reporust_rebootcancel

110,877 Commits over 3,897 Days - 1.19cph!

24 Days Ago
merge from main
24 Days Ago
compile fix + cleanup
24 Days Ago
missing v_hammer.mat
24 Days Ago
creation gibs list for floor and wall frames
24 Days Ago
foundation step doesn't need detail collider as it isn't see-through
24 Days Ago
merge from main
24 Days Ago
roof alignment fixes, eliminating zfight in a few places
24 Days Ago
Merge from simple_upgrade
24 Days Ago
Check item blueprint is unlocked.
24 Days Ago
Merge from main
24 Days Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
24 Days Ago
Update to walkway kit
24 Days Ago
Sculptures respect the Hide/Censor Signs setting
24 Days Ago
Updated the DLSS dll file to version 3.8.10.0
24 Days Ago
added more controls to ugc panel for sculptures
24 Days Ago
icon for twitch rivals flag
24 Days Ago
exported updated wolf ledge attack animation
24 Days Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
24 Days Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
24 Days Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
24 Days Ago
merge from main -> enable_monument_scenes
24 Days Ago
mp5 temp fix
24 Days Ago
fixed missing strap on lod1
24 Days Ago
fixing some lod distances
24 Days Ago
merge from birthday11
24 Days Ago
Cherry picked blend shader detail layer changes to main
24 Days Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
24 Days Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
24 Days Ago
merge from save262 - Staging wipe
24 Days Ago
phrases
24 Days Ago
manifest
24 Days Ago
merge from high_external_wall_crafting
24 Days Ago
Merge from main and restore graphics options UI after conflict
24 Days Ago
merge from underwater_vis_increment
24 Days Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier
24 Days Ago
merge from main
24 Days Ago
Merge from hackweek_car_radio
24 Days Ago
Manifest
24 Days Ago
Merge from itemstoretesting
24 Days Ago
Server fix
24 Days Ago
Merge from itemstoretesting
24 Days Ago
Merge from main
24 Days Ago
Adjusted size of both wooden shield colliders
24 Days Ago
Fixed shields not rendering their shadows when in first person
24 Days Ago
Fixed being able to sprint while blocking with a shield
24 Days Ago
Merge from hackweek_car_radio
24 Days Ago
Manually add Socket_base tag to modular car cockpits so StringPool generation picks up the sockets on it
24 Days Ago
Merge from launcher reload bug
25 Days Ago
Merge from main
25 Days Ago
Parent merge