248,600 Commits over 3,928 Days - 2.64cph!

14 Days Ago
Wrong spot for this nav blocker
14 Days Ago
Resolved card pickup networking problems
14 Days Ago
Adjust nav blockers on Arena 4
14 Days Ago
Fixed a couple of NREs we experienced in test earlier
14 Days Ago
Submitting battering ram hardware rig
14 Days Ago
jungle_ruins_c iteration2
14 Days Ago
merge from indirect_instancing
14 Days Ago
Fixed missing namespace error in server build
14 Days Ago
Fix undo when dragging assets into the scene Fixes sbox-issues/issues/6479
14 Days Ago
- Fixed wildly inflacted Vending Machine Anayltics when buing multiple purchases - Fixed new vending stats also inflating when buying multiple purchases
14 Days Ago
Change order, gather correctly, readback, count visible + culled objects
14 Days Ago
Manifest
14 Days Ago
Battering ram - Added new driving pose - Added battering ram sit mountpose enum - Added pose to player controller - Set to use new pose in seat prefab
14 Days Ago
Solve win state problem by killing any phase manager ticks outside of the current phase
14 Days Ago
Min 1
14 Days Ago
adjusted gui slider values
14 Days Ago
Camera arena 4 Show max health on hud
14 Days Ago
Clipping
14 Days Ago
merge from main
14 Days Ago
Arena 4 wip
14 Days Ago
adding the surface type mat for gibs
14 Days Ago
merge from server_baseplayer_optim
14 Days Ago
merge from primitive
14 Days Ago
merge from player_catapulting
14 Days Ago
merge from create_asset_menu
14 Days Ago
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14 Days Ago
merge from scrap_exchange_dynamic_pricing
14 Days Ago
Player dies on impact
14 Days Ago
fixed ore spawns and some tree spawns on tutorial island being off after the cliff update, also fixed a terrain gap with a cliff.
14 Days Ago
Prevent scientists from shooting when they are sprinting After they sprint, if their target is not directly in front of them, they will need some time to aim at their target again
14 Days Ago
Make killscientists command also kill new scientists
14 Days Ago
Fix scientist appearing on server but not client (had to redo DoPrepare and rebuild manifests after changing folder)
14 Days Ago
fixed terrain blend map for Lake_a
14 Days Ago
Re-implemented player catapulting
14 Days Ago
Update spawns in desert mil base dwellings
14 Days Ago
/main/indirect_instancing:
14 Days Ago
battering ram - updated ik hand targets
14 Days Ago
Bake covers for mil desert base
14 Days Ago
merge from /indirect_instancing
14 Days Ago
Check if there is an instance of the indirect instancing component because apparently it's possible that we add/remove instances when there isn't an active camera.
14 Days Ago
Release message fix test... larger max messages on recv to process many incoming messages. Try to keep max cluster size below typical MTU. Increase send buffer size.
14 Days Ago
More organising and combining. Deleted now unused menu items and removed their refs in presets.
14 Days Ago
initial ui sign.update.sculpture prefab variant
14 Days Ago
Started organising options layouts
14 Days Ago
exported edited wolf attack ledge rm animation
14 Days Ago
Merge from bag_pickup_auth
14 Days Ago
Fixed bag interactions when in auth
14 Days Ago
merge from /indirect_instancing
14 Days Ago
Indirect instancing: - Prevent NullReferenceException when attempting to remove instances without a MeshFilter component - Fixed shader compilation error in the shadow pass - Surround instancing code with `#ifdef CLIENT` for cleaner server builds
14 Days Ago
Updated workshop scene set dressing for new rocks