136,743 Commits over 4,444 Days - 1.28cph!

3 Days Ago
button to loop the selected animation
3 Days Ago
Setup culling volumes for props inside the communal interior areas Connected volumes as scene overrides Scene2prefab
3 Days Ago
Re-add teleporting players into their rooms instead of killing them after being offline for 20m in the safezone because it got stomped?
3 Days Ago
merge from main
3 Days Ago
Character Animation and Skin Viewer scene now supports LOD toggles with new buttons
3 Days Ago
merge from charity_plushies_fixes
3 Days Ago
Change breakinseconds from 10s -> 30s - fix convar being a ServerVar instead of a ReplicatedVar - fix MenuOption not reading the replicated convar
3 Days Ago
merge from water_ssr_scaling_fix
3 Days Ago
merge from attachment_charms/ui
3 Days Ago
Same thing for the second entry way
3 Days Ago
Terminal UI code baseline Computer station in the basement now opens the apartment terminal
3 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
3 Days Ago
Fix last played gamemode being retained on the client
3 Days Ago
raiding_countdown_fix -> main
3 Days Ago
update apartment_complex_monument/prototype
3 Days Ago
Fixed hole in basement Scene2prefab
3 Days Ago
Communal interior shadowproxies
3 Days Ago
fix disco ball in RRP, do forward+ lighting in fragForwardBase
3 Days Ago
Fixed ironsights
3 Days Ago
Glowing wallpapers - graffiti pack update
3 Days Ago
3 Days Ago
line endings
3 Days Ago
Keep the viewmodel active in the world so it can be seen in freecam
3 Days Ago
Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes
3 Days Ago
merge from useplayerupdatejobs4
3 Days Ago
Update(editor): move the exporter to Window/Analysis We've got too much in Tools Tests: editor compiles
3 Days Ago
merge from fillmounts_networking_fix
3 Days Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
3 Days Ago
Arrow missing meta
3 Days Ago
New(editor): import and change https://github.com/sputnicyoji/unity-frame-dump - Changed full export to run on the provided user range - added stop full export that still emits the resulting json instead of aborting - Added license Tests: exported a frame from standalone client
3 Days Ago
Merge from main
3 Days Ago
Hold leftshift for faster orbit camera zooming
3 Days Ago
Arrow Icon Pass
3 Days Ago
carve mode hotkeys
3 Days Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
3 Days Ago
fixed serialization buffers not being initialized correctly in all cases
3 Days Ago
Make roundabout functional, rebuild manifest
3 Days Ago
merge from apartment_complex_monument
3 Days Ago
Subtract 155581, changed SFX on wrong prefab
3 Days Ago
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
3 Days Ago
Widescreen monitor
3 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
3 Days Ago
3 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
3 Days Ago
Remove debug. Screen pos/scale tweaks
3 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
3 Days Ago
Arrow prefab updates and poison arrow prefab setup
3 Days Ago
raid_window_fixes -> main
3 Days Ago
Remove recycler powergrid settings per recycler, now setup per recycler zone in the RecyclerConfig asset Set all standard recyclers to be powered off without an online powergrid, safezone recyclers unaffected Fix the recycler light being in the wrong state when entering network range
3 Days Ago
merge from main