reporust_rebootcancel

139,430 Commits over 4,352 Days - 1.33cph!

2 Years Ago
Don't show the minigun backpack model if the player has anything equipped in the backpack slot
2 Years Ago
Add viewmodel camera animation component to minigun viewmodel Zeroed out the camera transform so it's at 0,0,0 pos/rot
2 Years Ago
Added WearableWhileEquipped property to HeldEntity, allows us to add a piece of clothing onto the character whenever the player deploys that entity
2 Years Ago
Materials
2 Years Ago
Ensure that heli instantly explodes when impacting the water the same way as it does on land Prevented exiting any state if retiring - probably not needed
2 Years Ago
Prevent patrol helicopter from being able to be aggro'd when leaving the map This stops it despawning mid fight
2 Years Ago
Minor edit
2 Years Ago
Added lods to minigunammopack wearable
2 Years Ago
Sidecar bike steering adjustments
2 Years Ago
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2 Years Ago
Sidecar bike driving physics work
2 Years Ago
Merge from main
2 Years Ago
Merge from minigun_2024/viewmodel_camera_anim (support for modifying camera pos/rot via a dedicated animated bone on the viewmodel)
2 Years Ago
Cherrypick 91693, 91692, 91667 from viewmodel_camera_anim (skips the changeset with LR anim changes, out of scope for this month)
2 Years Ago
Fixed errors when the TC is not associated to any building (spawned via command)
2 Years Ago
Prefab cleanup, fixed screens initialization
2 Years Ago
Cherry pick 94988
2 Years Ago
Fixed containers not getting properly parented to cargo ship after a server reboot if the server was shut down while the cranes were working
2 Years Ago
Refill rockets when starting orbit strafe
2 Years Ago
Merge from main
2 Years Ago
Refactored strafe rocket code
2 Years Ago
Merge from wr_setup
2 Years Ago
Setup for western DLC racks
2 Years Ago
Peg setup
2 Years Ago
Initial script auto setup run
2 Years Ago
Removed unused duplicate lodgroup script
2 Years Ago
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2 Years Ago
Few checks to only point at interest zone if in orbit and not breaking orbit Overrode default rotation speed for orbit strafing Set interestzone origin from strafe passover to ensure a more accurate target
2 Years Ago
bugfixes
2 Years Ago
merge from toolcupboard_retroskin
2 Years Ago
Converted retro tool cupboard from prefab variant to normal prefab Fixed StringPool errors on retro tool cupboard
2 Years Ago
merge from oilrig_sat_tube
2 Years Ago
merge from harbor_tweaks_4_cargoship
2 Years Ago
fixed outline not appearing on worldmodel when dropped
2 Years Ago
viewmodel renderer setup ( turned off for now) still needs ammo belt settings once mat's are completed
2 Years Ago
cherry picking bridge LOD fix
2 Years Ago
NRE fix when MaterialSetup is missing MaterailConfig (now logs a warning instead)
2 Years Ago
Updated minigun ammo pack with final model (placeholder materials for now)
2 Years Ago
Orbit strafe now attempts to point at interest zone wilst orbitting
2 Years Ago
Heavy scientist suit can be equipped with backpacks Heavy scientist suit tanks get hidden when backpack is equipped
2 Years Ago
edited minigun view model deploy and admire anims
2 Years Ago
cctv controls, microphone, notepad, telephone
2 Years Ago
Fixed resource boxes disappearing after leaving network range and returning
2 Years Ago
fixed LOD texture
2 Years Ago
Fixed screens not appearing on lowest object quality
2 Years Ago
Tweaked LOD culling distance to match regular TC
2 Years Ago
Tweaked front storage adaptor position
2 Years Ago
edited 3p minigun idle and shooting anims
2 Years Ago
merge from main