193,463 Commits over 4,079 Days - 1.98cph!

2 Months Ago
Merge from amd_dlss_crash
2 Months Ago
Allow tiger to sneak from the sides not only the back
2 Months Ago
Balance tiger health and weaknesses so that some melee weapons have a chance to take him down if played well, compared to being useless before
2 Months Ago
Added a check to see if MinHWArchitechture is set to not supported when querying DLSS
2 Months Ago
removed unneeded phys shape that was causing warnings "Non-convex MeshCollider Warning when deploying IO workbench on tugboat"
2 Months Ago
Merge: froim texttable_allocs Previously merged into Aux, but Aux2 one seems to be more fresh Tests: none, no conflicts
2 Months Ago
adjusted fbx import settings
2 Months Ago
merge from friends_perf - latest changes were only merged to released, known to be safe
2 Months Ago
merge from main
2 Months Ago
- Changes the way you can know a tiger is tailing you, previous one gave too little time to react when you noticed what was wrong - Makes tiger flee when dragging a body if someone gets too close - Remove roar - Fix logic error in Trans_IsInTargetViewCone (a bug was negating another bug, so it remained unnoticeable)
2 Months Ago
Merge from main
2 Months Ago
merge from main
2 Months Ago
Merge from armor_insert_techtree_ui
2 Months Ago
Added armor insert information display to tech tree UI
2 Months Ago
merge from crafting_techtree
2 Months Ago
Techtree progress, plates, primitive and general clean up
2 Months Ago
Merge from armor_insert_crafting_screen_ui
2 Months Ago
Crafting screen armor insert information display
2 Months Ago
▇▅▉▄▆ ▍▊▍▍ ▋▌▉▋▉_█▋▊▇█▉_▆█▌▍▌▇▊
2 Months Ago
▌▌▌▌▋ ▅▆█▌ ▇▅▋▄
2 Months Ago
▇▉▅ ▊▇▆▋▍▋▍▇ ▍▇▉▄▉▌▄▇ ▋▍▍▉▆▊ ▄▍▆▊▄▋▌▆▋ ▌▇▊ ▋▇▌▌▉▌▅▆▊▇▇▌
2 Months Ago
▋▆-██▌ ▇▇▇▊▉▊▆▊▄▇▌▇█▇▇▌▋▇ ▌▉█▅▊▇▆▇▉, ▌▋█▆▌▄▅▆ ▅▆▆▄ ▋▋▄▇▋ ▉▇▍▊▊▊▄▌▊ ▌█ ▆▋▄▇▆ ▄▇▍▉
2 Months Ago
merge from fix_copy_radius -> main
2 Months Ago
Fix copyradius not working after moving clientside
2 Months Ago
Merge from main
2 Months Ago
Removed some TriggerHurt logs
2 Months Ago
Created a custom bee trigger hurt to support modifying the hurt info Fixes PvE
2 Months Ago
Merge from crafting_slots_rolls
2 Months Ago
Applied matching armour slot settings to knight pants and hat
2 Months Ago
crafting_update -> main
2 Months Ago
bees -> crafting_update
2 Months Ago
Fix logic not respecting minimum slots
2 Months Ago
Fix burny bees yet again
2 Months Ago
Assign OwnerId to bee swarms spawned from grenades
2 Months Ago
Increased deployed beehive prevent building volume
2 Months Ago
Increase max LOD count for LOD converters
2 Months Ago
Fixed cooking workbench client NRE
2 Months Ago
Rotation corrections
2 Months Ago
Clientside rotation (this is ok so long as we use a square/sphere collider lol
2 Months Ago
- Set up really crappy move forward script - Use item mod instead - Temporarily set LODS to all be LOD0
2 Months Ago
Setup tech to allow an entity to be created on a throw. Brand new entity throw specific methods and a bunch of conversion + helper stuff added throughout.
2 Months Ago
fixes, unwrap source mesh UVs
2 Months Ago
Setup throw, throw_ready and throw_cancel animation events
2 Months Ago
Fixed broken aim animation
2 Months Ago
Add support for viewmodel renderer
2 Months Ago
Reapply cooling and warming tea recipe produced item
2 Months Ago
Merge from coop_monument_fix
2 Months Ago
crafting_update -> main
2 Months Ago
virtualitemicon_nre_fix -> crafting_update
2 Months Ago
Merge from crafting_slots_rolls