reporust_rebootcancel

139,396 Commits over 4,505 Days - 1.29cph!

19 Days Ago
merge from darts_game
19 Days Ago
darts fixes - fix timed out board not wiping scorecards - fix leaderboard flickering to incorrect values from other nearby boards - fix scorecard playername issue when re-joining game - fix multiplayer occasional 2 dart turn due to race condition - fix canvas LODS not being dyamic (breaks on boats) - change material on text to use depth offset shader for better lighting settings - removed lighting material from how to play stickynote (its black text, doesnt need it) - further reduced artificial tilt - fix scorecards not turning back on after leaving view distance
19 Days Ago
single shot gun trap world model + lods hooked up to .item
19 Days Ago
Add chat, vitals and voice chat notifiers to pool ui
19 Days Ago
Halloween door wreath setup, icon, testing etc. Manifest update.
19 Days Ago
Texture update Machete Refresh
19 Days Ago
texture resizing and optimisation
19 Days Ago
Merge from PlayerMaintainedMonuments
19 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
19 Days Ago
added world model+lods for door key added worldmodel prefab, hooked up to door_key.item now throws an actual door key instead of burlap sack
19 Days Ago
Readd powerline_pole_a to original folder path so older maps still have powerlines. Is variant of new climbable prefab
19 Days Ago
improved admin panel to have continuous click drag instead of buttons, also uses proper material
19 Days Ago
merge from sculptures
19 Days Ago
updated stone sculpture final icon and added square images to steam item
19 Days Ago
Fix stool chair anim mask being off when using items without a viewmodel/3p hold type
19 Days Ago
Skull Wall Torch - initial config
19 Days Ago
forgot world model prefab
19 Days Ago
cut holes in tunnels for spawnable train area to connect to
19 Days Ago
fog machine now has a proper world model updated .item prefab updated fog machine lods
19 Days Ago
Merge from PlayerMaintainedMonuments
19 Days Ago
adding side tracks for spawnable trains
19 Days Ago
pull specific pass out of material instead of drawing all passes
19 Days Ago
Bigger env volumes for new station to fix visibility issues and errors
19 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
19 Days Ago
Remove stale references to powerline entities in various scenes, WhatUsesThis now returns expected result
19 Days Ago
Fixed missing station links
19 Days Ago
Change water treatment plant spawn priority to highest
19 Days Ago
Remove usages of now unused powerline entity from various scenes S2P harbor1, harbor2, trainyard, gas station, warehouse
19 Days Ago
Updated store sculpture mdoels
19 Days Ago
pool_tweaks -> game_room_dlc
19 Days Ago
merge from Fixed SmallBackpack Workshop Model
19 Days Ago
sensitivity changes
19 Days Ago
Fixed SmallBackpack workshop model
19 Days Ago
Crate spawn fixes
19 Days Ago
Added stone sculpture to the skin viewer
19 Days Ago
Change door in new power plant loot room to use new colourless security door Update the loot in the room
19 Days Ago
merge from sculptures
19 Days Ago
small optim for better cache friendliness
19 Days Ago
merge from aiming_module_rename
19 Days Ago
Rename aiming module name + desc
19 Days Ago
LODs and gibs for Halloween Wreath
19 Days Ago
Add soem softness to the corner movements
19 Days Ago
Merge from PlayerMaintainedMonuments
19 Days Ago
merge from main
19 Days Ago
Make Rust/Standard SRP-Batcher compatible
19 Days Ago
Ensure mouse movement cant move faster than A/D movement
19 Days Ago
Stone sculpture store page wip
19 Days Ago
added bobber.worldmodel fishing tackle now references proper worldmodel instead of burlap sack
19 Days Ago
Fix pooltable playable NRE
19 Days Ago
netting now has a proper world model and lods.