reporust_rebootcancel

157,251 Commits over 4,566 Days - 1.43cph!

10 Days Ago
Merge from HotbarScrollSaveZone
10 Days Ago
merge from boateffects_optims
10 Days Ago
Optimized MotorRowboat.Update, it has a slow water height check for its effects, around 0.10ms - culled by distance - skipped when stationnary for >3s
10 Days Ago
Fix the server not clearing unused World Serialization maps - saves about 175MB on 4500 map
10 Days Ago
Merge from softcore_first_join_fix
10 Days Ago
Merge from bag_compass_icon_fix
10 Days Ago
Merge from softcore_trainyard_fixes
10 Days Ago
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10 Days Ago
Merge from dome_pump_mt_save_fix
10 Days Ago
Fixed dome pump multi threaded saving issue
10 Days Ago
Fixed AnimalAnimation allocating 80 bytes for each footstep
10 Days Ago
Avoid alloc when cleaning up expired projectiles, fix projectiles leaking when baseplayer is destroyed
10 Days Ago
merge from animalanimation_optims
10 Days Ago
Remove planner linq when looking for sockets
10 Days Ago
- Add RRP support - Fix various texture/icon errors - Minor Cleanup
10 Days Ago
Avoid allocs when ticking hurt triggers
10 Days Ago
Fix linq every frame in cooking visuals
10 Days Ago
Merge from main
10 Days Ago
Reduce memory usage of the server's SpawnDistributions by 750MB (780MB -> 40MB) and make it 3x faster to sample (2.1 us -> 0.7 us) - store in tiles of 16x16 values - 85% of the tiles are all zeros (fun fact) - tiles that are all the same value store as negative tile index so it can avoid looking up the tile (mainly all zeros) - deduplicate the remaining tiles (saves a little more) - palette packing on top for tiles that have mixed values (2 - 4 bits / value) - reduces server startup time from 4s -> 2.5s
10 Days Ago
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10 Days Ago
merge from texturestreaming_texturepropertiescache_fix
10 Days Ago
Fixed TextureStreaming never filling its shader texture property cache, every belt swap was allocating all shader property names (18KB down to 1KB per swap)
10 Days Ago
Make ItemCraftTask properly pooled so its not allocating on every craft
10 Days Ago
Fix broken livestock sleep test
10 Days Ago
merge from lightlod_optims
10 Days Ago
Cache DistanceFlareLOD fading action
10 Days Ago
Fixed shadowlights convar handler stacking up across editor play sessions
10 Days Ago
Fixed LightLOD.Awake and OnDestroy allocating The shadow caching convar callback was subscribed per light, every light spawn and destroy copied the whole handler list (had 1500 lights, 10KB every time)
10 Days Ago
Cache AmbientLightLOD fading action
10 Days Ago
merge from more_pool_attributes
10 Days Ago
merge fro ent_scale_fix
10 Days Ago
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10 Days Ago
merge from fix_scrapheli_dismounts
10 Days Ago
Set TC items to use the display type of "TC limit" (it's how you configure them to show TC limit when held)
10 Days Ago
Add convar to softcore gamemode prefab - it's `max_tool_cupboards` so could technically be set on any server (but intended only for softcore)
10 Days Ago
Codegen
10 Days Ago
Implement maximum amount of TCs placed IN SOFTCORE ONLY - maximum 3 for now - follows how the "maximum sleeping bag" system works with the amount shown on the icon & toast when you reach the limit
10 Days Ago
Tests
10 Days Ago
biofuel_idle_fix -> main
10 Days Ago
Only consume electricity when actively generating fuel
10 Days Ago
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10 Days Ago
Fix livestock age regressing when calf grows up into adult, and age being more and more incorrect over time because of the random variance
10 Days Ago
merge from drinkingpoint_optims
10 Days Ago
merge from drinkingpoint_optims
10 Days Ago
merge from fix_memdump_logging -> main
10 Days Ago
merge from qol_spawn_vendors -> main
10 Days Ago
merge from replicated_convar_save_fix -> main
10 Days Ago
merge from fix_replicated_bag_range -> main
10 Days Ago
merge from fix_codelock_load_nre -> main
10 Days Ago
restore_multiline_console -> main