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134,409 Commits over 4,444 Days - 1.26cph!

12 Days Ago
Update manifest
12 Days Ago
Debug position dot now shows on the map during control, not just when locked in.
12 Days Ago
Modified cap hair conditional to work with miners hat
12 Days Ago
Codegen
12 Days Ago
Cache last successful sample position, check it first on next thruster fire.
12 Days Ago
Codegen
12 Days Ago
Fix scientist chasing into water
12 Days Ago
merge from main
12 Days Ago
merge from skinmodal_fix
12 Days Ago
merge from skinviewer_fixes_june26
12 Days Ago
merge from store_background_fixes
12 Days Ago
merge from cartbutton_friendlist_fix
12 Days Ago
12 Days Ago
Include sample count
12 Days Ago
merge from menu_notifications
12 Days Ago
Compile fix
12 Days Ago
Modified conditionals to not clip with certain hats
12 Days Ago
merge from main
12 Days Ago
merge from console_focus_fix
12 Days Ago
merge from strobelight_flags_fix
12 Days Ago
debug logs
12 Days Ago
Fixes to barricade blocker hierarchy so get rid of permanent stage 1 mesh.
12 Days Ago
Experimenting with sampling TCs and checking those areas last so we're more likely to find a clear spot first.
12 Days Ago
Final LOD fix Spotlight
12 Days Ago
Further cleanup, boolean gating for lookup creating
12 Days Ago
Fix animals attacking through walls, or getting stuck when player is on foundation, also fix some "can't move / resetPath when not on navmesh" errors
12 Days Ago
Fix "can't move / resetpath on agent outside on navmesh" error when wolf or tiger jumps at player on foundation
12 Days Ago
Fixed skin item modal not updating when using the arrow buttons to navigate
12 Days Ago
Fix wolf tiger etc not fleeing / jumping on unreachable players, instead just charging and getting stuck / attacking throw walls
12 Days Ago
Compile fix
12 Days Ago
Cleanup, rewrites
12 Days Ago
merge from apartment_complex_monument/prototype -> apartment_complex_monument
12 Days Ago
merge from main -> apartment_complex_monument
12 Days Ago
Gibs and LODs for heavy barricades. Plugged into entity setup.
12 Days Ago
main -> demo_compatability_layer
12 Days Ago
update_metabolism_network_optimization -> main
12 Days Ago
Code cleanup
12 Days Ago
merge from main
12 Days Ago
Fix SenseComponent.Tick InvalidOperationException
12 Days Ago
Fix ai sense adding to a dictionnary while iterating on it
12 Days Ago
Merge from new_navmesh_fixes, fix wolves eating corpses using telepathy, fix look rotation error spam
12 Days Ago
FIx ternary operator precedence oversight causing ai stopping distance being incorrect, remove unused string creation in -useNewNavmeshPath, fix ais not taking into account stopping distance properly
12 Days Ago
large apartment tweaks
12 Days Ago
collapsed blocker update
12 Days Ago
more optimisations in large apartment added a proper static prefab for the bear rug
12 Days Ago
tweaks to apartment large and med dressing, cleaned up large apartment having props outside the -furniture- group and thus not culling
12 Days Ago
Merge from new_navmesh_fixes, fix crash on linux, fix error when no saved navmesh yet on disk
12 Days Ago
merge from hanging pot plants
12 Days Ago
set dressing progress in floor 5
12 Days Ago
Log warning instead of error when no save file for navmesh is found