200,001 Commits over 4,140 Days - 2.01cph!

2 Months Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Apply spoiling to black raspberries
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
merge from jungle_tree_fixes
2 Months Ago
merge from rock_formation_jungle_fixes
2 Months Ago
merge from mixing_table_progression
2 Months Ago
Cooking workbench moved to T2, mixing table remains T1 Updated techtrees
2 Months Ago
Merge from report_cheater_default
2 Months Ago
F7 now opens the cheater report panel Can now switch from report bug to report cheater
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Apply spoiling to blueberries
2 Months Ago
Fixed NRE when ent killing a ch47
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Fixed RPC exception when a players frankenstein pet is killed
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Add spoiling to pumpkin and corn Dropped spoil time on all new items to 48 real time hours
2 Months Ago
Added a very WIP icon and world model
2 Months Ago
Merge from fix_dialog_hide_chat
2 Months Ago
Spoil potatoes as well
2 Months Ago
Fixed item info panel not being big enough to fit all 9 (!) rows of info when inspecting an apple
2 Months Ago
Added food spoiling to mushrooms, apples, cactus flesh, eggs, all berries They all last 4 real time days, significantly longer than meat Spoils into a new generic Spoiled Produce item
2 Months Ago
Fixed incorrect mesh showing on auto turrets (flag conflict with DemolishFlag)
2 Months Ago
Settings layout fixes
2 Months Ago
hooked up icons to skins, added dark parquet lattice ceiling, set up defaults
2 Months Ago
wallpaper icon renders
2 Months Ago
merge from wallpaper/floor
2 Months Ago
reduced lots of ceiling and flooring texture sizes, added new skins assets for missing wallpapers, tweaked hues of more colourful ceilings, added defaults, removed unused
2 Months Ago
gun display rack
2 Months Ago
merge from fix_window_roof_placement -> main
2 Months Ago
Add additional LOS point in the top half of window deployables (embrasures + windows) so they can be placed when a roof intersects the window
2 Months Ago
Fix alternativeLOSPosition gizmo rendering at world origin instead of relative to selected prefab
2 Months Ago
Don't add messages to chat UI when the chat UI is disabled
2 Months Ago
Added small rock formations to jungle biome to allow for more ore nodes
2 Months Ago
Tweaked TopologyNot settings for jungle ground foliage to prevent them from clipping into small rock formations
2 Months Ago
merge from wallpaper/floor
2 Months Ago
merge from fix_window_max_condition -> main
2 Months Ago
Fix windows & embrasures losing max condition when repaired inside a repair bench
2 Months Ago
Fixed DebugLuxels not accepting vertex color in Hammer More colors for Lightmap Grid in Hammer red for under 8, green for above 63 Fix GetAimVector clientside for non local players in vehicles being wrong
2 Months Ago
Disabled corner conditional models on most skins when wallpaper is applied on the hardside
2 Months Ago
2 Months Ago
preprocess terrain maps, per weather distance curve
2 Months Ago
▇▊▆▊▇▊▄ █▇ ▊▅▍ ▄▄▆▋ ▍▅ █ ▄▄▉▅ ▉▊▆▊▌▆-▊▇▊▆▅ ▇▆▅
Rin
2 Months Ago
Converted mesh collider to box collider Fixed not being able to deploy in desired rotation
2 Months Ago
Fixed broken billboards on vineswingingtree02 and vineswingingtree03
2 Months Ago
Fixed incorrect layers on schizolobium_a