199,995 Commits over 4,140 Days - 2.01cph!

60 Days Ago
Wallpaper floor & ceiling pack - more fixes for metal sheet and subway materials
60 Days Ago
removed "wip" from treadplate description
60 Days Ago
Copy over shadowCastingMode when converting prefabs so the prefabs render the same
60 Days Ago
Roof triangle wallpaper Manifest
60 Days Ago
merge from hackweek_command_block
60 Days Ago
Relaxed deployment, removed groundwatch, reverted some files that got touched somehow
60 Days Ago
boomerang_anim_tweaks -> main
60 Days Ago
merge from main -> biome_visuals_2
60 Days Ago
missing .mat file
60 Days Ago
added coconut bucket blockout added textured versison of arrow buckets (a and b) with lods and colision removed unsused files
60 Days Ago
swapped red and yellow asbestos tiles around for default, removed green and blue plaster swirls, white painted ceiling, green metal
60 Days Ago
merge from main
60 Days Ago
Finally displaying server listings. Tags working correctly.
60 Days Ago
Added Cardboard and Paper Shooting Target Props Created Cardboard and Paper Shooting Target Matieral Setup Prefabs, Colliders and LODS
60 Days Ago
Merge from graphics_settings_size_fix
60 Days Ago
Remove the two options removed in 117065 from the preset value arrays so that the option counts match again, restoring settings.
60 Days Ago
Fixed an issue with the editor reflection probe's position changing to the main camera's position when clicking on windows other than the game view or scene view
2 Months Ago
Wallpaper roof prefabs Stone and adobe setup
2 Months Ago
Added tools to easily create wallpaper conditional models (because roofs have a billion conditional models)
2 Months Ago
Additional cleanup
2 Months Ago
Gun display rack extra files that were missed on the previous upload
2 Months Ago
Use coarse heightmap for better height placements, replace cell invalidation step with more robust coordinate tracking, and prune no longer needed graphics buffer flags
2 Months Ago
Gun display racks
2 Months Ago
Set initial buoyancy forces. Enable buoyancy scaling by mass. Initial experimenting with setting mass and thrust at build complete time, based on number of boat blocks.
2 Months Ago
Closer to a working browser. Basic tag setup. Use correct page for browser (keep it isolated)
2 Months Ago
hooked up correct wallpaper prefab to retro TC deployed prefab
2 Months Ago
Added the DeferredIndirectLighting pass to the CCTVRemoveCamera prefab
2 Months Ago
retro tc wallpaper conditional mesh and prefab. rotated wallpaper roof meshes to correct pivot and included full roof
Rin
2 Months Ago
Adjusted colliders
2 Months Ago
main -> syncvars
2 Months Ago
main -> new_menu
2 Months Ago
changed defaults on flooring to red instead of green. first pass on roof wallpaper conditional meshes
2 Months Ago
Optimised SyncAttribute searching on patching step
2 Months Ago
Roof wallpaper line of sight pos
2 Months Ago
Forgot to tick the Sled and Blueprint prefabs last week whoops
2 Months Ago
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2 Months Ago
Wallpaper floor & ceiling pack - rotated metal sheet ceiling to align with guide mesh
2 Months Ago
Fixed wallpaper not appearing on jungle half and low walls
2 Months Ago
Roof wallpaper baseline
2 Months Ago
More retro tc stuff I didnt save
2 Months Ago
Bug Fix: Forward rendered transparent view model objects now use the correct world space position when calculating occlusion and environment volume coverage
2 Months Ago
2 Months Ago
Wallpaper floor & ceiling pack - updated metal sheet ceiling values, removed green lines from subway ceiling pattern
2 Months Ago
merge from wallpaper/floor
2 Months Ago
Fixed retro TC NRE when adding wallpaper tool in its inventory
2 Months Ago
Merge from spoil_fruit_veg
2 Months Ago
Apply spoiling to black raspberries
2 Months Ago
Merge from parent
2 Months Ago
Merge from main
2 Months Ago
merge from jungle_tree_fixes