merge from oldmenu_purge
3 Days Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
3 Days Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
3 Days Ago
boat display models rw
3 Days Ago
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