reporust_rebootcancel

132,785 Commits over 4,293 Days - 1.29cph!

36 Days Ago
Merge from naval_missions
36 Days Ago
removed rendererbatch from cardboard_boxes set fully - may require S2P
36 Days Ago
WIP scrap box blockout tests (committing as need to move branches)
36 Days Ago
smoother stairs movement
36 Days Ago
cherrypicking 131909 rowboat_outboard_collider_issues & 131947 primitive_colliders (was only merged to aux)
36 Days Ago
Merge from naval_update
36 Days Ago
Fix casino npc not hooked up to vending machine S2P all floating cities
36 Days Ago
Adjust scale of deep sea ghost ship markers
36 Days Ago
Fixed warning spam on space LR
36 Days Ago
Merge from lr_canvas_rework
36 Days Ago
Hooked up low ammo and burst indicators
36 Days Ago
First loot pass on AI PTBoat and RHIB. Still ass but its way more organised than before
36 Days Ago
Remove icons that generated in the main folder
36 Days Ago
Compile fixes - moved FOV stuff from SERVER to CLIENT
36 Days Ago
naval_update -> mountedturrets_fixes
36 Days Ago
Show a toast when trying to reload a turret without any 5.56 in your inventory
36 Days Ago
Search range changes: Pt boat -> 300 RHIB -> 200
36 Days Ago
Lerp fov in and out when reloading the turret
36 Days Ago
Wrap is invisible check in a server block
36 Days Ago
Tweaked FOV multiplers
36 Days Ago
Add extra targetting system to mounted weapon AI: - Allows turet AI to target the same target as the boat provided they dont have one - Same distance checks as standard target pickup
36 Days Ago
Reduce the camera fov a little bit when mounted to the rear turret, to fix the mesh clipping in the camera
36 Days Ago
Added PTboat mounted turret dry fire effect
36 Days Ago
ai_boats_fixes -> naval_update
36 Days Ago
Gloves leather, Dracula Mask, prisoner hood, jumpsuit waterwell repose
36 Days Ago
Reduce vine material displacement strength
36 Days Ago
cannon balance, cannon bunker loot
36 Days Ago
First pass on overhauling the space LR readout to work with regular renderers and not canvases as canvas world space rendering completely breaks down at world edges and in the deep sea Baked out a texture for the LCD font, made a material and quad per digit
36 Days Ago
Updated test list to include all the latest naval entities Exclude all boat building blocks from raiding tests (boat building blocks do not take damage from rockets)
36 Days Ago
Compile fixes (2)
37 Days Ago
Compile fixes
37 Days Ago
Fix turret aiming freeze: server rotation loop never executed in client-authority mode Server movement logic was incorrectly disabled when _clientAuthority = true, preventing _worldYaw/_worldPitch lerp, clamping, pivot rotation, and snapshot updates. Fixed by: - Making server apply rotation unconditionally in Update() - Corrected HasServerAuthority to always true for rotation authority - Clamping turret-space yaw/pitch at SetTargetAngles - Ensuring server snapshot updates execute consistently - Client authority now only supplies target angles — server still owns movement Eliminates turret freezing, desync, and clamping bypass issues.
37 Days Ago
Rebase on /main
37 Days Ago
add some more debug info to TransformMemory
37 Days Ago
Merge from naval_update
37 Days Ago
Scientists mounted on pt boat turrets cannot target invisible players
37 Days Ago
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37 Days Ago
Removed a dupped check in OnTick
37 Days Ago
Wrap the bag parenting logic behind a convar that's on by default just in case (debug.bag_respawn_parenting) as it's a little risky
37 Days Ago
Fixed scientist boats turning their engine on and off repeatedly when ai.move is false
37 Days Ago
Don't error log about out of bounds if mission has no rewards, just return
37 Days Ago
When respawning on a sleeping bag that is parented to a player boat, parent the player to the boat immediately on spawning instead of waiting for the parenting volume to pick it up Hopefully fixes cases of getting stuck clipping when spawning close to a solid object while the boat is in motion
37 Days Ago
Cloth sash LODs
37 Days Ago
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37 Days Ago
Sail canvas collider now ignores player movement, prevents players geting stuck Switch the boat planner material to Rust Standard/Cloth, fixes wacky motion blur
37 Days Ago
Fixed ScientistSuitNaval
37 Days Ago
main -> naval_update
37 Days Ago
merge from naval_update/deep_sea/toast_fix
37 Days Ago
merge from main
37 Days Ago
merge from space_station_weapon_skin