200,001 Commits over 4,140 Days - 2.01cph!

2 Months Ago
merge from main
2 Months Ago
Settings keybinds tab
2 Months Ago
adobe floor models split for ceiling wpp
2 Months Ago
cleanup
2 Months Ago
renamed some wallpapers, fixed incorrect icon references, tweaked mask on floorpaper
2 Months Ago
vine_pooling_nre -> main
2 Months Ago
Ensure vine renderer is not null
2 Months Ago
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Can put wallpaper outside on triangle foundation too
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Wallpaper tool stack size and category, craft one at a time
2 Months Ago
When creativemode.freeplacement is active, outside wallpaper isnt removed
2 Months Ago
Can put wallpaper on foundation outside
2 Months Ago
Removed ConVar logs when changing DLSS settings
2 Months Ago
Remove turntables from Wallpaper Starter Pack view
2 Months Ago
removed some jungle procedural components from empty procedural map
2 Months Ago
Floor and Ceiling pack page setup
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
Cherry pick from 121916 (add spinning wheel to scene, setup)
2 Months Ago
Assign icon in cocoknight.head.skin to fix error when trying to generate data
2 Months Ago
Make SteamInventoryGen.CollectFromSkins null icon error clickable so you can click to jump to the relevant skin file
2 Months Ago
merge from Placeholder_UIsounds
2 Months Ago
merge from Missing_Physimpact_sounds
2 Months Ago
merge from adminui_fireworkpattern_fix
2 Months Ago
Merge from main
2 Months Ago
Add spinning wheel to render scene, setup.
2 Months Ago
Merge from main
2 Months Ago
vine_swing_dismount_fix -> main
2 Months Ago
Fix vine visual stopping moving when a player dismounts mid air. Finished flag to ensure we have completed our swing
2 Months Ago
sticky_vines_fix -> main
2 Months Ago
merge from main
2 Months Ago
merge from main
2 Months Ago
Weather progress
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Various clipping fixes across different skins
2 Months Ago
Remove vines the second a tree gets killed, rather than keeping them hanging around for a few seconds
2 Months Ago
Attempted fix for vines sometimes staying around (rendering) when the tree is killed Force leaving queue and disabling the renderer when entering/leaving the queue
2 Months Ago
On deploy, switch to the entity we're looking at
2 Months Ago
merge from wallpaper/floor
2 Months Ago
simple_snow_usage -> main
2 Months Ago
New Behaviour: If we are nearly there then bring us to perfect temp, if we are freezing then bring us up to a moderate temperature Less effective in temperate and desert biomes (not that you'd really need it) Slightly increased happy range
2 Months Ago
beeswarm_rename -> main
2 Months Ago
Rename Beeswarm to Bee Swarm Localisation
2 Months Ago
Added triangle foundation wallpaper
2 Months Ago
jungle_floor_cube_fix -> main
2 Months Ago
Ensure shadow is using the right model
2 Months Ago
Added triangle floor wallpaper Manifest
2 Months Ago
Remaining biome.