145,495 Commits over 4,413 Days - 1.37cph!

2 Days Ago
Added auto turret to the skin viewer
2 Days Ago
More set dressing around the outskirts of the monument HLOD updated S2P
2 Days Ago
Didn't save :(
2 Days Ago
Invisible hose io line now use a visible material when showing directions
2 Days Ago
merge from PlayerRigUpdate2
2 Days Ago
Removed TSSAA from player preview
2 Days Ago
merge from main
2 Days Ago
merge from censorshipbreast_mountable_fix
2 Days Ago
Fixed breast censorship cube popping back up after alt looking from a mountable disabling breast censorship
3 Days Ago
Move init somewhere more relevant
3 Days Ago
Comment
3 Days Ago
Merge from main
3 Days Ago
Start converting props into a functional apartment complex elevator
3 Days Ago
merge from main -> apartment_complex_monument
3 Days Ago
Update manifest (prefabs)
3 Days Ago
Update manifest
3 Days Ago
Cherrypick CS 151910 (editor toggle button for reflection probe)
3 Days Ago
Add button to toggle reflection probe in the editor - default docks top right of scene view beside the other camera buttons - fixes bad lag when flying around in scene view
3 Days Ago
Rename room ids from 3 digits -> 2 digits (305 -> 35) - 2 digits makes it easier to put the room numbers on doors
3 Days Ago
More lighting stuff.
3 Days Ago
Convert stool_a to mountable entity
3 Days Ago
New cleaned up reconcilliation logic - Use an incremental id so we always know whats stale - Add a tiimeout so we can accept super new snapshots regardless - Fix issues with pocketing throwing the whole simulation off
3 Days Ago
Update manifest
3 Days Ago
Lighting prefab WIP.
3 Days Ago
Initial UI setup
3 Days Ago
▌ ▆▊█▊█ ▆▄▉▉ ▊▄▅▋
3 Days Ago
merge from consolehistory_fix
3 Days Ago
Trim the \r from console history entries, it confuses the input field and mess everything
3 Days Ago
▆ ▇▉▌▇▋▌▉▆▇ █▋▄▆▊▇▅▆▉ ▅▆▇▌▌█▄▉ ▅▆ ▌▆█▉▌▉ ▍▅▌ ▍▉▄ ▄█▇▆ ▄ ▉▅█▊█▉▄▊█▌ ▉▊ █▆▅▋▆▇▅▍▅ ▆ ▊▋▅▆▇▍▄ ▅▍ █▊█ ▉█▊▊█▋█▍▇▊ ▇▉ █▊▇▇▌▄ ▆▆▌▆█▊█ ▅▅▄▉ ▆▍▄ ▍▍▋▋▄▉▌█▉ ▆▌▍▇▊▌▋▊▋▇▍▆ █▉▆▍▍▅▆▉▇▇ ▅▋▇▉ █▍▉▆ ▆ ▅▌▊▊▇▉ ▇▋▇██
3 Days Ago
Fixed broken mannequin material
3 Days Ago
Added merged and static versions of all the floating city mannequins
3 Days Ago
Some renaming
3 Days Ago
Improve the building of the PreserveInfo
3 Days Ago
Phrases
3 Days Ago
Started bowless crossbow store Added bowless crossbow to the skin viewer
3 Days Ago
Update: add StringView.Trim - added unit test Tests: ran unit test
3 Days Ago
Update: implemented StringView.Replace - added unit tests Tests: ran unit test
3 Days Ago
Initial wip on an attempt to refactor the beast that is SprayCan.ChangeItemSkin The idea is that entities handle things they need to persist through reskinning themselves via Preserve and Restore methods
3 Days Ago
merge from censorshipbreast_mountable_fix
3 Days Ago
Added disableBreastCensorshipWhenMounted to BaseMountable, disables the breast censorship cube on female character when mounted Applied to horse, steering wheel and ballista (was already a thing on ballistas, just moved it up to BaseMountable)
3 Days Ago
Shift some small apartment props around too
3 Days Ago
Shift large furniture props into furniture root so they only spawned when rented
3 Days Ago
Move all the contents of the medium apartment into furniture so it's only spawned while rented
3 Days Ago
- Camera now points behind the pool ball (stops any weird angles and needing glasses to see what you're hitting) - Camera points slight up when a ball is in the way - Seperate all the logic over so the pooltable is in control of most of it - Cleanup
3 Days Ago
Convert small apartment props + move new props into "furniture" parent so they only activate when rented
3 Days Ago
updated m16a2 gamemesh
3 Days Ago
Industrial Torch - Updated worldmodel with LODs
3 Days Ago
skins
3 Days Ago
WIP Darts Viewmodels
3 Days Ago
Fix dual version resource in gmod_launcher