197,437 Commits over 4,110 Days - 2.00cph!

42 Days Ago
Despawn rarity set for new silencers
42 Days Ago
Updated wallpaper wood floors, added painted variants
42 Days Ago
syncvars -> aux3
42 Days Ago
Only generate symbols if pdb exists Wrap inside of setter in if server block
42 Days Ago
updated import defaults of mattress
42 Days Ago
large wooden bullet container variant A and B collision and initial prefab setup
42 Days Ago
Settings slider tweak prefab
42 Days Ago
old single mattress prop blockout collision and initial prefab setup
42 Days Ago
removed viewmodel reference from outbreak suit
42 Days Ago
merge from spatially aware branch - spatially aware volumes enabled again by default
42 Days Ago
S2P all
42 Days Ago
Fix ladder placement issues on jungle, frontier, and stone roof colliders
42 Days Ago
merge from debug_draw_fixes (Make `ddraw.clear` work with Instanced DDraw)
42 Days Ago
Add keybind to control option UI
42 Days Ago
Make `ddraw.clear` work with Instanced DDraw
42 Days Ago
fixed van_b and van_c LOD4/5 occluding players inside
42 Days Ago
Merge from foliage_instancing
42 Days Ago
Merge from main
42 Days Ago
Remove unused variables
42 Days Ago
Tightened env volume on mine_tnl_corner_b prefab (caused issues in cave_large_medium)
42 Days Ago
Added basic, advanced and pure icons for warming and cooling teas
42 Days Ago
merge from main
42 Days Ago
Fixed warehouse glass transparency on material - back face culling not set to 'on'
42 Days Ago
merge from main
42 Days Ago
Cooling tea recpie changed - white white blue blue Warming tea recpie changed - white white yellow yellow
42 Days Ago
merge from jungle_update_improvements
42 Days Ago
Also fix invalidate cell blocks step for negative coords
42 Days Ago
Fix compute cell block issues when using negative coords
42 Days Ago
syncvars -> aux3
42 Days Ago
Ensure SyncVars run first in the build process. Don't create a lock on Rust.Global.dll
42 Days Ago
syncvars -> aux3
42 Days Ago
Ensure injector errors when it cant find sync method (dont bother throwing)
42 Days Ago
Safeguards for client weaving process (dont try to hook setter at at all)
42 Days Ago
Fixed autosave/autoload not using preprocessor directives
42 Days Ago
syncvars -> Aux3
42 Days Ago
Fixed Changed event being ran on autoload
42 Days Ago
Convert train line up to unload and train num connected cars to syncvars
42 Days Ago
Set GenerateEvent default to true
42 Days Ago
Use a wrapper method instead of emitting equality comparitor in IL - it was ugly at best
42 Days Ago
Add support for RequireChanged flag - this runs the old and new values through an equality comparison before pushing sync.
42 Days Ago
Resubmitting previous schizo prefab changes due to something breaking
42 Days Ago
merge from loot_population_cap
42 Days Ago
merge from pickup_volume
42 Days Ago
merge from enablelegs_nre_fix
42 Days Ago
Swapped train engine fuel amount over to use SyncVars instead of protobufs. First set of testing.
42 Days Ago
Use an autosave buffer as an intermediary when writing to syncvar bytes Prevents byte allocations every autosave
43 Days Ago
Started wiring settings menu
43 Days Ago
Change UI_Context_scene to match the new menu reference resolution
43 Days Ago
Bootstrap scene: new UI and localization
43 Days Ago
Restored explosion radius