160,405 Commits over 4,566 Days - 1.46cph!

5 Days Ago
Fixed the lighting on the confetti particles
5 Days Ago
wip
5 Days Ago
merge from automated_testing
5 Days Ago
Removed TestMethodAsync, we use TestMethod for all test methods now
5 Days Ago
Building block tests checking the roof overhangs only block deployables
5 Days Ago
scrap king - ramps gibs updated
5 Days Ago
merge from main
5 Days Ago
Fixed lights switched on beyond their culling distance flashing at full brightness before turning off
5 Days Ago
merge from ambientlight_lod_fix
5 Days Ago
re-order and split checks in Trans_HasThreatTarget so that female livestock don't run any targeting checks, large part of idle fsm cost
5 Days Ago
Merge: from lifestoryworkqueue_nre_fix - Bugfix for ObjectWorkQueue processing destroyed UnityEngine.Objects Tests: ran unit tests
5 Days Ago
merge from skinviewer_cartbutton_fix
5 Days Ago
Fixed skin viewer showing a cart button when open from the steam inventory
5 Days Ago
New(tests): add a bunch of sanity unit tests for ObjectWorkQueue Tests: ran unit tests
5 Days Ago
Smoother transition between viewmodel and predicted grenade when dropping
5 Days Ago
Bugfix: ensure right operator== is invoked when checking work items Tests: booted craggy
5 Days Ago
Merge from main
5 Days Ago
- Ensure the client can accurately figure out the network lod of an entity rather than guessing - Make startId/gridSize/baseCellSize constants iin the grid rather than being in the prefab
5 Days Ago
code clean up
5 Days Ago
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5 Days Ago
scrap king block updates
5 Days Ago
Merge from main.
5 Days Ago
Merge from render_pipeline_testing
5 Days Ago
Merge from main
5 Days Ago
Fix material remap on viewmodel arms
5 Days Ago
Merge from main
5 Days Ago
Fix non admin players being killed in halloween dungeons
5 Days Ago
Merge from livestock_animals
5 Days Ago
Update croc pie to use new animal repellent modifier Create recipes, rich version, UI bits
5 Days Ago
Merge from main
5 Days Ago
Disable pass culling in WaterRendererFogPass, needs to set the _UnderwaterFogEnabled constant
5 Days Ago
Merge from main
5 Days Ago
Merge from duck_jump_collision_check
5 Days Ago
Subtract 168514, go back to a single raycast
5 Days Ago
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Rin
5 Days Ago
merge from hoster_override_bone_retarget
5 Days Ago
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5 Days Ago
Merge from main
5 Days Ago
Merge from hempcolourblind
5 Days Ago
Rebake the hemp impostor, now matches visually Added an impostor accessibility bake component to bake out textures of alt materials
5 Days Ago
Merge from main
5 Days Ago
Merge from hempcolourblind
5 Days Ago
Merge from main
5 Days Ago
Initial commit for animal renaming Port over work from hackweek_horse_naming Can now rename horses, misc minor improvements for renaming chickens
5 Days Ago
Merge from main
5 Days Ago
Progress on improving how dropped grenades appear with throw prediction enabled when not standing still
5 Days Ago
Missed one spot that still uses lowercase min()
5 Days Ago
MixMax 2: Electric Boogaloo Get rid of LibEdit dependency * This improves input for SRCDS on Linux to match how it works on x86-64 beta Minor cosmetic changes to srcds_run script Fixed Linux32 SrcDS being unable to read file stats under WSL * Was basically rendering it inoperable, at least on local builds Fixed wrongful error with Mesh:DrawSkinned with 52 bones Fix Folder addons being searched in mountable games/platform Add "Engine Error" to Sys_Error_Internal printf Progress on Linux64 builds