reporust_rebootcancel

120,845 Commits over 4,018 Days - 1.25cph!

23 Days Ago
merge from softcore_update/deployable_corpse
23 Days Ago
Sleeping bag and bed corpses are killed when landing on an invalid position, prevent spawning on illegal pos
23 Days Ago
Adjusted wind settings and vert AO on vine mat. Added extra piper nigrum kit pieces.
23 Days Ago
Merge from softcore_update
23 Days Ago
Fixed args error when attempting to invite players to a team while the team is full (use ShowToast method instead of running command)
23 Days Ago
MIP tweaks & texture size optimizations
23 Days Ago
merge from fix_building_split_corpses -> main
23 Days Ago
Fix building split being incorrect because it was iterating over the decayEntiites field instead of the parameter fed into the method - make method static so it can't unintentionally read fields - switch decayEntities -> list variable
23 Days Ago
Tested turning off MIP streaming on the base atlas.
23 Days Ago
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23 Days Ago
Fix errors appearing sometimes in editor listen server when croc tries to destroy a building block (server trace hitting client entity instead of server) Fix memory leak in RaycastEntity, rename it and change signature to be consistent with other GamePhysics Traces Create new TraceRealm method that doesn't only work on entities
23 Days Ago
Merge from jungle_update
23 Days Ago
Clean: variable rename Tests: none, trivial change
23 Days Ago
- Fix asserts firing in listen server mode - Increase croc range when attacking players standing on rocks etc
23 Days Ago
Rustige Egg G - Fixed LOD1 popping too aggressively
23 Days Ago
Add terrain occlusion culling to the instanced renderer (WIP)
23 Days Ago
Fix rust editor not updating the loadout when switching to another loadout category tab
23 Days Ago
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23 Days Ago
Update rust editor loadout to be more representative
23 Days Ago
Fix log spam when croc charge fails
23 Days Ago
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23 Days Ago
merge from store-ui-2025-april
23 Days Ago
Prefabbed up vines kits made so far. Added to asset gym.
23 Days Ago
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23 Days Ago
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23 Days Ago
turned specular glare value down from 1.75 to 1.25
23 Days Ago
Fixed gate reskinning not using the same checks as high walls Created Gate class, inheriting from Door - only used by gates
23 Days Ago
merge from main
23 Days Ago
jungle power box prefabs, lods, collision and fixes
23 Days Ago
merge from softcore_update - 118054 Can now pickup bag and beds corpses, gives you the broken item - 118055 Disabled ShowHealthInfo on towel corpses - 118061 Fixed corpses not spawning when killed by a non authed player
23 Days Ago
disable bc sim on sleepers, bones reset optionally with ResetBonesOnDisable
23 Days Ago
merge from softcore_update/deployable_corpse
23 Days Ago
Fixed corpses not spawning when killed by a non authed player
23 Days Ago
Retain item ownership after throwing and picking up the boomerang
23 Days Ago
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23 Days Ago
rug_deployment_fix -> main
23 Days Ago
Use override placement layer system to prevent rugs being able to be placed on top of other deployables, this ensures they always go underneath
23 Days Ago
Updated workshop OBJ models - LR300, Longsword, Locker, M249, Large Backpack, Combat Knife, Bone Knife, Jackhammer, Snow Jacket
23 Days Ago
Disabled ShowHealthInfo on towel corpses
23 Days Ago
Can now pickup bag and beds corpses, gives you the broken item
23 Days Ago
Fix release build
23 Days Ago
main -> rug_deployment_fix
23 Days Ago
Add frustum culling to the instanced calls
23 Days Ago
Cherry pick quality_level_squash
23 Days Ago
main -> Boomerang
23 Days Ago
main -> jungle_update
23 Days Ago
Vending Machine consumes the same amount of power as fridge
23 Days Ago
Merge from jungle_update (croc breaking twig)
23 Days Ago
Bugfix: NativeList.Expand now properly clean us old list Tests: none, trivial change
23 Days Ago
Fixing some changed/broken settings on the new IO stuff