141,856 Commits over 4,505 Days - 1.31cph!

5 Days Ago
Merge from main
Rin
5 Days Ago
Reduce HQM node spawn by 66% Reduce HQM collectable spawns by 75%
5 Days Ago
merge from heavy_helmet_crafting
5 Days Ago
Increased crafting cost for the heavy pot helmet: 1 -> 2 sheet metal 4 -> 8 hqm
5 Days Ago
Merge from render_pipeline_testing
5 Days Ago
5 Days Ago
Merge from main
5 Days Ago
Added support for Deferred+ lighting on Core type materials
5 Days Ago
removed mesh collider from HAB armour frame and replaced with box colliders so it can work properly
5 Days Ago
Added a stencil block to the deferred plus shader pass to ensure we only apply lights to opaque surfaces
Rin
5 Days Ago
merge from main
5 Days Ago
merge from main
5 Days Ago
merge from automated_testing
5 Days Ago
merge from texture optimisations
5 Days Ago
Fixed the test list CI ordering issues
5 Days Ago
allNonGlobalBaseEntityPrefabs just look for the GlobalBroadcast label, saves 10s
5 Days Ago
Updated the spot and point light attenuation and light cookies to perfectly match BRP's lighting
5 Days Ago
merge from gibs_fix
5 Days Ago
Scale blockout and prefab setup
5 Days Ago
merge from main
5 Days Ago
Memoized the test paremeters resolution, so we aren't resolving the same parameters multiple times when many tests are using the same source
5 Days Ago
Gib improvements
5 Days Ago
Codegen, test list
5 Days Ago
5 Days Ago
merge from main
5 Days Ago
Merge from render_pipeline_testing
5 Days Ago
Gib setup
5 Days Ago
Merge from main
5 Days Ago
merge from main
5 Days Ago
Setup threshold toggles
5 Days Ago
Remove the client colliders, not needed
5 Days Ago
merge from submarine_looting_fix
5 Days Ago
Disallow looting of clipping player bodies etc. while mounted to submarines, need to get out to loot - Added blockLooting field on base mountables
5 Days Ago
WIP code
5 Days Ago
merge from main
5 Days Ago
Merge from main
5 Days Ago
merge from livestockanimals
5 Days Ago
Merge From Main
5 Days Ago
ao rreduction & optimisation pass on some structure assets they were shipping 2k ao textures, now resized but visually no difference. 11 ao maps touched, 9 were shipping at 2k vram 25.3MB -> 2.2MB
5 Days Ago
Merge from attackheli_armour_damage
5 Days Ago
Collider r/w fixes
5 Days Ago
merge from main
5 Days Ago
Merge from main
5 Days Ago
merge from medical_honey_bandage
5 Days Ago
Instant health 10 > 8. Healing over time 4 > 6. Cloth craft cost 8 > 4.
5 Days Ago
Batch add stencil block to common shaders
6 Days Ago
Merge from main
6 Days Ago
merge from improved_event_saveloading
6 Days Ago
Proto
6 Days Ago
merge from main