224,931 Commits over 3,714 Days - 2.52cph!

39 Days Ago
merge from Microphone_Stand_desc
39 Days Ago
merge from underwater_weaponracks
39 Days Ago
merge from CNY_Spear_typo
39 Days Ago
merge from electricty_power_fixes/ceilingligh
39 Days Ago
Fixed workbench tier 2 oversized spraycan prop collider preventing shooting through open gap
39 Days Ago
Fixed stacking small sign exploit for reals this time
39 Days Ago
Refactored init strafe and aggro code Fixed bug causing multiple changes of strafe drop out distance per tick
39 Days Ago
Refactored starting strafe code Ensured time since damaged threshold was appropriate for each damage type
39 Days Ago
Fixed microphone stand typo +reload -> +attack2
39 Days Ago
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39 Days Ago
weapon racks can no longer be deployed underwater
39 Days Ago
Updated Dragon Rocket Launcher desc
39 Days Ago
Fixed typo on CNY spear
39 Days Ago
manifest
39 Days Ago
Merged main into electricity_power_fixes/2
39 Days Ago
Block mem_force_flush just in case Having this enabled in autoexec causes issues, so lets disallow servers to force it on players Minor code fixes Also fixed engine not being able to build with v142 toolset on Windows Rearrange addon file system, remove dead code More minor clean ups More addon file system clean ups & minor optimizations Add subscriptions as "Unknown Addon' while we fetch their details Let's see if anyone encounters this in relation to "my addons are missing" issue reported sporadically
39 Days Ago
merge from toolcupboard_retroskin
39 Days Ago
merge from electricity_power_fixes/2/timer
39 Days Ago
merge from smartswitch_fix
39 Days Ago
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39 Days Ago
merge from save248
39 Days Ago
mossy rubble piles use material config instead of biome visuals
39 Days Ago
removed terrain layer from most rubble piles as it displays snow indoors in some biomes and there's no good way around it. We should tackle the transitions using depth bias ideally
39 Days Ago
Leaderboard backup, run #10659
40 Days Ago
military flamethrower sounds
40 Days Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
40 Days Ago
Minigun cine anim backups (session B takes)
40 Days Ago
Scene backup; retro tc showcase
40 Days Ago
Run filtering in two passes to eliminate any fireflies, realtime filtering looks as good as baked filtering now https://files.facepunch.com/sampavlovic/1b2911b1/465thMK9Yq.jpg
40 Days Ago
big scruffy beard adjustment
40 Days Ago
hair texture adjustments for colour wheel
40 Days Ago
Cherrypick 95062
40 Days Ago
Dupe file deletes
40 Days Ago
Merge from media_projects
40 Days Ago
ANTLR: Support any dimension arrays Use fast envmap filtering even for static ones, looks as good if not better than brute forcing if using a few more taps, delete reference_ibl_lighting.fxc (byebye)
40 Days Ago
Parent merge
40 Days Ago
Merge from save248
40 Days Ago
Fixed timer time not editable until powered
40 Days Ago
Remove field which was only written to by our codegen
40 Days Ago
Cargo Ship avatar image for death screen
40 Days Ago
Bug fixes by switching everything else to use phrases
40 Days Ago
Merge from main
40 Days Ago
Allow lipsync to be enabled on music player
40 Days Ago
Add SoundHandle.LipSync to opt into lipsync processing https://files.facepunch.com/layla/1b2811b1/sbox-dev_WgcnqBpoUH.mp4
40 Days Ago
Fixed IO entities handles gizmos drawn in world space instead of local space
40 Days Ago
Fixed smart switch duplicated power in handle due to merge conflicts
40 Days Ago
extinguisher scale adjust, fireblanket
40 Days Ago
sks world model - baked material sets down to 1 for world model updated viewmodel
40 Days Ago
merge from main
40 Days Ago
merge from main