reporust_rebootcancel

136,308 Commits over 4,324 Days - 1.31cph!

23 Days Ago
Fix unreachable code causing compiler warning in AnalyticsManager
23 Days Ago
Merge from naval_update
23 Days Ago
Merge from naval_missions
23 Days Ago
Fix error when speaking to a NPC to complete a mission if that mission has no rewards General cleanup of associated code
23 Days Ago
Merge from main
23 Days Ago
Updating skinning for horse costume
23 Days Ago
merge from non_convex_col_cleanup
23 Days Ago
added comment comp to sign
23 Days Ago
large banner sign pole as convex hull set
23 Days Ago
Added Vehicle_large to groundwatch and sockets for ornate, shutter and light up frames so they are deployable on boats
23 Days Ago
Fix a log message
23 Days Ago
Merge from main
23 Days Ago
Added a way to run all shadow preset performance tests via the custom editor window or via ConVars
23 Days Ago
merge from main
23 Days Ago
merge from indirect_instancing
23 Days Ago
rebase on /main
23 Days Ago
bbq workshop camera position
23 Days Ago
Fixed one more docks barrel
23 Days Ago
Merge from naval_update
23 Days Ago
Merge from main
23 Days Ago
beanbags as generated convex hull set
23 Days Ago
wooden window shutters as primitives
23 Days Ago
Merge from naval_update
23 Days Ago
Array size check for ReceiveFogOfWarImages
23 Days Ago
creation gibs gib replacement update
23 Days Ago
floor and wall frame models and prefabs
23 Days Ago
easel colliders
23 Days Ago
First pass on redo shot hotkey, mostly working with a couple of bugs stil to work out
23 Days Ago
crypt building skin prefabs, building grade
23 Days Ago
merge from save281 - staging wipe
23 Days Ago
network++ save++ persistance++
24 Days Ago
Added support for loading a cfg file per shot in a demo The cfg file needs to be the same filename/path as the shot but it should have a .cfg extension
24 Days Ago
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24 Days Ago
Added a Load demo checkbox on GameSetup, allows you to load directly into the specified demo after hitting play Updated test.dem, the old one had a bunch of missing entities
24 Days Ago
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24 Days Ago
Merge from naval_update
24 Days Ago
Merge from main
24 Days Ago
Added specific error message for not placing engine on boat hull Added specific error message for entities that aren't allowed on a boat
24 Days Ago
merge from main/naval_update/boat_steering_creaks
24 Days Ago
merge from main/naval_update/sound_polish
24 Days Ago
merge from main/naval_update/islands_and_ghostship_ambience_changes
24 Days Ago
merge from main/naval_update/sound_polish
24 Days Ago
merge from main/naval_update/pt_boat_turret_movement_sounds
24 Days Ago
mrege from main/naval_update/sound_polish
24 Days Ago
RHIB and rowboat now use RPM based blending system for engine sound loops
24 Days Ago
Compile fixes
24 Days Ago
scientist_boats_gameplay_pass_4 -> main
24 Days Ago
Bug fixes with empty animator. Put 'IsEmpty' through a SyncVar
24 Days Ago
Don't allow door controllers on player boats in edit mode
24 Days Ago
Don't allow IO connections at all in boat building stations