140,258 Commits over 4,505 Days - 1.30cph!

10 Days Ago
Fix clan leaderboard never refreshing after it loads once
10 Days Ago
Fix reload animations not working on remote players
10 Days Ago
Fix some incorrect pooling in RentableShop and DeepSeaManager
10 Days Ago
Fix alt looking while breaking in sometimes cancelling the break-in progress bar
10 Days Ago
fixed snapping in 3p hatchet aiming anim
10 Days Ago
- worldmodel, static and projectile prefabs now updated with new model - override controller updated to use throw anim - removed old model from .weapon prefab - removed erroneous worldmodel prefab
10 Days Ago
fix stupid auto inserted using
10 Days Ago
merge from main
10 Days Ago
merge from hackweek_parented_ddraw
10 Days Ago
Updated DDrawCommand wrapper to include the new optional entityId and identifier arguments
10 Days Ago
- fix broken deferred decal culling (cull distance was being scaled up by integer object quality value rather than percentage, so cull distance became way too far for any culling to happen) - avoid redundant localToWorld calculation in the same frame for each deferred decal
10 Days Ago
Merge from PlayerMaintainedMonuments
10 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
10 Days Ago
Powerplant new loot fixes
10 Days Ago
merge from main
Rin
10 Days Ago
Increased Stone Sculpture protection properties
10 Days Ago
merge from main
10 Days Ago
Stone sculpture store page media
10 Days Ago
Allow player to alt look around while unlocking the door
10 Days Ago
merge from PlayerMaintainedMonuments
10 Days Ago
merge from airfield_maintainabled_features
10 Days Ago
Add airfield call check to StateThink of DropCrate, so it can now interrupt dropping in other monuments Ingore drop timeout timer when airfield call is active and unassigned
10 Days Ago
New Darts UI: - New setup for controls, leaderboard etc - New instruction setup (still to add leaderboard entries)
10 Days Ago
merge from PlayerMaintainedMonuments
10 Days Ago
S2P launchsite again
10 Days Ago
merge from main
10 Days Ago
merge from balance
10 Days Ago
Phrase update
10 Days Ago
Another fix for keys being held up to unoccupied doors Fix changed serialized field name losing reference in master key prefab
10 Days Ago
Set thruster_module_min_condition to 0.2, so even if you use up all burns, the harvested thrusters will still have some value
10 Days Ago
Satellite control computer no longer requires tech trash to power up, only aiming module Satellite cooldown set to 18 ingame hours (1 real hour) Launch site S2P
10 Days Ago
merge from main
10 Days Ago
merge from main
10 Days Ago
Show that the clan system is disabled when trying to interact with a clan table
10 Days Ago
merge from main
10 Days Ago
merge from main
10 Days Ago
added drag handling to the expanded image so you can inspect the sculptures easier
10 Days Ago
Replaced those super expensive hobo barrels spread everywhere in Launch Site with more performant versions.
10 Days Ago
Crude production rate 9 > 6, collection interval 10s > 20s, works out to: Large oil switch (20min timer duration) -> 360 total crude per pump at dome, 1080 total in all pumps Small oil switch (20min timer duration, 0.5x multiplier) -> 180 per pump, 540 all pumps S2P Dome
10 Days Ago
Fixed the two wallpaper kick drops not being marked as drops
10 Days Ago
Fixed repair bench panel not updating when moving items in and out your backpack Fixed a pool leak too in DisplayCostItems
10 Days Ago
Missed guide mesh fix
10 Days Ago
merge from airfield_maintainable_features
10 Days Ago
switch airfield indicator lights back to green from feedback
10 Days Ago
Updated halloween garland gibs
10 Days Ago
merge from fix_workshop_list_height
10 Days Ago
fixed workshop list not auto-expanding height
10 Days Ago
Skull Wall Torch - manifest
10 Days Ago
merge from game_room_dlc
10 Days Ago
merge from darts_game