141,507 Commits over 4,383 Days - 1.35cph!

4 Days Ago
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rentable shop be interior split
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merge from main
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merge from /main/hackweek_techtree_multi_unlock
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merge from main
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new tech tree unlock sound and varation for repeated sounds when multi-unlocking
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combat knife and sunken knife projectile correct rotation and weapon rack deploy correct rotation
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Minor cleanups Rework CCachedRenderData bounds checking * Is now a warning + more checks Fix armor UI element being slightly longer than HP UI element HP and Armor HUD expands to fit 4 digits when necessary Slightly adjust ammo HUD to fit 9999s comfortably Default HUD supports showing Clip2 if weapon uses that * it also supports cursed combinations like secondary and primary without clips at the same time, primary without clips and secondary with, etc Try to fix ammo counter being red/orange when having ammo
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Merge from 3p_spectator_improvements
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Merge from main
6 Days Ago
merge from camera_fog_fix
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further reduce fogging in cameras
6 Days Ago
set crypt building skin to 10472 and set up steam item and temp icon
6 Days Ago
industrial shelving texture pass updates
6 Days Ago
Bowless Crossbow - updated textures, added transmission texture to bowstring
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merge from main
6 Days Ago
Set up inputs for new RRP compatible standard shader
6 Days Ago
Missing rooftop objects
6 Days Ago
part3
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Part2
6 Days Ago
Apartment complex b fixes Split the roof into multiple objects