136,318 Commits over 4,444 Days - 1.28cph!

5 Days Ago
Merge from main
5 Days Ago
Merge from PlayerRigUpdate2
5 Days Ago
Remove sprint controller from L96, transition doesn't look great
5 Days Ago
wip wallpaper inventory model
5 Days Ago
merge from apartment_complex_monument/stove
5 Days Ago
Blocked tin can alarm in the apartment complex monument S2P
5 Days Ago
merge from apartment_complext_monument/stove
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Merge from main
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Some cleanup, layers etc
5 Days Ago
Merge from inventoryidle_animfix
5 Days Ago
Another 32bit OSX compile error
5 Days Ago
Fixed 32bit OSX compile error (probably)
5 Days Ago
Small stove effects
5 Days Ago
Small stove entity Some prep work for visual food
5 Days Ago
fixed materials on workshopsource metal shop front
5 Days Ago
merge from workshopskinnable_metal_shop_front
5 Days Ago
Improve game server Steamworks error handing * "Unable to load Steam support library" should now tell you why * dedicated server workshop support now does some more failure checks Use new Steamworks API Init func on client that tells us what's wrong Rip out the HL2/Portal demo stuff * It was called some client Steamworks APIs on the game server, and just screw all that in general Fixed instances of SRCDS trying to use clientside Steamworks APIs * Fixes [SAPI FAIL] messages Disable MMX and 3DNow code * MMX was never used but still reported support, 3DNow is obsolete for 10+ years now * 3DNow was also only ever implemented on 32bit Windows builds * Removes r_sse2 concommand as well, no reason to allow disabling it really * Adds enable_fast_math from CS:GO (enabled by default) Splish splash some colors from x86-64 VPC to main * Easier to see what projects changed now
5 Days Ago
merge from prototype -> apartment_complex_monument
5 Days Ago
Fix bucket placement finally, so finicky
5 Days Ago
Filter clan names on the leaderboard
5 Days Ago
Added stove entity, basically an electric BBQ that starts cooking when theres food to cook. No need for power
5 Days Ago
Low dismount ddraw duration from 1000s -> 30s - add convar `debugdismountduration` to control how long the ddraw is shown
5 Days Ago
Implement multi-pass motion blur to match BiRP
5 Days Ago
Fix motion vector global texture name to match BiRP
5 Days Ago
Make CopyAttachmentsPass use AddUnsafePass and publish the result as global textures
5 Days Ago
Merge from clan_bugfixes
5 Days Ago
Also fix for CheckSphere( Realm )
5 Days Ago
Fix BaseMountable CheckCapsule( Realm ) check not correctly filtering entities in CLIENT + SERVER mode - will ignore all entities in client mode instead of only skipping server entities
5 Days Ago
Allow clan members to view score events in the default member role
5 Days Ago
change how we're tracking viewmodel prev viewproj to not rely on BRP camera component
5 Days Ago
implement the pass that composes the water motion vector texture with the camera's motion vector texture as we now have a camera motion vector texture in RRP also properly track the prev viewproj for water in RRP
5 Days Ago
Disable rich text and escape characters in a bunch of places
5 Days Ago
More helpful error messages for invalid text given as clan name, rank name, and player notes
5 Days Ago
Add 'raiding enabled' and 'raiding disabled' vitals
5 Days Ago
Make bucket chair use different mount pose
5 Days Ago
Fix Player gizmo when sitting on chair not working for rotation
5 Days Ago
Make the shit bucket in the small apartment mountable - make a new prefab for the chair
5 Days Ago
Swap the prop in the small apartment
5 Days Ago
Switch the large apartment fridge from the normal deployable fridge -> apartment specfic one
5 Days Ago
Fix drink priority being backwards
5 Days Ago
5 Days Ago
Add sink water source in small and medium apartments
5 Days Ago
Allow apartment sinks to show "Drink" first
5 Days Ago
Add code to show "Drink" as the first menu option instead of "Open"
5 Days Ago
games minifridge - textures updated - glass material update
5 Days Ago
Fixed above ground pool being able to be clipped into construction on placement
5 Days Ago
Add water source to the apartment kitchen sink
5 Days Ago
Add basement laundry sink and apartment water source prefabs - putting invisible 'water catcher" inside the apartment sinks so you can fill containers or drink from them & the plumbing sucks so it slowly fills
5 Days Ago
Fix PrefabPreProcess.RemoveChildEntities() throwing an NRE for double nested child entities