reporust_rebootcancel

137,374 Commits over 4,352 Days - 1.32cph!

16 Days Ago
Large Wooden Box Skins - updated icons to match community skins
16 Days Ago
Fixed another missing Profiler.EndSample in AntiHack::IsInsideMesh
16 Days Ago
Removed the prefab lookup in SleepingBag::CanBuildBed
16 Days Ago
We now only call SleepingBag::CanBuildBed in DoBuild if the construction is a sleeping bag (we have a isSleepingBag field cached during PreProcess)
16 Days Ago
Re-ordered the checks in server Planner::DoBuild, so we can return early and avoid the expensive CanBuild
17 Days Ago
Fixed missing Profiler.EndSample in AntiHack::IsInsideMesh
17 Days Ago
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17 Days Ago
Fix for rotated sails on edges sometimes getting destroyed when something is picked up.
17 Days Ago
set vampire stake entity to use r prop, zero'ed weapon root and set holdtype to bone knife
17 Days Ago
Assign BBS OwnerID correctly when placed via steering wheel deploy & edit. Assign OwnerID to PlayerBoat when created. Did my // TODO "but not on patchday" comment: removal of accidental, unnecessary and unrelated SendRespawnOptions on BBS
17 Days Ago
set component boxes to hidden on f1
17 Days Ago
created component box pack sitem, temp icon, created and set up skinnable sitems for each component box, hooked up, rebuilt mannifest
17 Days Ago
Clear busy flag when loading BBS
17 Days Ago
Fixed string lights slack not hanging using world pos
17 Days Ago
merge from naval_update/io_boats
17 Days Ago
remove submergedFraction condition from buoyancy waking, it's not updated while it sleeps and can brick it
17 Days Ago
merged from buoyancy_sleeping_brick_fix
17 Days Ago
set m15 entity to use r prop, zero'ed weapon root and set holster position
17 Days Ago
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17 Days Ago
renamed component_storage_boxes folder
17 Days Ago
created pack sitem
17 Days Ago
Meds Box - updated gibs and corpse mesh
17 Days Ago
comps box updated textures and icon
17 Days Ago
merge from divesite_spawn_optim
17 Days Ago
added +- 30s jitter to Junkpile timeouts, should spread divesites respawning over 30 seconds instead of all on the same frame
17 Days Ago
merge from divesite_spawn_optim
17 Days Ago
merge from indirect_instancing
17 Days Ago
rebase on main
17 Days Ago
Cache the hand IK pos/rot in Update and then apply them in UpdatePlayerModel, more accurate
17 Days Ago
Ballista right hand IK now reflects rotation Updated right hand IK target on static and mobile ballista
17 Days Ago
Remove the ShieldHeldEntityOffset component from the python Add ShieldHeldEntityOffset to HCR
17 Days Ago
Include magnet crane and door animations in server build
17 Days Ago
Merge from main
17 Days Ago
Merge from main
17 Days Ago
Fix biome layer getting removed somehow from material
17 Days Ago
Merge from fix_console_log_startup
17 Days Ago
Merge from parachute_hotbar
17 Days Ago
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17 Days Ago
Merge from boat_aim_sway
17 Days Ago
Merge from growable_menu_changes
17 Days Ago
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17 Days Ago
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17 Days Ago
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17 Days Ago
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17 Days Ago
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17 Days Ago
Preserve the RMB behaviour when cloning plants
17 Days Ago
Merge from main
17 Days Ago
double_voicechat_fix -> main
17 Days Ago
Ensure duplicates arent added with secondary connections. Can be expensive in certain cases but doesnt run 24/7