250,305 Commits over 3,959 Days - 2.63cph!

3 Months Ago
Show a colour in the Preset select editor
3 Months Ago
Updated test scene
3 Months Ago
Player movement is based on camera forward instead of EyeAngles
3 Months Ago
Update sbproj with DedicatedServerStartupScene
3 Months Ago
Added TowConfig to ballista Prevent mounting and dismount any mounted player when towed
3 Months Ago
Add Dedicated Server page to Project Config with its own option for a Startup Scene. When loading a game, if we're headless, use that if its set instead of the usual one.
3 Months Ago
Add "new" cloud asset refs to ServerPackages table when hosting a game from editor Adding cloud assets will now work in clients without having to publish/upload your project (Facepunch/sbox-issues#6598)
3 Months Ago
Camera zone stuff
3 Months Ago
siege weapons override vehicle handbrakes when being towed - fixed towed entities not getting their tow attach/detach callbacks
3 Months Ago
Merge from main
3 Months Ago
Merge from teleportpos_improvements
3 Months Ago
Remove this log
3 Months Ago
Close these connections
3 Months Ago
Reset local connection state to Unconnected when closing network system - some debug log for other machine
3 Months Ago
fixed negative scale on dracula cape worldmodel collider
3 Months Ago
Add a confirmation prompt when overwriting a pose
3 Months Ago
Merge from main
3 Months Ago
teleportpos now has more consistent behaviour: teleportpos "50 50 50" / 50 50 50 / 50,50,50 / 50, 50, 50 all behave the same.
3 Months Ago
server-only compile fix
3 Months Ago
client-only compile fixes
3 Months Ago
wip io research table
3 Months Ago
Include file in delete asset dialog for single asset selection
3 Months Ago
3 Months Ago
Physics debug render uses OverlayWithDepth so it's after post process https://files.facepunch.com/layla/1b2411b1/sbox_PvU3Pt0GJf.png
3 Months Ago
Protect against processing the same physics intersection event multiple times
3 Months Ago
Leaderboard backup, run #14885
3 Months Ago
Map Updates - Boxes and Barrels
3 Months Ago
Apply particle rotation to object alignment mode https://files.facepunch.com/layla/1b2411b1/sbox-dev_Sgw55NzeQF.mp4
3 Months Ago
Ensure positive zero when doing ValueToString on float controls
3 Months Ago
Parent merge
3 Months Ago
Prefab backup
3 Months Ago
prevent index out of range exception
3 Months Ago
3 Months Ago
Parent merge
3 Months Ago
LODStripper update
3 Months Ago
Parent merge
3 Months Ago
Add BillboardAlignment.Object to ParticleSpriteRenderer to align particles to game object rotation https://files.facepunch.com/layla/1b2411b1/sbox-dev_wPXQU0YbTa.mp4
3 Months Ago
add vertex paint to edge
3 Months Ago
Slight renaming of button labels on PoseTools
3 Months Ago
Codegen
3 Months Ago
Merge from main
3 Months Ago
Toggle Time action Camera ignore swingable Tongue ui Test level
3 Months Ago
Add transform widget back to prefab object inspector
3 Months Ago
AddHookAfterTranslucent > AddHookAfterDepthPrepass
3 Months Ago
Don't remove sensor contacts when changing body type, fixes triggers entering without leaving when toggling motion type while inside a trigger
3 Months Ago
Exit tongue state when target is disabled
3 Months Ago
Clothing Updates
3 Months Ago
Undo changes to m_OverrideSubMaterials
3 Months Ago
Added CameraPull to TongueTarget
3 Months Ago
TongueTarget PullingMode and OnTongueHit action Can tongue certain objects towards you. Player can carry objects Fix punchable scaling when grabbed Neutral Jump from a slide will cancel forward momentum